dos33fsprogs/still_alive/ending.s

48 lines
632 B
ArmAsm

.include "zp.inc"
;==========================
; Setup Graphics
;==========================
bit SET_GR ; graphics mode
bit HIRES ; hires mode
bit TEXTGR ; mixed text/graphics
bit PAGE0 ; first graphics page
jsr HOME
jsr hgr_clear
lda #0
sta DRAW_PAGE
lda #<sprite
sta INL
lda #>sprite
sta INH
lda #10
sta XPOS
lda #10
sta YPOS
jsr hgr_put_sprite
infinite_loop:
jmp infinite_loop
sprite:
.byte 1,5
.byte $82,$88,$a0,$88,$82
.include "../asm_routines/hgr_offsets.s"
.include "../asm_routines/hgr_putsprite.s"
.include "../asm_routines/hgr_slowclear.s"
.incbin "GLADOS.HGR"