mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-11-19 12:32:35 +00:00
540d9e795c
Apple II keyboard auto-repeat behavior makes this interesting
487 lines
8.4 KiB
PHP
487 lines
8.4 KiB
PHP
phys_walk_progression:
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.word phys_stand
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.word phys_walk_left1
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.word phys_walk_left2
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.word phys_walk_left3
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.word phys_walk_left4
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.word phys_walk_left5
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.word phys_walk_left6
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.word phys_walk_left7
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;====================
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; Going Left
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phys_stand:
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.byte $4,$8
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.byte $aa,$9a,$9a,$aa
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.byte $aa,$bb,$99,$aa
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.byte $aa,$aa,$0b,$aa
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.byte $aa,$aa,$bb,$aa
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.byte $aa,$aa,$bb,$aa
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.byte $aa,$aa,$44,$aa
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.byte $aa,$aa,$44,$aa
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.byte $aa,$fa,$f4,$aa
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phys_walk_left1:
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.byte $4,$8
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.byte $aa,$9a,$9a,$aa
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.byte $aa,$bb,$99,$aa
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.byte $aa,$aa,$0b,$aa
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.byte $aa,$aa,$bb,$aa
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.byte $aa,$ba,$0b,$aa
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.byte $aa,$aa,$44,$aa
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.byte $aa,$cc,$44,$aa
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.byte $aa,$fa,$f4,$a5
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phys_walk_left2:
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.byte $4,$8
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.byte $aa,$9a,$9a,$aa
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.byte $aa,$bb,$99,$aa
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.byte $aa,$aa,$0b,$aa
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.byte $aa,$aa,$bb,$aa
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.byte $ba,$ab,$00,$ba
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.byte $aa,$aa,$44,$aa
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.byte $aa,$cc,$44,$4a
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.byte $aa,$a5,$fc,$f4
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phys_walk_left3:
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.byte $4,$8
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.byte $aa,$9a,$9a,$aa
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.byte $aa,$bb,$99,$aa
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.byte $aa,$aa,$0b,$aa
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.byte $aa,$aa,$bb,$aa
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.byte $ba,$ab,$00,$ba
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.byte $aa,$aa,$44,$aa
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.byte $aa,$cc,$a4,$4a
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.byte $5a,$5c,$fa,$f4
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phys_walk_left4:
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.byte $4,$8
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.byte $aa,$9a,$9a,$aa
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.byte $aa,$bb,$99,$aa
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.byte $aa,$aa,$0b,$aa
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.byte $aa,$aa,$bb,$aa
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.byte $aa,$ba,$0b,$aa
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.byte $aa,$aa,$44,$aa
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.byte $aa,$aa,$c4,$4a
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.byte $aa,$5a,$5f,$af
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phys_walk_left5:
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.byte $4,$8
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.byte $aa,$9a,$9a,$aa
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.byte $aa,$bb,$99,$aa
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.byte $aa,$aa,$0b,$aa
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.byte $aa,$aa,$bb,$aa
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.byte $aa,$aa,$bb,$aa
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.byte $aa,$aa,$44,$aa
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.byte $aa,$44,$c4,$aa
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.byte $af,$5f,$5c,$aa
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phys_walk_left6:
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.byte $4,$8
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.byte $aa,$9a,$9a,$aa
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.byte $aa,$bb,$99,$aa
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.byte $aa,$aa,$0b,$aa
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.byte $aa,$aa,$bb,$aa
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.byte $aa,$ba,$00,$bb
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.byte $aa,$aa,$44,$aa
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.byte $aa,$aa,$44,$aa
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.byte $fa,$f4,$5c,$5c
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phys_walk_left7:
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.byte $4,$8
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.byte $aa,$9a,$9a,$aa
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.byte $aa,$bb,$99,$aa
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.byte $aa,$aa,$0b,$aa
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.byte $aa,$aa,$bb,$aa
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.byte $aa,$aa,$0b,$ba
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.byte $aa,$aa,$44,$aa
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.byte $aa,$aa,$44,$aa
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.byte $aa,$fa,$f4,$5c
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;=======================
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; I've got a match
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; your embrace, and my collapse
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collapse_progression:
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.word collapse1
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.word collapse2
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.word collapse3
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.word collapse4
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.word collapse5
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.word collapse5
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.word collapse5
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collapse1:
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.byte $4,$8
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.byte $aa,$aa,$9a,$9a
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.byte $aa,$aa,$99,$ab
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.byte $aa,$aa,$0b,$aa
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.byte $aa,$aa,$bb,$aa
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.byte $aa,$aa,$bb,$aa
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.byte $aa,$aa,$44,$aa
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.byte $aa,$4a,$a4,$aa
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.byte $aa,$f4,$fa,$aa
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collapse2:
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.byte $5,$8
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.byte $aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$99,$b9
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.byte $aa,$aa,$aa,$b9,$ab
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.byte $aa,$aa,$aa,$b0,$aa
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.byte $aa,$aa,$00,$bb,$aa
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.byte $aa,$4a,$44,$bb,$aa
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.byte $4a,$a4,$aa,$ab,$aa
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.byte $f4,$fa,$aa,$aa,$aa
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collapse3:
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.byte $6,$8
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.byte $aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa,$9a,$9a
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.byte $aa,$aa,$aa,$aa,$99,$bb
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.byte $aa,$aa,$aa,$0a,$0b,$aa
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.byte $aa,$aa,$4a,$00,$bb,$aa
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.byte $fa,$44,$44,$a0,$bb,$aa
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.byte $ff,$a4,$aa,$aa,$ab,$aa
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collapse4:
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.byte $7,$8
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.byte $aa,$aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa,$aa,$9a,$9a
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.byte $aa,$aa,$aa,$0a,$00,$bb,$99
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.byte $fa,$4a,$44,$00,$bb,$aa,$aa
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.byte $ff,$a4,$aa,$bb,$aa,$aa,$aa
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collapse5:
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.byte $8,$8
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.byte $aa,$aa,$aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$4a,$bb,$00,$b0,$00,$b9,$99
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.byte $ff,$44,$b4,$bb,$aa,$aa,$ab,$a9
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;=======================
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; Crouching
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crouch_progression:
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.word crouch1
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.word crouch2
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crouch1:
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.byte $3,$8
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.byte $aa,$aa,$aa
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.byte $9a,$9a,$aa
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.byte $bb,$99,$aa
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.byte $aa,$0b,$aa
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.byte $aa,$bb,$aa
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.byte $aa,$bb,$aa
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.byte $44,$44,$aa
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.byte $5a,$fc,$f4
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crouch2:
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.byte $3,$8
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.byte $aa,$aa,$aa
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.byte $aa,$aa,$aa
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.byte $9a,$9a,$aa
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.byte $bb,$99,$aa
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.byte $aa,$0b,$0a
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.byte $aa,$bb,$00
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.byte $ba,$4b,$aa
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.byte $54,$f4,$f4
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;=======================
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; Kicking
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; note: he needs to be facing left by default
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kick1:
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.byte $4,$8
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.byte $aa,$9a,$9a,$aa
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.byte $aa,$bb,$99,$aa
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.byte $aa,$aa,$0b,$aa
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.byte $aa,$ba,$0b,$aa
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.byte $bb,$ab,$00,$ba
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.byte $aa,$aa,$44,$aa
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.byte $aa,$44,$a4,$ca
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.byte $af,$f4,$5a,$5c
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;=======================
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; scenery
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plant_wind:
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.word plant1
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.word plant2
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.word plant3
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.word plant4
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plant1:
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.byte $4,$5
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.byte $aa,$00,$aa,$aa
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.byte $aa,$00,$aa,$aa
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.byte $aa,$00,$aa,$aa
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.byte $aa,$00,$aa,$00
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.byte $aa,$00,$aa,$00
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plant2:
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.byte $4,$5
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.byte $a0,$0a,$aa,$aa
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.byte $aa,$00,$aa,$aa
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.byte $aa,$00,$aa,$aa
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.byte $aa,$00,$aa,$00
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.byte $aa,$00,$aa,$00
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plant3:
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.byte $4,$5
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.byte $00,$aa,$aa,$aa
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.byte $a0,$0a,$aa,$aa
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.byte $aa,$00,$aa,$aa
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.byte $aa,$00,$aa,$00
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.byte $aa,$00,$aa,$00
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plant4:
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.byte $4,$5
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.byte $00,$aa,$aa,$aa
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.byte $aa,$00,$aa,$aa
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.byte $aa,$00,$aa,$aa
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.byte $aa,$00,$aa,$00
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.byte $aa,$00,$aa,$00
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pool_ripples:
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.word ripple1
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.word ripple2
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.word ripple3
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.word ripple4
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ripple1:
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.byte $3,$1
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.byte $5a,$5a,$aa
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ripple2:
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.byte $3,$1
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.byte $aa,$5a,$aa
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ripple3:
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.byte $3,$1
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.byte $aa,$aa,$aa
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ripple4:
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.byte $3,$1
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.byte $aa,$aa,$aa
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;=========================
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; slug creatures
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; going left
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slug1:
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.byte $4,$2
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.byte $aa,$aa,$aa,$aa
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.byte $0a,$0a,$0a,$0a
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slug2:
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.byte $4,$2
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.byte $aa,$aa,$aa,$aa
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.byte $0a,$a0,$0a,$aa
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slug_attack:
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.byte $4,$2
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.byte $00,$aa,$aa,$aa
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.byte $00,$aa,$aa,$aa
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;=======================
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; Tentacle
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tentacle_progression:
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.word tentacle0 ; 0
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.word tentacle1 ; 1
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.word tentacle2 ; 2
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.word tentacle3 ; 3
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.word tentacle4 ; 4
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.word tentacle5 ; 5
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.word tentacle5 ; 6
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.word tentacle5 ; 7
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.word tentacle4 ; 8
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.word tentacle3 ; 9
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.word tentacle2 ; 10
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.word tentacle1 ; 11
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.word tentacle0 ; 12
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tentacle0:
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.byte $2,$5
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.byte $aa,$aa
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.byte $aa,$aa
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.byte $aa,$aa
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.byte $aa,$aa
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.byte $aa,$5a
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tentacle1:
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.byte $2,$5
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.byte $aa,$aa
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.byte $aa,$aa
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.byte $aa,$aa
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.byte $aa,$aa
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.byte $aa,$00
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tentacle2:
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.byte $2,$5
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.byte $aa,$aa
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.byte $aa,$aa
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.byte $aa,$aa
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.byte $00,$aa
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.byte $aa,$00
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tentacle3:
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.byte $2,$5
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.byte $aa,$aa
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.byte $aa,$aa
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.byte $aa,$00
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.byte $00,$aa
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.byte $aa,$00
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tentacle4:
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.byte $2,$5
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.byte $aa,$aa
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.byte $00,$aa
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.byte $aa,$00
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.byte $00,$aa
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.byte $aa,$00
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tentacle5:
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.byte $2,$5
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.byte $aa,$00
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.byte $00,$aa
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.byte $aa,$00
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.byte $00,$aa
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.byte $aa,$00
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caught_progression:
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.word caught0
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.word caught1
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.word caught2
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.word caught3
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.word caught4
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.word caught5
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.word caught6
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.word caught7
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.word caught8
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.word ripple4
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.word ripple4
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.word ripple4 ; 12
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caught0:
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.byte $5,$8
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.byte $aa,$aa,$aa,$9a,$9a
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.byte $aa,$00,$00,$99,$bb
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.byte $aa,$00,$aa,$0b,$aa
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.byte $00,$aa,$aa,$bb,$aa
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.byte $aa,$00,$aa,$bb,$aa
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.byte $aa,$aa,$aa,$44,$aa
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.byte $aa,$aa,$aa,$44,$aa
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.byte $aa,$aa,$aa,$f4,$fa
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caught1:
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.byte $6,$8
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.byte $aa,$aa,$aa,$9a,$9a,$aa
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.byte $aa,$aa,$aa,$99,$bb,$aa
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.byte $aa,$00,$00,$0b,$00,$aa
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.byte $00,$aa,$aa,$bb,$00,$0a
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.byte $aa,$00,$aa,$bb,$aa,$aa
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.byte $aa,$aa,$aa,$44,$aa,$aa
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.byte $aa,$aa,$aa,$44,$aa,$aa
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.byte $aa,$aa,$aa,$f4,$fa,$aa
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caught2:
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.byte $7,$8
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.byte $aa,$aa,$aa,$9a,$9a,$aa,$aa
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.byte $aa,$bb,$aa,$bb,$bb,$aa,$bb
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.byte $aa,$aa,$bb,$0b,$0b,$bb,$aa
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.byte $aa,$0a,$0a,$00,$00,$0a,$aa
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.byte $aa,$00,$aa,$00,$00,$a0,$aa
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.byte $aa,$aa,$aa,$44,$44,$aa,$aa
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.byte $aa,$aa,$aa,$44,$44,$aa,$aa
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.byte $aa,$aa,$aa,$f4,$f4,$aa,$aa
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caught3:
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.byte $6,$7
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.byte $aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$b9,$b9,$aa
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.byte $aa,$aa,$bb,$0b,$0b,$bb
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.byte $aa,$0a,$0a,$00,$00,$0a
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.byte $aa,$00,$aa,$00,$00,$a0
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.byte $aa,$aa,$aa,$44,$44,$aa
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.byte $aa,$aa,$aa,$af,$af,$aa
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caught4:
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.byte $6,$6
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.byte $aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$9a,$aa,$aa
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.byte $aa,$aa,$aa,$bb,$aa,$aa
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.byte $aa,$aa,$0a,$0b,$aa,$aa
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.byte $aa,$aa,$00,$40,$0a,$a0
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.byte $aa,$aa,$aa,$af,$aa,$aa
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caught5:
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.byte $5,$5
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.byte $aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$9a,$aa
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.byte $aa,$ae,$0a,$b0,$ae
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caught6:
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.byte $6,$5
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.byte $aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$ea,$aa,$aa,$aa,$ea
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.byte $aa,$aa,$5a,$0e,$5a,$aa
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caught7:
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.byte $6,$5
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.byte $aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$ea,$aa,$aa
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.byte $aa,$ae,$5a,$5a,$5a,$ae
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caught8:
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.byte $4,$5
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.byte $aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$aa
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.byte $aa,$aa,$aa,$5e
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;============================
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; Falling boulder
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boulder:
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.byte $3,$2
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.byte $22,$22,$2a
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.byte $22,$22,$22
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