Tools for manipulating Apple II dos33 filesystems
Go to file
2021-01-23 20:36:04 -05:00
asm_routines
basic plasma: add qkumba optimization 2021-01-10 15:11:32 -05:00
combo_disk
compression text_demo: move some more things around 2021-01-06 11:43:43 -05:00
demos tfv: fix ca65 complaints about negative constants 2021-01-20 16:38:44 -05:00
disk some last files 2021-01-06 00:33:25 -05:00
docs
ethernet ethernet: update makefile 2021-01-05 18:43:49 -05:00
games hgr2png: this is harder than it looks 2021-01-23 15:44:46 -05:00
graphics boxes: more optimization 2021-01-21 10:43:38 -05:00
joystick
linker_scripts linker_scripts: many missing 2021-01-06 00:29:00 -05:00
music pt3lib: add license file 2021-01-20 00:55:15 -05:00
textmode/textflip gr: more separation of things 2021-01-06 11:52:07 -05:00
utils hgr2png: more work 2021-01-23 20:36:04 -05:00
vaporlock tfv_credits: missing files 2021-01-05 23:36:14 -05:00
CHANGES
LICENSE add a license since people were asking 2021-01-06 00:37:24 -05:00
Makefile
Makefile.inc
README
TODO

DOS33fsprogs	-- v 0.9?
=========================

by Vince "deater" Weaver, vince _at_ deater.net

A somewhat increasingly innacurately named git repository containing
most of my Apple II work.

Originally this just contained the dos33 tools found under ./utils/dos33*
but now has a lot of other things.


+ asm_routines
	some common assembly language routines (many are out of date)

+ basic
	Applesoft BASIC and appleiibot code

+ combo_disk
	A script to generate a "combo" disk with lots of demos on it

+ compression
	code compression tests

+ demos
	all of my various demoscene demos

+ disk
	disk access code, mostly from qkumba

+ docs
	various text documents

+ ethernet
	code for accessing the Uthernet II, including a webserver in 
	Applesoft BASIC

+ games
	various games and demake games by me

+ graphics
	where I develop/test out graphics code

+ joystick
	where I develop/test out joystick code

+ linker_scripts
	common linker scripts for ca65 assembler

+ music
	mockingboard (ay-3-8910) demos/programs/routines
	including the pt3_lib software

+ textmode
	where I develop/test out textmode code

+ utils
	various useful utilities for developing Apple II code under Linux
	including graphics conversion routines and disk manipulation tools

+ vaporlock
	where I develop/test out race-the-beam, mid-screen switching,
	floating-bus and vaporlock code