dos33fsprogs/games/riven_hgr
2024-05-28 23:10:53 -04:00
..
end_message riven_hgr: hook up disk change message 2024-05-28 19:40:16 -04:00
graphics_maglev riven_hgr: prep for maglev ride 2024-05-21 23:13:56 -04:00
graphics_magsteps
graphics_outside riven_hgr: use qboot instead of qload 2024-05-28 16:51:03 -04:00
graphics_projector riven_hgr: avoid text-mode glitch between scenes 2024-05-28 23:10:32 -04:00
graphics_sprites
graphics_title
movie1 riven_hgr: optimize overlays in movie1 2024-05-23 11:39:42 -04:00
movie2 riven_hgr: lots of changes at the end 2024-05-28 23:02:06 -04:00
common_defines.inc riven_hgr: lots of changes at the end 2024-05-28 23:02:06 -04:00
draw_pointer.s
gr_offsets.s riven_hgr: add back title text 2024-05-28 17:18:36 -04:00
hardware_detect.s
hardware.inc
hello.bas riven_hgr: release v0.02 2024-05-23 00:43:23 -04:00
hgr_14x14_sprite.s
hgr_sprite.s
hgr_tables.s
keyboard.s riven_hgr: use qboot instead of qload 2024-05-28 16:51:03 -04:00
level_maglev.s riven_hgr: avoid text-mode glitch between scenes 2024-05-28 23:10:32 -04:00
level_magsteps.s riven_hgr: avoid text-mode glitch between scenes 2024-05-28 23:10:32 -04:00
level_outside.s riven_hgr: avoid text-mode glitch between scenes 2024-05-28 23:10:32 -04:00
level_projector.s riven_hgr: avoid text-mode glitch between scenes 2024-05-28 23:10:32 -04:00
leveldata_maglev.inc riven_hgr: release v0.02 2024-05-23 00:43:23 -04:00
leveldata_magsteps.inc
leveldata_outside.inc riven_hgr: use qboot instead of qload 2024-05-28 16:51:03 -04:00
leveldata_projector.inc riven_hgr: not enough room for one more projector scene 2024-05-28 23:10:53 -04:00
loader.s
log_table.s
Makefile riven_hgr: lots of changes at the end 2024-05-28 23:02:06 -04:00
movie1.s riven_hgr: optimize overlays in movie1 2024-05-23 11:39:42 -04:00
movie2.s riven_hgr: lots of changes at the end 2024-05-28 23:02:06 -04:00
NOTES riven_hgr: lots of changes at the end 2024-05-28 23:02:06 -04:00
qboot_sector.s riven_hgr: use qboot instead of qload 2024-05-28 16:51:03 -04:00
qboot_stage2.s riven_hgr: use qboot instead of qload 2024-05-28 16:51:03 -04:00
qboot.inc riven_hgr: use qboot instead of qload 2024-05-28 16:51:03 -04:00
qload.s riven_hgr: lots of changes at the end 2024-05-28 23:02:06 -04:00
README riven_hgr: use qboot instead of qload 2024-05-28 16:51:03 -04:00
text_print.s riven_hgr: add back title text 2024-05-28 17:18:36 -04:00
title.s riven_hgr: lots of changes at the end 2024-05-28 23:02:06 -04:00
TODO riven_hgr: use qboot instead of qload 2024-05-28 16:51:03 -04:00
wait_a_bit.s riven_hgr: use qboot instead of qload 2024-05-28 16:51:03 -04:00
wait.s
zp.inc riven_hgr: use qboot instead of qload 2024-05-28 16:51:03 -04:00
zx02_optim.s

Riven on a Floppy Disk
~~~~~~~~~~~~~~~~~~~~~~

AKA how much of the 5-CD-ROM game RIVEN will fit on a 140k Apple II Floppy

by Vince `deater' Weaver <vince@deater.net>


Just as it says, how much "hi-res" Riven can you fit on a floppy disk.
Hand converted locations packed with ZX02 compression.

Maglev scene (the real reason I did this) was rotoscoped in 40x48 "lores".
	
The website probably has a more complete rundown on everything going on here
	http://www.deater.net/weave/vmwprod/riven/

Building this assumes you have zx02, the ca65 assembler, and various of
	my dos33fsutils in proper places.  Sorry.

28 May 2024