Tools for manipulating Apple II dos33 filesystems
Go to file
2021-08-23 17:01:40 -04:00
asm_routines asm_routines: add README 2021-01-05 15:35:01 -05:00
basic arcs: update appleiibot version 2021-08-05 01:11:11 -04:00
combo_disk
compression text_demo: move some more things around 2021-01-06 11:43:43 -05:00
demos demos: outline: work around ca65 assembler issue 2021-06-01 14:57:44 -04:00
disk
docs
empty_disk rr_logo: start working on automated build 2021-08-02 01:06:39 -04:00
ethernet
games peasant: trying something out 2021-08-23 17:01:40 -04:00
graphics hgr_font: more or less working now 2021-08-09 21:46:19 -04:00
joystick
linker_scripts peasant: move qload earlier and re-enable savefile support 2021-08-14 16:01:36 -04:00
logo lines logo program 2021-08-06 15:24:17 -04:00
music vgi: update for disk image upload 2021-06-27 23:21:09 -04:00
textmode cursor: add appleiibot version 2021-06-01 08:54:48 -04:00
utils peasant: initial sprite support 2021-08-12 11:48:12 -04:00
vaporlock
CHANGES
LICENSE
Makefile
Makefile.inc
README
TODO

DOS33fsprogs	-- v 0.9?
=========================

by Vince "deater" Weaver, vince _at_ deater.net

A somewhat increasingly innacurately named git repository containing
most of my Apple II work.

Originally this just contained the dos33 tools found under ./utils/dos33*
but now has a lot of other things.


+ asm_routines
	some common assembly language routines (many are out of date)

+ basic
	Applesoft BASIC and appleiibot code

+ combo_disk
	A script to generate a "combo" disk with lots of demos on it

+ compression
	code compression tests

+ demos
	all of my various demoscene demos

+ disk
	disk access code, mostly from qkumba

+ docs
	various text documents

+ ethernet
	code for accessing the Uthernet II, including a webserver in 
	Applesoft BASIC

+ games
	various games and demake games by me

+ graphics
	where I develop/test out graphics code

+ joystick
	where I develop/test out joystick code

+ linker_scripts
	common linker scripts for ca65 assembler

+ music
	mockingboard (ay-3-8910) demos/programs/routines
	including the pt3_lib software

+ textmode
	where I develop/test out textmode code

+ utils
	various useful utilities for developing Apple II code under Linux
	including graphics conversion routines and disk manipulation tools

+ vaporlock
	where I develop/test out race-the-beam, mid-screen switching,
	floating-bus and vaporlock code