dos33fsprogs/demos/lovebyte2024/plasma_mask_1k/plasma_mask.s
2024-02-07 00:30:52 -05:00

258 lines
4.1 KiB
ArmAsm

; Plasma Mask
; for Lovebyte 2024
; by Vince `deater` Weaver / Dsr
; originally based on Plasmagoria (GPL3) code by French Touch
.include "hardware.inc"
.include "zp.inc"
lores_colors_fine=$8100
;======================================
; start of code
;======================================
plasma_mask:
jsr HGR ; have table gen appear on hgr page1
bit FULLGR
ldx #0
load_graphics_loop:
lda graphics_src_l,X
sta zx_src_l+1
lda graphics_src_h,X
sta zx_src_h+1
lda graphics_loc,X
stx XSAVE
jsr zx02_full_decomp
ldx XSAVE
inx
cpx #4
bne load_graphics_loop
;=================
; init music
lda #0
sta FRAME
sta WHICH_TRACK
;===================
; music Player Setup
tracker_song = peasant_song
; assume mockingboard in slot#4
; inline mockingboard_init
.include "mockingboard_init.s"
.include "tracker_init.s"
cli ; start music
; jsr make_tables
bit LORES ; set lo-res
; ============================================================================
; init lores colors (inline)
; ============================================================================
init_lores_colors:
ldx #0
ldy #0
init_lores_colors_loop:
lda lores_colors_lookup,X
sta lores_colors_fine,Y
iny
sta lores_colors_fine,Y
iny
sta lores_colors_fine,Y
iny
sta lores_colors_fine,Y
iny
beq done_init_lores_colors
inx
txa
and #$f
tax
jmp init_lores_colors_loop
done_init_lores_colors:
;====================================
; do plasma
;====================================
do_plasma:
; init
BP3:
; ============================================================================
; Precalculate some values (inlined)
; ============================================================================
precalc:
lda PARAM1 ; self modify various parts
sta pc_off1+1
lda PARAM2
sta pc_off2+1
lda PARAM3
sta pc_off3+1
lda PARAM4
sta pc_off4+1
; Table1(X) = sin1(PARAM1+X)+sin2(PARAM1+X)
; Table2(X) = sin3(PARAM3+X)+sin1(PARAM4+X)
ldx #$28 ; 40
pc_b1:
pc_off1:
lda sin1
pc_off2:
adc sin2
sta Table1,X
pc_off3:
lda sin3
pc_off4:
adc sin1
sta Table2,X
inc pc_off1+1
inc pc_off2+1
inc pc_off3+1
inc pc_off4+1
dex
bpl pc_b1
inc PARAM1
inc PARAM1
dec PARAM2
inc PARAM3
dec PARAM4
; ============================================================================
; Display Routines
; ============================================================================
display_normal:
ldx #23 ; lines 0-23 lignes 0-23
display_line_loop:
txa
jsr GBASCALC
; set up pointer for mask
ldy WHICH_TRACK ; CURRENT_EFFECT
lda GBASL
sta INL
lda GBASH
clc
adc graphics_loc,Y
sec ; blurgh
sbc #4 ;
sta INH
ldy #39 ; col 0-39
lda Table2,X ; setup base sine value for row
sta display_row_sin_smc+1
display_col_loop:
lda Table1,Y ; load in column sine value
display_row_sin_smc:
adc #00 ; add in row value
; MASKING happens HERE
and (INL),Y
sta display_lookup_smc+1 ; patch in low byte of lookup
display_lookup_smc:
lda lores_colors_fine ; attention: must be aligned
sta (GBASL),Y
dey
bpl display_col_loop
dex
bpl display_line_loop
; ============================================================================
inc COMPT1
bne BP3
dec COMPT2
bne BP3
beq do_plasma ; bra
;lores_colors_lookup = $F000
lores_colors_lookup:
.byte $00,$88,$55,$99,$ff,$bb,$33,$22,$66,$77,$44,$cc,$ee,$dd,$99,$11
;.include "make_tables.s"
.include "interrupt_handler.s"
.include "mockingboard_constants.s"
.include "zx02_optim.s"
graphics_src_l:
.byte <dsr_empty,<dsr_small,<dsr_big,<dsr_big2
graphics_src_h:
.byte >dsr_empty,>dsr_small,>dsr_big,>dsr_big2
graphics_loc:
.byte $A0,$A4,$A8,$AC
; graphics
dsr_big:
.incbin "graphics/dsr_big.gr.zx02"
dsr_big2:
.incbin "graphics/dsr_big2.gr.zx02"
dsr_small:
.incbin "graphics/dsr_small.gr.zx02"
dsr_empty:
.incbin "graphics/dsr_empty.gr.zx02"
; music
.include "mA2E_2.s"
;sin1 = $2000
;sin2 = $2100
;sin3 = $2200
save = $2300
.align $100
sin1:
.incbin "precalc/tables"
sin2=sin1+$100
sin3=sin1+$200