..
audio
mist: start work on improving title
2020-07-17 09:37:31 -04:00
books
mist: octagon: grid book now works
2020-07-18 01:06:38 -04:00
graphics_arbor
mist: split off top level of channelwood to NIBEL
2020-06-28 00:07:58 -04:00
graphics_cabin
mist: cabin: can rotate the valve
2020-07-15 22:55:11 -04:00
graphics_channel
mist: channelwood: add a missing path location
2020-07-26 16:04:36 -04:00
graphics_dentist
mist: dentist: hook up marker switch
2020-07-11 13:45:29 -04:00
graphics_dni
mist: dni: can actually beat the game!
2020-07-19 01:24:28 -04:00
graphics_generator
mist: split generator room to own level
2020-07-08 13:53:46 -04:00
graphics_meche
mist: compile on fresh checkout
2020-07-08 14:19:37 -04:00
graphics_mist
mist: fix ocean color
2020-07-12 00:46:18 -04:00
graphics_nibel
mist: nibel: can get to half-page
2020-07-02 00:27:59 -04:00
graphics_octagon
mist: octagon: can click on fireplace puzzle now
2020-07-19 16:20:45 -04:00
graphics_selena
mist: selenetic: add some missing bunker backgrounds
2020-05-29 20:58:00 -04:00
graphics_ship
mist: ship: forgot Makefile
2020-07-12 14:58:44 -04:00
graphics_sprite
graphics_stoney
mist: forgot to update stoney Makefile
2020-07-14 18:51:07 -04:00
graphics_title
mist: title: have animation
2020-07-17 13:50:30 -04:00
graphics_title_hgr
mist: start work on improving title
2020-07-17 09:37:31 -04:00
graphics_viewer
mist: viewer: add another step, add views of ship
2020-07-20 16:03:12 -04:00
old /graphics_dun
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
arbor_switches.s
mist: compile on fresh checkout
2020-07-08 14:19:37 -04:00
arbor.s
mist: arbor: can walk to switch
2020-06-22 01:21:09 -04:00
audio.s
brother_books.s
mist: turn off debugging (auto-increment of red/blue page)
2020-05-22 02:46:53 -04:00
cabin_boiler_puzzle.s
mist: consolidate sounds
2020-07-17 09:39:27 -04:00
cabin.s
mist: cabin: can now ride tree to channelwood
2020-07-16 01:56:26 -04:00
channel_switches.s
mist: channel: valves implemented
2020-07-27 00:06:03 -04:00
channel.s
mist: consolidate sounds
2020-07-17 09:39:27 -04:00
clock_bridge_puzzle.s
mist: fix some issues with pages in meche age
2020-07-20 01:44:42 -04:00
clock_sprites.inc
common_defines.inc
mist: channelwood: add a missing path location
2020-07-26 16:04:36 -04:00
common_routines.inc
mist: start adding qkumba's write routines
2020-07-25 23:14:01 -04:00
common_sprites.inc
mist: sprites: add match and key sprites
2020-07-14 18:42:47 -04:00
decompress_fast_v2.s
mist: re-enable linking noise if you have a language card (64k of RAM)
2020-07-16 18:52:04 -04:00
default_save.s
mist: channelwood: hook up first valve
2020-07-26 13:34:21 -04:00
dentist_panel.s
mist: dentist: feature complete?
2020-07-05 22:17:39 -04:00
dentist.s
mist: consolidate sounds
2020-07-17 09:39:27 -04:00
dni_ending.s
mist: dni: can actually beat the game!
2020-07-19 01:24:28 -04:00
dni.s
mist: dni: can actually beat the game!
2020-07-19 01:24:28 -04:00
draw_pointer.s
mist: fix some issues with pages in meche age
2020-07-20 01:44:42 -04:00
empty.dsk
end_level.s
generate_common.c
mist: re-enable linking noise if you have a language card (64k of RAM)
2020-07-16 18:52:04 -04:00
generator_puzzle.s
mist: consolidate sounds
2020-07-17 09:39:27 -04:00
generator.s
mist: consolidate sounds
2020-07-17 09:39:27 -04:00
gr_copy.s
gr_fast_clear.s
mist: nibel: viewer in blue room
2020-06-30 19:18:53 -04:00
gr_offsets.s
gr_pageflip.s
gr_plotpoint.s
mist: dentist: constellations are displayed
2020-07-05 18:05:20 -04:00
gr_putsprite_crop.s
gr_putsprite_raw.s
mist: dentist: cleanup approach, work on time
2020-07-03 12:23:18 -04:00
graphics_sizes.txt
handle_pages.s
mist: sprites: add match and key sprites
2020-07-14 18:42:47 -04:00
hardware.inc
mist: improved IIgs support
2020-07-23 10:58:22 -04:00
hello_disk2.bas
mist: add hello program for side2
2020-06-16 13:35:19 -04:00
hello.bas
mist: release v0.96
2020-07-23 11:26:06 -04:00
init_state.s
mist: marker switches default to off
2020-07-20 00:49:40 -04:00
interrupt_handler.s
mist: initial mockingboard support
2020-07-17 14:17:11 -04:00
keyboard.s
mist: keyboard: handle lowercase input
2020-07-23 11:04:38 -04:00
lc_detect.s
mist: re-enable linking noise if you have a language card (64k of RAM)
2020-07-16 18:52:04 -04:00
letter_cat.s
mist: clear background to black before printing messages
2020-06-19 16:35:54 -04:00
leveldata_arbor.inc
mist: split off top level of channelwood to NIBEL
2020-06-28 00:07:58 -04:00
leveldata_cabin.inc
mist: cabin: can now ride tree to channelwood
2020-07-16 01:56:26 -04:00
leveldata_channel.inc
mist: channel: valves implemented
2020-07-27 00:06:03 -04:00
leveldata_dentist.inc
mist: dentist: hook up marker switch
2020-07-11 13:45:29 -04:00
leveldata_dni.inc
mist: dni: can actually beat the game!
2020-07-19 01:24:28 -04:00
leveldata_generator.inc
mist: hook up generator level
2020-07-08 14:43:54 -04:00
leveldata_meche.inc
mist: meche: can get to the end puzzle from both sides now
2020-07-24 15:09:02 -04:00
leveldata_mist.inc
mist: can now get the white page
2020-07-12 00:45:49 -04:00
leveldata_nibel.inc
mist: nibel: can get to half-page
2020-07-02 00:27:59 -04:00
leveldata_octagon.inc
mist: octagon: can click on fireplace puzzle now
2020-07-19 16:20:45 -04:00
leveldata_selena.inc
mist: selenetic: add some missing bunker backgrounds
2020-05-29 20:58:00 -04:00
leveldata_ship.inc
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
leveldata_stoney.inc
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
leveldata_title.inc
mist: title: can now open linking book off the ground
2020-07-17 12:53:08 -04:00
leveldata_viewer.inc
mist: viewer: add another step, add views of ship
2020-07-20 16:03:12 -04:00
link_book_channel.s
mist: re-enable linking noise if you have a language card (64k of RAM)
2020-07-16 18:52:04 -04:00
link_book_meche.s
mist: re-enable linking noise if you have a language card (64k of RAM)
2020-07-16 18:52:04 -04:00
link_book_mist_dock.s
mist: handle enabling/disabling mockingboard better
2020-07-17 14:28:45 -04:00
link_book_mist.s
mist: meche: can get to the end puzzle from both sides now
2020-07-24 15:09:02 -04:00
link_book_stoney.s
mist: re-enable linking noise if you have a language card (64k of RAM)
2020-07-16 18:52:04 -04:00
linking_noise.s
mist: re-enable linking noise if you have a language card (64k of RAM)
2020-07-16 18:52:04 -04:00
loader.s
mist: start adding qkumba's write routines
2020-07-25 23:14:01 -04:00
loadstore.s
mist: clear background to black before printing messages
2020-06-19 16:35:54 -04:00
Makefile
mist: start adding qkumba's write routines
2020-07-25 23:14:01 -04:00
marker_switch.s
mist: fix marker switch
2020-07-18 23:23:41 -04:00
meche_rotation.s
mist: meche: can get to the end puzzle from both sides now
2020-07-24 15:09:02 -04:00
meche.s
mist: fix some issues with pages in meche age
2020-07-20 01:44:42 -04:00
mist_puzzles.s
mist: viewer: add another step, add views of ship
2020-07-20 16:03:12 -04:00
mist_side2.dsk
mist: release v0.96
2020-07-23 11:26:06 -04:00
mist_side3.dsk
mist: release v0.96
2020-07-23 11:26:06 -04:00
mist_title.s
mist: improved IIgs support
2020-07-23 10:58:22 -04:00
mist.dsk
mist: release v0.96
2020-07-23 11:26:06 -04:00
mist.s
mist: viewer: add another step, add views of ship
2020-07-20 16:03:12 -04:00
nibel_switches.s
mist: nibel: can get to half-page
2020-07-02 00:27:59 -04:00
nibel.s
mist: nibel: can get the red page
2020-07-01 17:30:57 -04:00
NOTES
mist: make catherine letter a background like other letters in the game
2020-07-03 23:06:11 -04:00
number_sprites.inc
mist: cabin/viewer, split out the number sprites for common use
2020-07-14 00:03:01 -04:00
octagon_bookshelf.s
mist: fix more breakage in tower rotation
2020-07-20 01:03:49 -04:00
octagon_fireplace.s
mist: can beat the game!
2020-07-19 18:42:27 -04:00
octagon_rotation.s
mist: octagon: fix bug where map not properly displaying active switches
2020-07-11 20:17:16 -04:00
octagon.s
mist: octagon: rotating into/out of fireplace works
2020-07-19 18:30:41 -04:00
organ_puzzle.s
mist: re-enable linking noise if you have a language card (64k of RAM)
2020-07-16 18:52:04 -04:00
page_sprites.inc
mist: can pick up pages in the octagon
2020-05-20 00:41:44 -04:00
pt3_lib_core.s
mist: initial mockingboard support
2020-07-17 14:17:11 -04:00
pt3_lib_init.s
mist: initial mockingboard support
2020-07-17 14:17:11 -04:00
pt3_lib_irq_handler.s
mist: initial mockingboard support
2020-07-17 14:17:11 -04:00
pt3_lib_mockingboard_detect.s
mist: initial mockingboard support
2020-07-17 14:17:11 -04:00
pt3_lib_mockingboard_setup.s
mist: initial mockingboard support
2020-07-17 14:17:11 -04:00
qkumba_popwr.s
mist: start adding qkumba's write routines
2020-07-25 23:14:01 -04:00
README
mist: some more missing files
2020-07-08 14:15:11 -04:00
selena.s
mist: re-enable linking noise if you have a language card (64k of RAM)
2020-07-16 18:52:04 -04:00
ship.s
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
simple_sounds.s
mist: consolidate sounds
2020-07-17 09:39:27 -04:00
speaker_beeps.s
stoney_puzzles.s
mist: octagon: grid book now works
2020-07-18 01:06:38 -04:00
stoney.s
mist: can open safe
2020-07-14 14:56:50 -04:00
text_print.s
TODO
mist: meche: can get to the end puzzle from both sides now
2020-07-24 15:09:02 -04:00
viewer_controls.s
mist: cabin/viewer, split out the number sprites for common use
2020-07-14 00:03:01 -04:00
viewer.s
mist: viewer: add another step, add views of ship
2020-07-20 16:03:12 -04:00
zp.inc
mist: channelwood: hook up first valve
2020-07-26 13:34:21 -04:00