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f836ca3e5b
most aren't even remotely playable yet
66 lines
1.7 KiB
ArmAsm
66 lines
1.7 KiB
ArmAsm
; Level 13 (Red Maze City)
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.include "enemies.inc"
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; at $6000
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level13_data:
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.byte 116 ;MAX_TILE_X = 116 ; 116 wide
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.byte 20 ;MAX_TILE_Y = 16 ; 20 tall
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.byte 4 ;START_KEEN_TILEX = 4
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.byte 16 ;START_KEEN_TILEY = 16
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.byte 0 ;START_TILEMAP_X = 0
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.byte 8 ;START_TILEMAP_Y = 8
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.byte 0 ;NUM_ENEMIES = 8
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.byte 32 ;HARDTOP_TILES = 32 ; start at 32
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.byte 40 ;ALLHARD_TILES = 40 ; start at 40
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.align $100
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; at $6100
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enemy_data:
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enemy_data_out: .byte 1, 0, 0, 0, 0, 0, 0, 0
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enemy_data_exploding: .byte 0, 0, 0, 0, 0, 0, 0, 0
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enemy_data_type: .byte YORP, YORP, YORP, YORP, YORP, YORP,YORP,YORP
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enemy_data_direction: .byte RIGHT, LEFT, LEFT, RIGHT, LEFT, RIGHT,LEFT,LEFT
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enemy_data_tilex: .byte 16, 19, 23, 14, 14, 16, 42, 70
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enemy_data_tiley: .byte 9, 9, 9, 45, 38, 43, 44, 34
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enemy_data_x: .byte 0, 0, 0, 0, 0, 0, 0, 0
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enemy_data_y: .byte 0, 0, 0, 0, 0, 0, 0, 0
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enemy_data_state: .byte 0, 0, 0, 0, 0, 0, 0, 0
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enemy_data_count: .byte 8, 8, 8, 8, 8, 8, 8, 8
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; FIXME: this is not correct
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; enemy1: yorp @16,9, right
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; enemy2: yorp @19,9 left
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; enemy3: yorp @23,9 left
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; enemy4: yorp @14,45 right
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; enemy5: yorp @14,38 left
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; enemy6: yorp @16,43 right
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; enemy7: yorp @42,44 left
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; enemy8: yorp @70,34 left
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; enemy9: garg @50,31 right
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; enemy10: garg @63,45 right
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; enemy?: butler robot@27,7 left
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; enemy?: vorticon @53,8 right
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.align $100
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; at $6200
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oracle_message:
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.byte $0
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.align $100
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; at $6300
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level13_data_zx02:
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.incbin "maps/level13_map.zx02"
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