dos33fsprogs/games/ootw/Makefile

333 lines
9.3 KiB
Makefile

include ../../Makefile.inc
DOS33 = ../../utils/dos33fs-utils/dos33
PNG2RLE = ../../utils/gr-utils/png2rle
PNG2LZ4 = ../../utils/gr-utils/png2lz4
TOKENIZE = ../../utils/asoft_basic-utils/tokenize_asoft
EMPTY_DISK = ../../empty_disk
all: ootw.dsk ootw_side2.dsk ootw_side3.dsk
ootw.dsk: HELLO TITLE \
./intro/INTRO ./ootw_c1/OOTW_C1 ./ootw_c2/OOTW_C2 \
./ootw_c3/OOTW_C3 ./ootw_c4/OOTW_C4 ./ootw_c5/OOTW_C5
cp $(EMPTY_DISK)/empty.dsk ootw.dsk
$(DOS33) -y ootw.dsk SAVE A HELLO
$(DOS33) -y ootw.dsk BSAVE -a 0xd00 TITLE
$(DOS33) -y ootw.dsk BSAVE -a 0x1700 ./intro/INTRO INTRO
$(DOS33) -y ootw.dsk BSAVE -a 0x1700 ./ootw_c1/OOTW_C1 OOTW_C1
$(DOS33) -y ootw.dsk BSAVE -a 0x1700 ./ootw_c2/OOTW_C2 OOTW_C2
$(DOS33) -y ootw.dsk BSAVE -a 0x1700 ./ootw_c3/OOTW_C3 OOTW_C3
$(DOS33) -y ootw.dsk BSAVE -a 0x1700 ./ootw_c4/OOTW_C4 OOTW_C4
$(DOS33) -y ootw.dsk BSAVE -a 0x1700 ./ootw_c5/OOTW_C5 OOTW_C5
ootw_side2.dsk: HELLO TITLE \
./ootw_c6/OOTW_C6 ./ootw_c7/OOTW_C7 ./ootw_c8/OOTW_C8 \
./ootw_c9/OOTW_C9 ./ootw_c10/OOTW_C10
cp $(EMPTY_DISK)/empty.dsk ootw_side2.dsk
$(DOS33) -y ootw_side2.dsk SAVE A HELLO HELLO
$(DOS33) -y ootw_side2.dsk BSAVE -a 0xd00 TITLE
$(DOS33) -y ootw_side2.dsk BSAVE -a 0x1700 ./ootw_c6/OOTW_C6 OOTW_C6
$(DOS33) -y ootw_side2.dsk BSAVE -a 0x1700 ./ootw_c7/OOTW_C7 OOTW_C7
$(DOS33) -y ootw_side2.dsk BSAVE -a 0x1700 ./ootw_c8/OOTW_C8 OOTW_C8
$(DOS33) -y ootw_side2.dsk BSAVE -a 0x1700 ./ootw_c9/OOTW_C9 OOTW_C9
$(DOS33) -y ootw_side2.dsk BSAVE -a 0x1700 ./ootw_c10/OOTW_C10 OOTW_C10
ootw_side3.dsk: HELLO TITLE ENDING \
OOTW_C11 OOTW_C12 OOTW_C13 OOTW_C14 OOTW_C15
cp $(EMPTY_DISK)/empty.dsk ootw_side3.dsk
$(DOS33) -y ootw_side3.dsk SAVE A HELLO HELLO
$(DOS33) -y ootw_side3.dsk BSAVE -a 0xd00 TITLE
$(DOS33) -y ootw_side3.dsk BSAVE -a 0x1700 OOTW_C11
$(DOS33) -y ootw_side3.dsk BSAVE -a 0x1700 OOTW_C12
$(DOS33) -y ootw_side3.dsk BSAVE -a 0x1700 OOTW_C13
$(DOS33) -y ootw_side3.dsk BSAVE -a 0x1700 OOTW_C14
$(DOS33) -y ootw_side3.dsk BSAVE -a 0x1700 OOTW_C15
$(DOS33) -y ootw_side3.dsk BSAVE -a 0x1700 ENDING
####
OOTW_C6: ootw_c6.o
ld65 -o OOTW_C6 ootw_c6.o -C ../../linker_scripts/apple2_1700.inc
ootw_c6.o: ootw_c6.s \
gr_copy.s gr_copy_offset.s gr_fast_clear.s gr_pageflip.s gr_unrle.s \
gr_putsprite.s gr_putsprite_flipped.s gr_putsprite_crop.s \
keyboard.s gr_run_sequence.s physicist.s \
collision.s door.s laser.s gun.s blast.s shield.s \
ootw_graphics/sprites/physicist.inc \
ootw_graphics/l6cave/ootw_c6_cave.inc
ca65 -o ootw_c6.o ootw_c6.s -l ootw_c6.lst
###
OOTW_C7: ootw_c7.o
ld65 -o OOTW_C7 ootw_c7.o -C ../../linker_scripts/apple2_1700.inc
ootw_c7.o: ootw_c7.s \
gr_copy.s gr_copy_offset.s gr_fast_clear.s gr_pageflip.s gr_unrle.s \
gr_putsprite.s gr_putsprite_flipped.s gr_putsprite_crop.s \
keyboard.s gr_run_sequence.s physicist.s \
collision.s door.s laser.s gun.s blast.s shield.s \
ootw_graphics/sprites/physicist.inc \
ootw_graphics/l7cave/ootw_c7_cave.inc
ca65 -o ootw_c7.o ootw_c7.s -l ootw_c7.lst
###
OOTW_C8: ootw_c8.o
ld65 -o OOTW_C8 ootw_c8.o -C ../../linker_scripts/apple2_1700.inc
ootw_c8.o: ootw_c8.s \
gr_copy.s gr_copy_offset.s gr_fast_clear.s gr_pageflip.s gr_unrle.s \
gr_putsprite.s gr_putsprite_flipped.s gr_putsprite_crop.s \
keyboard.s gr_run_sequence.s physicist.s \
collision.s door.s laser.s gun.s blast.s shield.s \
ootw_graphics/sprites/physicist.inc \
ootw_graphics/l8crawl/ootw_c8_crawl.inc
ca65 -o ootw_c8.o ootw_c8.s -l ootw_c8.lst
###
OOTW_C9: ootw_c9.o
ld65 -o OOTW_C9 ootw_c9.o -C ../../linker_scripts/apple2_1700.inc
ootw_c9.o: ootw_c9.s \
gr_copy.s gr_copy_offset.s gr_fast_clear.s gr_pageflip.s gr_unrle.s \
gr_putsprite.s gr_putsprite_flipped.s gr_putsprite_crop.s \
keyboard.s gr_run_sequence.s physicist.s \
collision.s door.s laser.s gun.s blast.s shield.s \
ootw_graphics/sprites/physicist.inc \
ootw_graphics/l9swim/ootw_c9_swim.inc
ca65 -o ootw_c9.o ootw_c9.s -l ootw_c9.lst
###
OOTW_C10: ootw_c10.o
ld65 -o OOTW_C10 ootw_c10.o -C ../../linker_scripts/apple2_1700.inc
ootw_c10.o: ootw_c10.s \
gr_copy.s gr_copy_offset.s gr_fast_clear.s gr_pageflip.s gr_unrle.s \
gr_putsprite.s gr_putsprite_flipped.s gr_putsprite_crop.s \
keyboard.s gr_run_sequence.s physicist.s \
collision.s door.s laser.s gun.s blast.s shield.s \
ootw_graphics/sprites/physicist.inc \
ootw_graphics/l9swim/ootw_c9_swim.inc
ca65 -o ootw_c10.o ootw_c10.s -l ootw_c10.lst
###
OOTW_C11: ootw_c11.o
ld65 -o OOTW_C11 ootw_c11.o -C ../../linker_scripts/apple2_1700.inc
ootw_c11.o: ootw_c11.s \
gr_copy.s gr_copy_offset.s gr_fast_clear.s gr_pageflip.s gr_unrle.s \
gr_putsprite.s gr_putsprite_flipped.s gr_putsprite_crop.s \
keyboard.s gr_run_sequence.s physicist.s \
collision.s door.s laser.s gun.s blast.s shield.s \
ootw_graphics/sprites/physicist.inc \
ootw_graphics/l11above/ootw_c11_room.inc
ca65 -o ootw_c11.o ootw_c11.s -l ootw_c11.lst
###
OOTW_C12: ootw_c12.o
ld65 -o OOTW_C12 ootw_c12.o -C ../../linker_scripts/apple2_1700.inc
ootw_c12.o: ootw_c12.s \
gr_copy.s gr_copy_offset.s gr_fast_clear.s gr_pageflip.s gr_unrle.s \
gr_putsprite.s gr_putsprite_flipped.s gr_putsprite_crop.s \
keyboard.s gr_run_sequence.s physicist.s \
collision.s door.s laser.s gun.s blast.s shield.s \
ootw_graphics/sprites/physicist.inc \
ootw_graphics/l12room/ootw_c12_room.inc
ca65 -o ootw_c12.o ootw_c12.s -l ootw_c12.lst
###
OOTW_C13: ootw_c13.o
ld65 -o OOTW_C13 ootw_c13.o -C ../../linker_scripts/apple2_1700.inc
ootw_c13.o: ootw_c13.s \
gr_copy.s gr_copy_offset.s gr_fast_clear.s gr_pageflip.s gr_unrle.s \
gr_putsprite.s gr_putsprite_flipped.s gr_putsprite_crop.s \
keyboard.s gr_run_sequence.s physicist.s \
collision.s door.s laser.s gun.s blast.s shield.s \
ootw_graphics/sprites/physicist.inc \
ootw_graphics/l13room/ootw_c13_room.inc
ca65 -o ootw_c13.o ootw_c13.s -l ootw_c13.lst
###
OOTW_C14: ootw_c14.o
ld65 -o OOTW_C14 ootw_c14.o -C ../../linker_scripts/apple2_1700.inc
ootw_c14.o: ootw_c14.s \
gr_copy.s gr_copy_offset.s gr_fast_clear.s gr_pageflip.s gr_unrle.s \
gr_putsprite.s gr_putsprite_flipped.s gr_putsprite_crop.s \
keyboard.s gr_run_sequence.s physicist.s \
collision.s door.s laser.s gun.s blast.s shield.s \
ootw_graphics/sprites/physicist.inc \
ootw_graphics/l14arena/ootw_c14_arena.inc
ca65 -o ootw_c14.o ootw_c14.s -l ootw_c14.lst
###
OOTW_C15: ootw_c15.o
ld65 -o OOTW_C15 ootw_c15.o -C ../../linker_scripts/apple2_1700.inc
ootw_c15.o: ootw_c15.s \
gr_copy.s gr_copy_offset.s gr_fast_clear.s gr_pageflip.s gr_unrle.s \
gr_putsprite.s gr_putsprite_flipped.s gr_putsprite_crop.s \
gr_trapezoid.s \
keyboard.s gr_run_sequence.s physicist.s \
collision.s door.s laser.s gun.s blast.s shield.s \
ootw_graphics/sprites/physicist.inc \
ootw_graphics/l15final/ootw_c15_bath.inc \
ootw_graphics/l15final/ootw_c15_walk.inc \
ootw_graphics/l15final/ootw_c15_final.inc \
ootw_graphics/l15final/ootw_c15_walkway.inc \
ootw_graphics/l15final/ootw_c15_bridge.inc \
ootw_graphics/l15final/ootw_c15_fall.inc
ca65 -o ootw_c15.o ootw_c15.s -l ootw_c15.lst
####
AUDIO_TEST: audio.o
ld65 -o AUDIO_TEST audio.o -C ../../linker_scripts/apple2_1700.inc
audio.o: audio.s
ca65 -o audio.o audio.s -l audio.lst
####
intro/INTRO:
cd intro && make
ootw_c1/OOTW_C1:
cd ootw_c1 && make
ootw_c2/OOTW_C2:
cd ootw_c2 && make
ootw_c3/OOTW_C3:
cd ootw_c3 && make
ootw_c4/OOTW_C4:
cd ootw_c4 && make
ootw_c5/OOTW_C5:
cd ootw_c5 && make
ootw_c6/OOTW_C6:
cd ootw_c6 && make
ootw_c7/OOTW_C7:
cd ootw_c7 && make
ootw_c8/OOTW_C8:
cd ootw_c8 && make
ootw_c9/OOTW_C9:
cd ootw_c9 && make
ootw_c10/OOTW_C10:
cd ootw_c10 && make
ootw_c11/OOTW_C11:
cd ootw_c11 && make
ootw_c12/OOTW_C12:
cd ootw_c12 & make
ootw_c13/OOTW_C13:
cd ootw_c13 && make
ootw_c14/OOTW_C14:
cd ootw_c14 && make
ootw_c15/OOTW_C15:
cd ootw_c15 && make
####
LOADER: loader.o
ld65 -o LOADER loader.o -C ../../linker_scripts/apple2_1400.inc
loader.o: loader.s
ca65 -o loader.o loader.s -l loader.lst
####
LOADER2: loader2.o
ld65 -o LOADER2 loader2.o -C ../../linker_scripts/apple2_1400.inc
loader2.o: loader2.s
ca65 -o loader2.o loader2.s -l loader2.lst
####
TITLE: title.o
ld65 -o TITLE title.o -C ../../linker_scripts/apple2_d00.inc
title.o: title.s loader.s
ca65 -o title.o title.s -l title.lst
####
HELLO: hello.bas
$(TOKENIZE) < hello.bas > HELLO
####
HELLO2: hello2.bas
$(TOKENIZE) < hello2.bas > HELLO2
#####
ENDING: ending.o
ld65 -o ENDING ending.o -C ../../linker_scripts/apple2_1700.inc
ending.o: ending.s \
pt3_lib_core.s pt3_lib_init.s pt3_lib_mockingboard_detect.s \
pt3_lib_mockingboard_setup.s pt3_lib_irq_handler.s interrupt_handler.s \
ootw_graphics/l15final/ootw_c15_final.inc \
ootw_graphics/l16end/ootw_c16_end.inc \
ootw_audio/ootw_outro.pt3
ca65 -o ending.o ending.s -l ending.lst
#####
compress_test.inc: intro_graphics/07_soda/drinking01.png
$(PNG2RLE) asm intro_graphics/07_soda/drinking01.png test_rle > compress_test.inc
$(PNG2LZ4) asm intro_graphics/07_soda/drinking01.png test_lz4 >> compress_test.inc
COMPRESS-TEST: compress_test.o
ld65 -o COMPRESS-TEST compress_test.o -C ../../linker_scripts/apple2_2000.inc
compress_test.o: compress_test.s lz4_decode.s compress_test.inc
ca65 -o compress_test.o compress_test.s -l compress_test.lst
#####
zip: ootw.dsk ootw_side2.dsk side3.dsk
zip ootw.zip ootw.dsk ootw_side2.dsk ootw_side3.dsk
#####
clean:
rm -f *~ *.o *.lst *.lz4 HELLO TITLE INTRO LOADER \
COMPRESS-TEST AUDIO_TEST