mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-12-28 09:30:41 +00:00
359 lines
8.8 KiB
PHP
359 lines
8.8 KiB
PHP
;; Zero Page
|
|
|
|
;; LZSA addresses
|
|
NIBCOUNT = $00
|
|
|
|
;; Zero page monitor routines addresses
|
|
|
|
WNDLFT = $20
|
|
WNDWDTH = $21
|
|
WNDTOP = $22
|
|
WNDBTM = $23
|
|
CH = $24
|
|
CV = $25
|
|
GBASL = $26
|
|
GBASH = $27
|
|
BASL = $28
|
|
BASH = $29
|
|
H2 = $2C
|
|
X_LEFT = $2C
|
|
V2 = $2D
|
|
MASK = $2E
|
|
COLOR_MASK = $2F
|
|
COLOR = $30
|
|
|
|
|
|
SEEDL = $4e
|
|
SEEDH = $4f
|
|
XMAX = $50
|
|
|
|
; MIST zero page addresses
|
|
|
|
FRAMEL = $60
|
|
FRAMEH = $61
|
|
CURSOR_X = $62
|
|
CURSOR_Y = $63
|
|
XPOS = $64
|
|
YPOS = $65
|
|
LOCATION_STRUCT_L = $66
|
|
LOCATION_STRUCT_H = $67
|
|
IN_SPECIAL = $68
|
|
CURSOR_VISIBLE = $69
|
|
IN_LEFT = $6A
|
|
IN_RIGHT = $6B
|
|
BTC_L = $6C
|
|
BTC_H = $6D
|
|
|
|
; pt3 player registers
|
|
AY_REGISTERS = $70
|
|
A_FINE_TONE = $70
|
|
A_COARSE_TONE = $71
|
|
B_FINE_TONE = $72
|
|
B_COARSE_TONE = $73
|
|
C_FINE_TONE = $74
|
|
C_COARSE_TONE = $75
|
|
NOISE = $76
|
|
ENABLE = $77
|
|
PT3_MIXER_VAL = $77
|
|
A_VOLUME = $78
|
|
B_VOLUME = $79
|
|
C_VOLUME = $7A
|
|
ENVELOPE_FINE = $7B
|
|
ENVELOPE_COARSE = $7C
|
|
ENVELOPE_SHAPE = $7D
|
|
PATTERN_L = $7E
|
|
PATTERN_H = $7F
|
|
|
|
; note 70-7f also used by disk code
|
|
|
|
; note: rest are up at $f0
|
|
|
|
; We have to save/restore the following values
|
|
; when loading/storing from disk
|
|
|
|
WHICH_LOAD = $80 ; which file to load
|
|
DIRECTION = $81 ; direction we are pointing
|
|
DIRECTION_N = $1
|
|
DIRECTION_S = $2
|
|
DIRECTION_E = $4
|
|
DIRECTION_W = $8
|
|
DIRECTION_ANY=$f
|
|
DIRECTION_ONLY_POINT = $40 ; do not change pointer to grab
|
|
DIRECTION_SPLIT = $80 ; split text/graphics
|
|
|
|
LOCATION = $82 ; location on the map
|
|
|
|
RED_PAGES_TAKEN = $83 ; red pages that have been picked up
|
|
OCTAGON_PAGE = $01
|
|
MECHE_PAGE = $02
|
|
SELENA_PAGE = $04
|
|
STONEY_PAGE = $08
|
|
CHANNEL_PAGE = $10
|
|
FINAL_PAGE = $20
|
|
BLUE_PAGES_TAKEN= $84 ; blue pages that have been picked up
|
|
CLOCK_BRIDGE = $85 ; is the clock island bridge raised
|
|
GEAR_OPEN = $86 ; is the big gear open
|
|
MARKER_SWITCHES = $87 ; state of the marker switches
|
|
MARKER_DOCK = $01
|
|
MARKER_GEARS = $02
|
|
MARKER_SPACESHIP = $04
|
|
MARKER_GENERATOR = $08
|
|
MARKER_CLOCK = $10
|
|
MARKER_TREE = $20
|
|
MARKER_POOL = $40
|
|
MARKER_DENTIST = $80
|
|
|
|
CLOCK_HOUR = $88 ; hour on the mist clock
|
|
CLOCK_MINUTE = $89 ; minute on the mist clock
|
|
|
|
BOILER_LEVEL = $8A ; furnace in the cabin level
|
|
|
|
FIREPLACE_GRID0 = $8B ; fireplace grid puzzle state
|
|
FIREPLACE_GRID1 = $8C
|
|
FIREPLACE_GRID2 = $8D
|
|
FIREPLACE_GRID3 = $8E
|
|
FIREPLACE_GRID4 = $8F
|
|
FIREPLACE_GRID5 = $90
|
|
|
|
CLOCK_COUNT = $91 ; clock puzzle (turns taken)
|
|
CLOCK_TOP = $92 ; clock puzzle (top dial)
|
|
CLOCK_MIDDLE = $93 ; clock puzzle (middle dial)
|
|
CLOCK_BOTTOM = $94 ; clock puzzle (bottom dial)
|
|
CLOCK_LAST = $95 ; clock puzzle (last dial turned)
|
|
|
|
BREAKER_TRIPPED = $96 ; generator (circuit breakers status)
|
|
GENERATOR_VOLTS = $97 ; generator (total volts)
|
|
ROCKET_VOLTS = $98 ; generator (rocket volts)
|
|
SWITCH_TOP_ROW = $99 ; generator (switch top row)
|
|
SWITCH_BOTTOM_ROW = $9A ; generator (switch bottom row)
|
|
GENERATOR_VOLTS_DISP = $9B ; generator (total volts on display)
|
|
ROCKET_VOLTS_DISP = $9C ; generator (rocket volts on display)
|
|
|
|
ROCKET_HANDLE_STEP = $9D ; organ (which knob is lit) [why zp?]
|
|
ROCKET_NOTE1 = $9E ; organ (note slider 1)
|
|
ROCKET_NOTE2 = $9F ; organ (note slider 2)
|
|
ROCKET_NOTE3 = $A0 ; organ (note slider 3)
|
|
ROCKET_NOTE4 = $A1 ; organ (note slider 4)
|
|
|
|
MECHE_ELEVATOR = $A2 ; fortress elevator state
|
|
MECHE_ROTATION = $A3 ; fortress rotation state
|
|
; 0..3 = S
|
|
; 4..7 = E
|
|
; 8..11 = N
|
|
; 12..15 = W
|
|
MECHE_LEVERS = $A4 ; fortress rotation levers
|
|
LEFT_LEVER = 1
|
|
RIGHT_LEVER = 2
|
|
MECHE_LOCK1 = $A5 ; meche lock symbol1
|
|
MECHE_LOCK2 = $A6 ; meche lock symbol2
|
|
MECHE_LOCK3 = $A7 ; meche lock symbol3
|
|
MECHE_LOCK4 = $A8 ; meche lock symbol4
|
|
|
|
HOLDING_PAGE = $A9 ; which page in hand
|
|
HOLDING_RED_PAGE = $80
|
|
HOLDING_BLUE_PAGE = $40
|
|
HOLDING_WHITE_PAGE = $C0
|
|
;FINAL_PAGE = $20
|
|
;CHANNEL_PAGE = $10
|
|
;STONEY_PAGE = $08
|
|
;SELENA_PAGE = $04
|
|
;MECHE_PAGE = $02
|
|
;OCTAGON_PAGE = $01
|
|
|
|
RED_PAGE_COUNT = $AA ; # of red pages in book
|
|
BLUE_PAGE_COUNT = $AB ; # of blue pages in book
|
|
|
|
VIEWER_CHANNEL = $AC ; viewer: current channel
|
|
VIEWER_LATCHED = $AD ; viewer: latched channel
|
|
|
|
TOWER_ROTATION = $AE ; tower rotation: which
|
|
ROTATION_GEARS = 2
|
|
ROTATION_DOCK = 3
|
|
ROTATION_TREE = 4
|
|
ROTATION_SPACESHIP = 8
|
|
|
|
SHIP_RAISED = $AF ; ship raised or not
|
|
|
|
PUMP_STATE = $B0 ; stoneship pump state
|
|
DRAINED_EXIT = $01
|
|
DRAINED_TUNNELS = $02
|
|
DRAINED_LIGHTHOUSE=$04
|
|
|
|
BATTERY_CHARGE = $B1 ; stoneship battery charge
|
|
COMPASS_STATE = $B2 ; stoneship compass state
|
|
COMPASS_DEFAULT = 0 ; cabin lights off
|
|
COMPASS_LIGHT_ON= 1 ; proper angle selected
|
|
CRANK_ANGLE = $B3 ; stoneship crank angle
|
|
|
|
WHITE_PAGE_TAKEN= $B4 ; white page taken
|
|
|
|
CHANNEL_SWITCHES= $B5 ; channelwood switches
|
|
CHANNEL_SW_FAUCET = $80
|
|
CHANNEL_SW_WINDMILL = $40
|
|
CHANNEL_SW_GATE_BOTTOM = $20
|
|
CHANNEL_ELEVATOR1_UP = $10
|
|
CHANNEL_SW_GATE_TOP = $08
|
|
CHANNEL_BOOK_ELEVATOR_UP= $04
|
|
CHANNEL_PIPE_EXTENDED = $02
|
|
CHANNEL_BRIDGE_UP = $01
|
|
|
|
CHANNEL_VALVES = $B6 ; channelwood valves
|
|
CHANNEL_VALVE1 = $01 ; elevator2
|
|
CHANNEL_VALVE2 = $02 ; big tree
|
|
CHANNEL_VALVE3 = $04 ; broken
|
|
CHANNEL_VALVE4 = $08 ; elevator1
|
|
CHANNEL_VALVE5 = $10 ; entry
|
|
CHANNEL_VALVE6 = $20 ; bridge
|
|
|
|
DENTIST_LIGHT = $B7 ; dentist lightswitch
|
|
DENTIST_MONTH = $B8 ; dentist panel: month
|
|
DENTIST_DAY = $B9 ; dentist panel: day
|
|
DENTIST_CENTURY = $BA ; dentist panel: century
|
|
DENTIST_YEAR = $BB ; dentist panel: year
|
|
DENTIST_HOURS = $BC ; dentist panel: hours
|
|
DENTIST_MINUTES = $BD ; dentist panel: minutes
|
|
|
|
PILLAR_ON = $BE ; pillars: which on/off
|
|
PILLAR_EYE = $01
|
|
PILLAR_SNAKE = $02
|
|
PILLAR_BUG = $04
|
|
PILLAR_ANCHOR = $08
|
|
PILLAR_ARROW = $10
|
|
PILLAR_LEAF = $20
|
|
PILLAR_CROSS = $40
|
|
PILLAR_EMU = $80
|
|
|
|
GREEN_BOOK_PROGRESS = $BF ; green book: what's ben seen
|
|
|
|
DNI_PROGRESS = $C0 ; dni: atrus status
|
|
|
|
COMPARTMENT_OPEN = $C1 ; dock marker switch compartment
|
|
|
|
GAME_COMPLETE = $C2 ; game has been completed
|
|
|
|
SAFE_HUNDREDS = $C3 ; safe combination, hundreds
|
|
SAFE_TENS = $C4 ; safe combination, tens
|
|
SAFE_ONES = $C5 ; safe combination, ones
|
|
|
|
TREE_LEVEL = $C6 ; how high is the tree hole
|
|
|
|
HOLDING_ITEM = $C7
|
|
HOLDING_KEY = $04
|
|
HOLDING_LIT_MATCH = $02
|
|
HOLDING_MATCH = $01
|
|
|
|
BOILER_VALVE = $C8 ; how many turns of the boiler valve
|
|
|
|
TRUNK_STATE = $C9 ; trunk state in stonsehip
|
|
TRUNK_VALVE_OPEN = $01
|
|
TRUNK_WATER_DRAINED = $02
|
|
TRUNK_KEY_TAKEN = $04
|
|
TRUNK_LID_OPEN = $08
|
|
TRUNK_HATCH_OPEN = $10
|
|
TRUNK_KEY_ON_FLOOR = $20
|
|
|
|
SELENA_BUTTON_STATUS = $CA
|
|
SELENA_BUTTON1 = $01 ; POOL (water)
|
|
SELENA_BUTTON2 = $02 ; CHASM (fire)
|
|
SELENA_BUTTON3 = $04 ; CLOCK (ticking)
|
|
SELENA_BUTTON4 = $08 ; CRYSTALS (whistle)
|
|
SELENA_BUTTON5 = $10 ; TUNNEL (wind)
|
|
SELENA_LIGHTSWITCH= $80 ; light in the tunnel
|
|
|
|
SELENA_ANTENNA1 = $CB ; rotation angle for antenna1
|
|
SELENA_ANTENNA2 = $CC ; rotation angle for antenna1
|
|
SELENA_ANTENNA3 = $CD ; rotation angle for antenna1
|
|
SELENA_ANTENNA4 = $CE ; rotation angle for antenna1
|
|
SELENA_ANTENNA5 = $CF ; rotation angle for antenna1
|
|
|
|
SELENA_LOCK1 = $D0 ; antenna lock slider1
|
|
SELENA_LOCK2 = $D1 ; antenna lock slider2
|
|
SELENA_LOCK3 = $D2 ; antenna lock slider3
|
|
SELENA_LOCK4 = $D3 ; antenna lock slider4
|
|
SELENA_LOCK5 = $D4 ; antenna lock slider5
|
|
|
|
SELENA_ANTENNA_ACTIVE = $D5 ; which antenna currently selected
|
|
|
|
SUB_LOCATION = $D6
|
|
SUB_DIRECTION = $D7
|
|
|
|
NIBEL_PROJECTOR = $D8 ; which button on projector in nibel
|
|
|
|
END_OF_SAVE = $D9
|
|
|
|
|
|
; done game puzzle state
|
|
|
|
|
|
|
|
CURRENT_DISK = $DC
|
|
JOYSTICK_ENABLED= $DD
|
|
SOUND_STATUS = $DE
|
|
SOUND_DISABLED = $80
|
|
SOUND_IN_LC = $01 ; $01 sound effects in language card
|
|
SOUND_MOCKINGBOARD = $02 ; mockingboard detected
|
|
|
|
GRID_PAGE = $DF
|
|
ANIMATE_FRAME = $E0
|
|
LEVEL_OVER = $E1
|
|
LOCATIONS_L = $E2
|
|
LOCATIONS_H = $E3
|
|
|
|
; temp var per-world define
|
|
LONG_FRAME = $E4 ; nibel
|
|
CURRENT_DISPLAY = $E4 ; selena
|
|
LAST_PLAYED = $E4 ; selena
|
|
|
|
DISP_PAGE = $ED ; ALL
|
|
DRAW_PAGE = $EE ; ALL
|
|
|
|
; rest of pt3_player
|
|
PT3_TEMP = $EF
|
|
ORNAMENT_L = $F0
|
|
ORNAMENT_H = $F1
|
|
SAMPLE_L = $F2
|
|
SAMPLE_H = $F3
|
|
LOOP = $F4
|
|
MB_VALUE = $F5
|
|
MB_ADDR_L = $F6
|
|
MB_ADDR_H = $F7
|
|
DONE_PLAYING = $F8
|
|
DONE_SONG = $F9
|
|
|
|
;TINL = $F0
|
|
;TINH = $F1
|
|
;BINL = $F2
|
|
;BINH = $F3
|
|
;SCROLL_COUNT = $F9
|
|
|
|
TEMP = $FA
|
|
TEMPY = $FB
|
|
INL = $FC
|
|
INH = $FD
|
|
OUTL = $FE
|
|
OUTH = $FF
|
|
|
|
; read any file slot 6 version
|
|
; based on FASTLD6 and RTS copyright (c) Peter Ferrie 2011-2013,2018
|
|
|
|
; modified to assembled with ca64 -- vmw
|
|
; added code to patch it to run from current disk slot -- vmw
|
|
|
|
|
|
adrlo = $26 ; constant from boot prom
|
|
adrhi = $27 ; constant from boot prom
|
|
tmpsec = $3c ; constant from boot prom
|
|
reqsec = $3d ; constant from boot prom
|
|
sizelo = $44
|
|
sizehi = $45
|
|
secsize = $46
|
|
|
|
ldsizel = $70
|
|
ldsizeh = $71
|
|
namlo = $7b
|
|
namhi = $7c
|
|
step = $7d ; state for stepper motor
|
|
tmptrk = $7e ; temporary copy of current track
|
|
phase = $7f ; current phase for /seek
|
|
|