dos33fsprogs/games/lemm/update_menu.s

97 lines
1.1 KiB
ArmAsm

;
;
update_menu:
lda BUTTON_LOCATION
bne actually_update_menu
rts
actually_update_menu:
ldx #7
stx HGR_COLOR
lda BUTTON_LOCATION
jsr draw_button
rts
;========================
;
;========================
erase_menu:
lda BUTTON_LOCATION
bne actually_erase_menu
rts
actually_erase_menu:
ldx #0
stx HGR_COLOR
lda BUTTON_LOCATION
jsr draw_button
rts
;====================
; draw button
;====================
draw_button:
; location is (1+BUTTON_LOCATION)*16
; two hlins
lda BUTTON_LOCATION
clc
adc #1
asl
asl
asl
asl
tax
sta button_smc1+1
sta button_smc2+1
sta button_smc3+1
clc
adc #15
sta button_smc4+1
; draw on both pages
jsr actual_button_draw
jsr hgr_hlin_page_toggle
jsr hgr_vlin_page_toggle
jsr actual_button_draw
jsr hgr_hlin_page_toggle
jsr hgr_vlin_page_toggle
rts
actual_button_draw:
button_smc1:
ldx #144
lda #168
ldy #15
jsr hgr_hlin ; (x,a) to (x+y,a)
button_smc2:
ldx #144
lda #191
ldy #15
jsr hgr_hlin ; (x,a) to (x+y,a)
; two vlins
button_smc3:
ldx #144
lda #168
ldy #23
jsr hgr_vlin ; (x,a) to (x,a+y)
button_smc4:
ldx #159
lda #168
ldy #23
jsr hgr_vlin ; (x,a) to (x,a+y)
rts