dos33fsprogs/demos/demosplash2022/play_frame.s
2022-11-12 18:40:59 -05:00

186 lines
2.4 KiB
ArmAsm

play_frame:
;===============================
;===============================
; things that happen every frame
;===============================
;===============================
;=================================
; rotate through channel A volume
lda FRAME ; repeating 8-long pattern
and #$7
tay
lda channel_a_volume,Y
sta AY_REGS+8 ; A volume
;============================
; see if still counting down
lda SONG_COUNTDOWN
bpl done_update_song
set_notes_loop:
;==================
; load next byte
ldy SONG_OFFSET
track_smc:
lda track4,Y
;==================
; see if hit end
cmp #$ff
bne not_end
;====================================
; if at end, loop back to beginning
inc WHICH_TRACK
ldy WHICH_TRACK
cpy #5
bne no_wrap
ldy #1
sty WHICH_TRACK
no_wrap:
lda tracks_l,Y
sta track_smc+1
lda tracks_h,Y
sta track_smc+2
lda bamps_l,Y
sta bamp_smc+1
lda bamps_h,Y
sta bamp_smc+2
lda #0
sta SONG_OFFSET
beq set_notes_loop ; bra
not_end:
; NNNNNEEC -- c=channel, e=end, n=note
pha ; save note
and #1
; tax
; ldy #$0E
; sty AY_REGS+8,X ; $08 set volume A,B
asl
tax ; put channel offset in X
pla ; restore note
pha
and #$6
lsr
tay
lda lengths,Y
sta SONG_COUNTDOWN ;
pla
lsr
lsr
lsr ; get note in A
tay ; lookup in table
lda frequencies_high,Y
sta AY_REGS+1,X
; sta $500,X
lda frequencies_low,Y
sta AY_REGS,X ; set proper register value
; visualization
;blah_urgh:
; sta $400,Y
; inc blah_urgh+1
;============================
; point to next
; assume less than 256 bytes
inc SONG_OFFSET
done_update_song:
;=================================
; coundown song
dec SONG_COUNTDOWN
bmi set_notes_loop
bpl skip_data
channel_a_volume:
.byte 14,14,14,14,11,11,10,10
lengths:
.byte 0*8,1*8,2*8,4*8
tracks_l:
.byte <track4,<track0,<track1,<track2,<track3
tracks_h:
.byte >track4,>track0,>track1,>track2,>track3
bamps_l:
.byte <bamps4,<bamps0,<bamps1,<bamps2,<bamps3
bamps_h:
.byte >bamps4,>bamps0,>bamps1,>bamps2,>bamps3
.include "amp.s"
skip_data:
;=================================
; handle channel B volume
chanb:
lda FRAME
and #$7
bne bamps_skip
lda BAMP_COUNTDOWN
bne bamps_good
bamp_smc:
lda bamps4
pha
and #$f
sta AY_REGS+9 ; B volume
pla
lsr
lsr
lsr
lsr
; clc
; adc #1
sta BAMP_COUNTDOWN
inc bamp_smc+1
bamps_good:
dec BAMP_COUNTDOWN
bamps_skip:
;=================================
; inc frame counter
inc FRAME