dos33fsprogs/duke/Makefile
2020-12-16 09:54:12 -05:00

74 lines
1.5 KiB
Makefile

include ../Makefile.inc
DOS33 = ../dos33fs-utils/dos33
DOS33_RAW = ../dos33fs-utils/dos33_raw
B2D = ../bmp2dhr/b2d
PNG2GR = ../gr-utils/png2gr
LZSA = ~/research/lzsa/lzsa/lzsa
all: duke.dsk
duke.dsk: HELLO LOADER DUKE_TITLE DUKE
cp empty.dsk duke.dsk
$(DOS33) -y duke.dsk SAVE A HELLO
$(DOS33) -y duke.dsk BSAVE -a 0x1000 LOADER
$(DOS33) -y duke.dsk BSAVE -a 0x2000 DUKE
$(DOS33) -y duke.dsk BSAVE -a 0x4000 DUKE_TITLE
###
HELLO: hello.bas
../asoft_basic-utils/tokenize_asoft < hello.bas > HELLO
####
LOADER: loader.o
ld65 -o LOADER loader.o -C ../linker_scripts/apple2_1000.inc
loader.o: loader.s
ca65 -o loader.o loader.s -l loader.lst
####
DUKE_TITLE: duke_title.o
ld65 -o DUKE_TITLE duke_title.o -C ../linker_scripts/apple2_4000.inc
duke_title.o: duke_title.s zp.inc hardware.inc
ca65 -o duke_title.o duke_title.s -l duke_title.lst
####
DUKE: duke.o
ld65 -o DUKE duke.o -C ../linker_scripts/apple2_2000.inc
duke.o: duke.s zp.inc hardware.inc duke.s \
print_help.s gr_fast_clear.s quit_yn.s text_drawbox.s level_end.s \
enemies.s actions.s \
graphics/duke_graphics.inc \
maps/level1_map.lzsa \
status_bar.s draw_duke.s move_duke.s gr_putsprite_crop.s \
draw_tilemap.s \
sound_effects.s \
keyboard.s handle_laser.s
ca65 -o duke.o duke.s -l duke.lst
####
graphics/duke_graphics.inc:
cd graphics && make
title/new_title.lzsa:
cd title && make
maps/level1_map.lzsa:
cd maps && make
####
clean:
rm -f *~ *.o *.lst HELLO DUKE
cd graphics && make clean
cd maps && make clean
cd title && make clean