; Level 2 (First Shrine)
MAX_TILE_X = 96 ; 116 - 20
MAX_TILE_Y = 26 ; 26 (maybe?)
START_KEEN_TILEX = 1
START_KEEN_TILEY = 13
START_TILEMAP_X = 0
START_TILEMAP_Y = 5
NUM_ENEMIES = 8