dos33fsprogs/duke
2020-12-16 14:44:50 -05:00
..
graphics duke: update background 2020-12-08 11:54:01 -05:00
maps duke: four enemies! 2020-12-16 00:06:55 -05:00
title duke: update title 2020-12-11 00:48:22 -05:00
actions.s duke: make buzzer noise if not have key 2020-12-16 13:47:58 -05:00
common_defines.inc duke: hook in title screen 2020-12-13 19:49:00 -05:00
decompress_fast_v2.s duke: I blame foone for this 2020-11-14 15:19:56 -05:00
draw_duke.s duke: engage shooting sprite 2020-12-14 23:37:12 -05:00
draw_tilemap.s duke: tilemap can move 2020-12-08 23:44:16 -05:00
duke_title.s duke: clean up help printing 2020-12-14 23:53:15 -05:00
duke.dsk duke: I blame foone for this 2020-11-14 15:19:56 -05:00
duke.s duke: can shoot enemies now 2020-12-16 14:44:50 -05:00
empty.dsk duke: I blame foone for this 2020-11-14 15:19:56 -05:00
enemies.s duke: can shoot enemies now 2020-12-16 14:44:50 -05:00
gr_copy.s duke: I blame foone for this 2020-11-14 15:19:56 -05:00
gr_fast_clear.s duke: fix help, work on jumping 2020-12-11 01:24:47 -05:00
gr_offsets.s duke: I blame foone for this 2020-11-14 15:19:56 -05:00
gr_pageflip.s duke: I blame foone for this 2020-11-14 15:19:56 -05:00
gr_putsprite_crop.s duke: can point and shoot 2020-11-28 00:51:57 -05:00
handle_laser.s duke: can shoot enemies now 2020-12-16 14:44:50 -05:00
hardware.inc duke: I blame foone for this 2020-11-14 15:19:56 -05:00
hello.bas duke: update map to be fancier 2020-12-13 21:21:06 -05:00
joystick.s duke: can point and shoot 2020-11-28 00:51:57 -05:00
keyboard.s duke: working on key actions 2020-12-16 09:54:12 -05:00
level_end.s duke: can exit level 2020-12-16 12:55:05 -05:00
level1_data.inc duke: fix help, work on jumping 2020-12-11 01:24:47 -05:00
loader.s duke: hook in title screen 2020-12-13 19:49:00 -05:00
Makefile duke: hook up more sound effects 2020-12-16 13:31:23 -05:00
move_duke.s duke: hook up more sound effects 2020-12-16 13:31:23 -05:00
NOTES duke: actually use big tilemap 2020-12-08 23:41:53 -05:00
print_help.s duke: update help 2020-12-16 13:21:37 -05:00
quit_yn.s duke: draw box around quit prompt 2020-12-15 10:54:27 -05:00
sound_effects.s duke: can shoot enemies now 2020-12-16 14:44:50 -05:00
speaker_tone.s duke: hook up more sound effects 2020-12-16 13:31:23 -05:00
status_bar.s duke: work on adding items 2020-12-15 21:47:55 -05:00
text_drawbox.s duke: draw box around quit prompt 2020-12-15 10:54:27 -05:00
text_print.s duke: have status bar actually update 2020-12-13 22:15:20 -05:00
TODO duke: make buzzer noise if not have key 2020-12-16 13:47:58 -05:00
wait_a_bit.s duke: hook in title screen 2020-12-13 19:49:00 -05:00
zp.inc duke: can shoot enemies now 2020-12-16 14:44:50 -05:00