Tools for manipulating Apple II dos33 filesystems
Go to file
2019-05-15 11:55:43 -04:00
asm_routines
asoft_basic-utils
asoft_presenter
asoft_sound
bmp2dhr
chiptune_debug
chiptune_player chiptune_player: add old version for comparison purposes 2018-11-19 16:08:45 -05:00
combo_disk
deceptive_list
dlowres_mode7
dos33fs-linux2.4
dos33fs-utils
dya dya: update title screen 2018-11-20 14:02:44 -05:00
electric_duet
ethernet
fancy_lores
fire ootw: actually draw sprite 2019-01-13 23:37:49 -05:00
fireworks
glados3.3
gr-sim gr-sim: fire: add credit 2018-12-29 00:28:38 -05:00
gr-utils ootw: intro: drastic times call for drastic measures 2019-03-02 10:02:46 -05:00
hgr-utils
kfest2018
ksp
linker_scripts ootw: intro: success! 2019-03-02 13:37:17 -05:00
megademo Merge branch 'master' of https://github.com/deater/dos33fsprogs 2018-11-13 22:28:47 -05:00
megamusic
mockingboard
mode7 xmas2018: make scroller use lz4 compression instead of RLE 2018-12-18 13:43:33 -05:00
mode7_demo
ootw ootw: some more moving files around 2019-03-30 22:26:15 -04:00
pt3_player pt3: add a timer module for tracking overhead 2019-05-15 11:55:43 -04:00
racebeam racebeam: add initial code 2019-03-06 12:44:31 -05:00
space_bars
split_screen
still_alive
tfv
two-liners
waterfall
xmas_2018 fire: maybe make a smaller, firmware version? 2019-01-02 16:41:48 -05:00
CHANGES
INSTALL.tfv
Makefile
Makefile.inc
README
TODO xmas2018: more work on this 2018-12-07 14:14:03 -05:00

%%%%%%%%%%%%
dos33fsprogs
%%%%%%%%%%%%

    http://www.deater.net/weave/vmwprod/apple/dos33fs.html

    by Vince Weaver <vince _at_ deater.net>
    

These are some tools for manipulating Apple II disk files that
I've written over the years while doing Apple 2 hacking.


%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%


make_b : take a machine language blob and give it the size/offset
         header needed to BLOAD it from DOS3.3


%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
	 

asoft_detoken: takes an applesoft file obtained with dos33
               and converts it to an ASCII text file


%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

	       
tokenize_asoft: takes an ASCII text file and converts it
                into a tokenized applesoft file


%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%


dos33:		a tool for manipulating dos33 .dsk images


%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%


dos33_text2ascii: convert a dos33 text file to ASCII


%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%


integer_detoken: detokenize an Apple Integer BASIC program


%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%


pcx2hgr:	converts a 140x160 (or 140x192) PCX image file
                into an Apple II HGR graphics file that can 
		be loaded with "BLOAD IMAGE,A$2000"

		To get it to work, create an image with the GIMP.
		Scale to 140x160.  Save as indexed with the 
		included "hgr.pal" palette.

                It also works with 280x160 but in that case it ignores
		colors and only generates black and white output.


%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%


mkdos33fs:	create an Apple ][ DOS 3.3 filesystems


%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

asoft_presenter:

    creates a slide presentation disk image for use on apple II

    see README.presenter for more documentation

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

shape_table:  create an Apple shape table for use with
              DRAW and XDRAW commands
	      
	      can generate BASIC code to load it (via DATA) or
	      else a binary version that can be BLOADed
	      
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

asoft_compact: tries to compress your Applesoft basic program
               to make it as small as possible

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%