dos33fsprogs/games/peasant/graphics/Makefile

102 lines
2.0 KiB
Makefile

PNG2RLE = ../../../utils/gr-utils/png2rle
PNG2GR = ../../../utils/gr-utils/png2gr
PNG2HGR = ../../../utils/hgr-utils/png2hgr
LZSA = ~/research/lzsa/lzsa/lzsa
B2D = ../../../utils/bmp2dhr/b2d
all: graphics.inc
graphics.inc: \
videlectrix.lzsa \
peasant_title.lzsa \
tips.lzsa \
cottage.lzsa \
lake_e.lzsa \
lake_w.lzsa \
river.lzsa \
knight.lzsa
echo "videlectrix_lzsa: .incbin \"videlectrix.lzsa\"" > graphics.inc
echo "title_lzsa: .incbin \"peasant_title.lzsa\"" >> graphics.inc
echo "tips_lzsa: .incbin \"tips.lzsa\"" >> graphics.inc
echo "cottage_lzsa: .incbin \"cottage.lzsa\"" >> graphics.inc
echo "lake_w_lzsa: .incbin \"lake_w.lzsa\"" >> graphics.inc
# echo "lake_e_lzsa: .incbin \"lake_e.lzsa\"" >> graphics.inc
# echo "river_lzsa: .incbin \"river.lzsa\"" >> graphics.inc
# echo "knight_lzsa: .incbin \"knight.lzsa\"" >> graphics.inc
###
videlectrix.lzsa: videlectrix.hgr
$(LZSA) -r -f2 videlectrix.hgr videlectrix.lzsa
videlectrix.hgr: videlectrix.png
$(PNG2HGR) videlectrix.png > videlectrix.hgr
###
peasant_title.lzsa: peasant_title.hgr
$(LZSA) -r -f2 peasant_title.hgr peasant_title.lzsa
peasant_title.hgr: peasant_title.png
$(PNG2HGR) peasant_title.png > peasant_title.hgr
###
tips.lzsa: tips.hgr
$(LZSA) -r -f2 tips.hgr tips.lzsa
tips.hgr: tips.png
$(PNG2HGR) tips.png > tips.hgr
###
cottage.lzsa: cottage.hgr
$(LZSA) -r -f2 cottage.hgr cottage.lzsa
cottage.hgr: cottage.png
$(PNG2HGR) cottage.png > cottage.hgr
###
lake_w.lzsa: lake_w.hgr
$(LZSA) -r -f2 lake_w.hgr lake_w.lzsa
lake_w.hgr: lake_w.png
$(PNG2HGR) lake_w.png > lake_w.hgr
###
lake_e.lzsa: lake_e.hgr
$(LZSA) -r -f2 lake_e.hgr lake_e.lzsa
lake_e.hgr: lake_e.png
$(PNG2HGR) lake_e.png > lake_e.hgr
###
river.lzsa: river.hgr
$(LZSA) -r -f2 river.hgr river.lzsa
river.hgr: river.png
$(PNG2HGR) river.png > river.hgr
###
knight.lzsa: knight.hgr
$(LZSA) -r -f2 knight.hgr knight.lzsa
knight.hgr: knight.png
$(PNG2HGR) knight.png > knight.hgr
###
clean:
rm -f *~ outline.inc *.lzsa *.gr *.hgr