dos33fsprogs/gr-sim/tfv_battle.c
2017-08-13 15:38:49 -04:00

132 lines
2.4 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include "gr-sim.h"
#include "tfv_utils.h"
#include "tfv_zp.h"
#include "tfv_sprites.h"
#include "tfv_backgrounds.h"
/* Do Battle */
/* Battle.
Forest? Grassland? Artic? Ocean?
1 2 3
0123456789012345678901234567890123456789|
----------------------------------------|
| HP LIMIT | -> FIGHT/LIMIT 21
KILLER CRAB | DEATER 128/255 128 | ZAP 22
| | REST 23
| | RUN AWAY 24
Sound effects?
List hits
****** ** **** **** ** ** ****** **** ****** ****** ******
** ** **** ** ** ** ** ** ** ** ** ** ** **
** ** ** **** **** ****** **** ****** ** ****** ******
** ** ** ** ** ** ** ** ** ** ** ** **
****** ****** ****** **** ** **** ****** ** ****** **
*/
/* Enemies: */
/* Killer Crab, Tree, Big Fish, Procrastinon */
/* Background depend on map location? */
/* Room for guinea pig in party? */
/* Attacks -> HIT, ZAP, HEAL, RUNAWAY */
int do_battle(void) {
int i,ch;
int enemy_x=2;
//int enemy_hp=20;
int tfv_x=34;
home();
gr();
basic_htab(1);
basic_vtab(22);
basic_normal();
basic_print("KILLER CRAB");
basic_htab(27);
basic_vtab(21);
basic_print("HP");
basic_htab(34);
basic_vtab(21);
basic_print("LIMIT");
basic_htab(15);
basic_vtab(22);
basic_print("DEATER");
basic_htab(24);
basic_vtab(22);
print_byte(hp);
basic_print("/");
print_byte(max_hp);
basic_htab(34);
basic_vtab(22);
basic_inverse();
for(i=0;i<limit;i++) {
basic_print(" ");
}
basic_normal();
for(i=limit;i<5;i++) {
basic_print(" ");
}
basic_inverse();
for(i=21;i<25;i++) {
basic_vtab(i);
basic_htab(13);
basic_print(" ");
}
basic_normal();
while(1) {
color_equals(COLOR_MEDIUMBLUE);
for(i=0;i<10;i++) {
basic_hlin(0,39,i);
}
color_equals(COLOR_LIGHTGREEN);
for(i=10;i<40;i++) {
basic_hlin(0,39,i);
}
grsim_put_sprite(0,tfv_stand_left,tfv_x,20);
grsim_put_sprite(0,tfv_led_sword,tfv_x-5,20);
grsim_put_sprite(0,killer_crab,enemy_x,20);
grsim_update();
ch=grsim_input();
if (ch=='q') break;
usleep(100000);
}
return 0;
}