mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-08-14 10:29:46 +00:00
254 lines
3.7 KiB
ArmAsm
254 lines
3.7 KiB
ArmAsm
|
|
;======================================
|
|
; handle keypress
|
|
;======================================
|
|
|
|
; A or <- : start moving left
|
|
; D or -> : start moving right
|
|
; W or up : jump
|
|
; S or down : crouch or pickup
|
|
; space : action
|
|
; escape : quit
|
|
|
|
; if left: if running right, walk right
|
|
; if walk right, stand right
|
|
; if stand right, stand left
|
|
; if stand left, walk left
|
|
; if walk left, run left
|
|
|
|
|
|
|
|
handle_keypress:
|
|
|
|
lda PHYSICIST_STATE
|
|
cmp #P_COLLAPSING ; ignore keypress if dying
|
|
beq no_keypress
|
|
cmp #P_JUMPING ; ignore keypress if jumping
|
|
beq no_keypress
|
|
cmp #P_SWINGING
|
|
beq no_keypress
|
|
cmp #P_FALLING
|
|
beq no_keypress
|
|
|
|
lda KEYPRESS ; 4
|
|
bmi keypress ; 3
|
|
no_keypress:
|
|
bit KEYRESET ; clear
|
|
; avoid keeping old keys around
|
|
rts ; nothing pressed, return
|
|
|
|
keypress:
|
|
; -1
|
|
|
|
and #$7f ; clear high bit
|
|
|
|
;======================
|
|
; check escape
|
|
|
|
check_quit:
|
|
cmp #27 ; quit if ESCAPE pressed
|
|
bne check_left
|
|
|
|
;=====================
|
|
; QUIT
|
|
;=====================
|
|
quit:
|
|
lda #$ff ; could just dec
|
|
sta GAME_OVER
|
|
rts
|
|
|
|
;======================
|
|
; check left
|
|
check_left:
|
|
cmp #'A'
|
|
beq left_pressed
|
|
cmp #$8 ; left arrow
|
|
bne check_right
|
|
|
|
|
|
;====================
|
|
; Left Pressed
|
|
;====================
|
|
left_pressed:
|
|
; left==0
|
|
lda DIRECTION ; if facing right, turn to face left
|
|
bne left_going_right
|
|
|
|
left_going_left:
|
|
lda PHYSICIST_STATE
|
|
cmp #P_STANDING
|
|
beq walk_left
|
|
cmp #P_WALKING
|
|
beq run_left
|
|
cmp #P_CROUCHING
|
|
beq stand_left
|
|
|
|
;=============================
|
|
; already running, do nothing?
|
|
rts
|
|
|
|
left_going_right:
|
|
lda PHYSICIST_STATE
|
|
cmp #P_RUNNING
|
|
beq walk_right
|
|
cmp #P_WALKING
|
|
beq stand_right
|
|
cmp #P_STANDING
|
|
beq stand_left
|
|
cmp #P_CROUCHING
|
|
beq stand_left
|
|
|
|
;===========================
|
|
; otherwise?
|
|
rts
|
|
|
|
;========================
|
|
; check for right pressed
|
|
|
|
check_right:
|
|
cmp #'D'
|
|
beq right_pressed
|
|
cmp #$15
|
|
bne check_up
|
|
|
|
|
|
;===================
|
|
; Right Pressed
|
|
;===================
|
|
right_pressed:
|
|
|
|
; right==1
|
|
lda DIRECTION ; if facing right, turn to face left
|
|
beq right_going_left
|
|
|
|
|
|
right_going_right:
|
|
lda PHYSICIST_STATE
|
|
cmp #P_STANDING
|
|
beq walk_right
|
|
cmp #P_WALKING
|
|
beq run_right
|
|
cmp #P_CROUCHING
|
|
beq stand_right
|
|
|
|
;=============================
|
|
; already running, do nothing?
|
|
rts
|
|
|
|
right_going_left:
|
|
lda PHYSICIST_STATE
|
|
cmp #P_RUNNING
|
|
beq walk_left
|
|
cmp #P_WALKING
|
|
beq stand_left
|
|
cmp #P_STANDING
|
|
beq stand_right
|
|
cmp #P_CROUCHING
|
|
beq stand_left
|
|
|
|
;===========================
|
|
; otherwise?
|
|
rts
|
|
|
|
|
|
;=====================
|
|
; Left, direction=0
|
|
; Right, direction=1
|
|
|
|
stand_left:
|
|
lda #0 ; left
|
|
sta DIRECTION
|
|
sta GAIT
|
|
lda #P_STANDING
|
|
beq update_state
|
|
|
|
walk_left:
|
|
lda #P_WALKING
|
|
bne update_state
|
|
|
|
run_left:
|
|
lda #P_RUNNING
|
|
bne update_state
|
|
|
|
|
|
stand_right:
|
|
lda #0
|
|
sta GAIT
|
|
lda #1 ; just inc DIRECTION?
|
|
sta DIRECTION
|
|
lda #P_STANDING
|
|
beq update_state
|
|
|
|
walk_right:
|
|
lda #P_WALKING
|
|
bne update_state
|
|
|
|
run_right:
|
|
lda #P_RUNNING
|
|
bne update_state
|
|
|
|
update_state:
|
|
sta PHYSICIST_STATE
|
|
bit KEYRESET
|
|
rts
|
|
|
|
|
|
|
|
|
|
;=====================
|
|
; check up
|
|
|
|
check_up:
|
|
cmp #'W'
|
|
beq up
|
|
cmp #$0B
|
|
bne check_down
|
|
up:
|
|
;========================
|
|
; Jump -- Up Pressed
|
|
;========================
|
|
|
|
lda #P_JUMPING
|
|
sta PHYSICIST_STATE
|
|
lda #0
|
|
sta GAIT
|
|
|
|
jmp done_keypress
|
|
|
|
check_down:
|
|
cmp #'S'
|
|
beq down
|
|
cmp #$0A
|
|
bne check_space
|
|
|
|
;======================
|
|
; Crouch
|
|
;======================
|
|
down:
|
|
lda #P_CROUCHING
|
|
sta PHYSICIST_STATE
|
|
lda #0
|
|
sta GAIT
|
|
|
|
jmp done_keypress
|
|
|
|
check_space:
|
|
cmp #' '
|
|
beq space
|
|
cmp #$15
|
|
bne unknown
|
|
|
|
;======================
|
|
; Kick
|
|
;======================
|
|
space:
|
|
lda #P_KICKING
|
|
sta PHYSICIST_STATE
|
|
lda #15
|
|
sta GAIT
|
|
unknown:
|
|
done_keypress:
|
|
bit KEYRESET ; clear the keyboard strobe ; 4
|
|
|
|
rts ; 6
|