mirror of
https://github.com/deater/dos33fsprogs.git
synced 2025-02-06 14:30:18 +00:00
142 lines
3.9 KiB
HTML
142 lines
3.9 KiB
HTML
;===================================
|
|
; Inside Mysterious (Ned's) Cottage
|
|
;===================================
|
|
|
|
;=========
|
|
; look
|
|
|
|
; + look
|
|
inside_nn_look_at_message:
|
|
.byte "This place could use some",13
|
|
.byte "serious sprucing of the",13
|
|
.byte "'up' variety. There's a",13
|
|
.byte "dresser over there and a",13
|
|
.byte "broom kind of silhouetted",13
|
|
.byte "all mysterious like.",0
|
|
|
|
; + look broom
|
|
inside_nn_look_brook_message:
|
|
.byte "The broom is all black and",13
|
|
.byte "artistic, implying perhaps",13
|
|
.byte "that it is closer to the",13
|
|
.byte "viewer's eye but unlit to",13
|
|
.byte "avoid emphasis.",0
|
|
|
|
; + look drawer/dresser (closed)
|
|
inside_nn_look_closed_drawer_message:
|
|
.byte "This dresser needs a good",13
|
|
.byte "wipe down with new",13
|
|
.byte "Indenture(tm), the dust",13
|
|
.byte "busting miracle spray.",13
|
|
.byte "There is an especially",13
|
|
.byte "enticing top drawer that is",13
|
|
.byte "currently closed.",0
|
|
|
|
; + look drawer/dresser (open)
|
|
inside_nn_look_open_drawer_message:
|
|
.byte "This dresser needs a good",13
|
|
.byte "wipe down with new",13
|
|
.byte "Indenture(tm), the dust",13
|
|
.byte "busting miracle spray.",13
|
|
.byte "There is a drawer open and",13 ; actual game "openand"
|
|
.byte "there are some brown lumpy",13
|
|
.byte "clothes in it.",0
|
|
|
|
; + look drawer/dresser (open, after robe taken)
|
|
inside_nn_look_norobe_drawer_message:
|
|
.byte "This dresser needs a good",13
|
|
.byte "wipe down with new",13
|
|
.byte "Indenture(tm), the dust",13
|
|
.byte "busting miracle spray.",13
|
|
.byte "There is a drawer open, but",13
|
|
.byte "it's empty.",0
|
|
|
|
;======
|
|
; open
|
|
|
|
; + open drawer (it's closed, not taken)
|
|
inside_nn_open_closed_drawer_message:
|
|
.byte "There's a vintage peasant",13
|
|
.byte "robe in there! Just like",13
|
|
.byte "grampa used to wear.",0
|
|
|
|
; + open drawer (it's open)
|
|
inside_nn_open_open_drawer_message:
|
|
.byte "Yeah, totally! Except it's",13
|
|
.byte "already open you moron.",0
|
|
|
|
; + open drawer (after getting robe and closing)
|
|
inside_nn_open_empty_drawer_message:
|
|
.byte "You already closed it,",13
|
|
.byte "which was nice, and so we",13
|
|
.byte "gave you some points. Let",13
|
|
.byte "sleeping drawers lie.",0
|
|
|
|
;=========
|
|
; close
|
|
|
|
;+1 POINT
|
|
; + close drawer
|
|
inside_nn_close_empty_drawer_message:
|
|
.byte "Aww, how thoughtful and",13
|
|
.byte "boring of you. Break into",13
|
|
.byte "this peasant's home, steal",13
|
|
.byte "his clothes, but remember",13
|
|
.byte "to tidy up after yourself.",13
|
|
.byte "You're a real saint.",0
|
|
|
|
; + close drawer (w/o taking robe)
|
|
inside_nn_close_full_drawer_message:
|
|
.byte "Right, right. Wouldn't",13
|
|
.byte "want to leave the robes out",13
|
|
.byte "where any old guy trying to",13
|
|
.byte "beat an adventure game",13
|
|
.byte "could take them.",0
|
|
|
|
; + close drawer (already closed)
|
|
inside_nn_close_closed_drawer_message:
|
|
.byte "A riddle: What can be",13
|
|
.byte "closed that is already",13
|
|
.byte "closed? (hint: not this",13
|
|
.byte "drawer)",0
|
|
|
|
;============
|
|
; get
|
|
|
|
; +10 points
|
|
; + get/take robe (drawer must be open)
|
|
inside_nn_get_robe_message:
|
|
.byte "Yeah! Get that robe!",0
|
|
|
|
; + get/take robe (after you've gotten it)
|
|
inside_nn_get_robe_already_message:
|
|
.byte "You still remember the time",13
|
|
.byte "when you took them. Oh, the",13
|
|
.byte "times have changed ... but",13
|
|
.byte "the robes?",0
|
|
|
|
; + get/take robe (drawer closed, whether you have it or not)
|
|
inside_nn_get_robe_drawer_closed_message:
|
|
.byte "You reach into the closed",13
|
|
.byte "drawer and nearly break",13
|
|
.byte "your hand slamming it. Just",13
|
|
.byte "like a bird on a pane of",13
|
|
.byte "glass minus the",13
|
|
.byte "blamelessness.",0
|
|
|
|
; + get/take drawer/dresser
|
|
inside_nn_get_dresser_message:
|
|
.byte "You get a hernia from",13
|
|
.byte "lifting it. -2 Movement",13
|
|
.byte "points, -10 Constitution.",13
|
|
.byte "Don't do that again.",0
|
|
|
|
; + get/take broom
|
|
inside_nn_get_broom_message:
|
|
.byte "No, no. The broom is in the",13
|
|
.byte "foreground and you can't",13
|
|
.byte "take things from the",13
|
|
.byte "foreground. You don't see",13
|
|
.byte "me all typing ",34,"get",13
|
|
.byte "computer monitor",34,", do you?",0
|