Files
dos33fsprogs/games/peasant/graphics/Makefile
2021-08-17 00:04:04 -04:00

127 lines
2.6 KiB
Makefile

PNG2RLE = ../../../utils/gr-utils/png2rle
PNG2GR = ../../../utils/gr-utils/png2gr
PNG2HGR = ../../../utils/hgr-utils/png2hgr
LZSA = ~/research/lzsa/lzsa/lzsa
B2D = ../../../utils/bmp2dhr/b2d
all: graphics_intro.inc graphics.inc
graphics_intro.inc: \
cottage.lzsa \
lake_e.lzsa \
lake_w.lzsa \
river.lzsa \
knight.lzsa
echo "cottage_lzsa: .incbin \"cottage.lzsa\"" > graphics_intro.inc
echo "lake_w_lzsa: .incbin \"lake_w.lzsa\"" >> graphics_intro.inc
echo "lake_e_lzsa: .incbin \"lake_e.lzsa\"" >> graphics_intro.inc
echo "river_lzsa: .incbin \"river.lzsa\"" >> graphics_intro.inc
echo "knight_lzsa: .incbin \"knight.lzsa\"" >> graphics_intro.inc
echo "waterfall_lzsa: .incbin \"waterfall.lzsa\"" >> graphics_intro.inc
###
graphics.inc: \
cottage.lzsa \
lake_e.lzsa \
lake_w.lzsa \
river.lzsa \
knight.lzsa \
waterfall.lzsa \
inn.lzsa \
crooked_tree.lzsa \
todo.lzsa
echo "cottage_lzsa: .incbin \"cottage.lzsa\"" > graphics.inc
echo "lake_w_lzsa: .incbin \"lake_w.lzsa\"" >> graphics.inc
echo "lake_e_lzsa: .incbin \"lake_e.lzsa\"" >> graphics.inc
echo "river_lzsa: .incbin \"river.lzsa\"" >> graphics.inc
echo "knight_lzsa: .incbin \"knight.lzsa\"" >> graphics.inc
echo "waterfall_lzsa: .incbin \"waterfall.lzsa\"" >> graphics.inc
echo "inn_lzsa: .incbin \"inn.lzsa\"" >> graphics.inc
echo "crooked_tree_lzsa: .incbin \"crooked_tree.lzsa\"" >> graphics.inc
echo "todo_lzsa: .incbin \"todo.lzsa\"" >> graphics.inc
###
cottage.lzsa: cottage.hgr
$(LZSA) -r -f2 cottage.hgr cottage.lzsa
cottage.hgr: cottage.png
$(PNG2HGR) cottage.png > cottage.hgr
###
crooked_tree.lzsa: crooked_tree.hgr
$(LZSA) -r -f2 crooked_tree.hgr crooked_tree.lzsa
crooked_tree.hgr: crooked_tree.png
$(PNG2HGR) crooked_tree.png > crooked_tree.hgr
###
lake_w.lzsa: lake_w.hgr
$(LZSA) -r -f2 lake_w.hgr lake_w.lzsa
lake_w.hgr: lake_w.png
$(PNG2HGR) lake_w.png > lake_w.hgr
###
lake_e.lzsa: lake_e.hgr
$(LZSA) -r -f2 lake_e.hgr lake_e.lzsa
lake_e.hgr: lake_e.png
$(PNG2HGR) lake_e.png > lake_e.hgr
###
river.lzsa: river.hgr
$(LZSA) -r -f2 river.hgr river.lzsa
river.hgr: river.png
$(PNG2HGR) river.png > river.hgr
###
knight.lzsa: knight.hgr
$(LZSA) -r -f2 knight.hgr knight.lzsa
knight.hgr: knight.png
$(PNG2HGR) knight.png > knight.hgr
###
waterfall.lzsa: waterfall.hgr
$(LZSA) -r -f2 waterfall.hgr waterfall.lzsa
waterfall.hgr: waterfall.png
$(PNG2HGR) waterfall.png > waterfall.hgr
###
inn.lzsa: inn.hgr
$(LZSA) -r -f2 inn.hgr inn.lzsa
inn.hgr: inn.png
$(PNG2HGR) inn.png > inn.hgr
###
todo.lzsa: todo.hgr
$(LZSA) -r -f2 todo.hgr todo.lzsa
todo.hgr: todo.png
$(PNG2HGR) todo.png > todo.hgr
###
clean:
rm -f *~ graphics.inc *.lzsa *.gr *.hgr