mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-12-27 02:31:00 +00:00
264 lines
5.1 KiB
PHP
264 lines
5.1 KiB
PHP
.define EQU =
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LZ4_SRC EQU $00
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LZ4_DST EQU $02
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LZ4_END EQU $04
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COUNT EQU $06
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DELTA EQU $08
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LZ4_SRC1 EQU $0A
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LZ4_SRC2 EQU $0C
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;; Zero page monitor routines addresses
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WNDLFT EQU $20
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WNDWDTH EQU $21
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WNDTOP EQU $22
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WNDBTM EQU $23
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CH EQU $24
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CV EQU $25
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GBASL EQU $26
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GBASH EQU $27
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BASL EQU $28
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BASH EQU $29
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H2 EQU $2C
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V2 EQU $2D
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MASK EQU $2E
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COLOR EQU $30
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;INVFLG EQU $32
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; dos33 zero page = 26-2f, 35-38, 3e 3f 40-4d
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; overlap applesoft 67-6a,6f,70,af,b0,ca-cd,d8
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; DOS33: Confirmed kills $68
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RWTSL EQU $60
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RWTSH EQU $61
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DOSBUFL EQU $62
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DOSBUFH EQU $63
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FILEML EQU $64
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FILEMH EQU $65
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;TURNING EQU $60
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;SCREEN_X EQU $61 ; not used?
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;SCREEN_Y EQU $62
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;ANGLE EQU $63
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;HORIZ_SCALE_I EQU $64
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;HORIZ_SCALE_F EQU $65
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;FACTOR_I EQU $66
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;FACTOR_F EQU $67
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;DX_I EQU $68
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;DX_F EQU $69
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;SPACEX_I EQU $6A
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;SPACEX_F EQU $6B
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;CX_I EQU $6C
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;CX_F EQU $6D
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;DY_I EQU $6E
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;DY_F EQU $6F
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REGISTER_DUMP EQU $70
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A_FINE_TONE EQU $70
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A_COARSE_TONE EQU $71
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B_FINE_TONE EQU $72
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B_COARSE_TONE EQU $73
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C_FINE_TONE EQU $74
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C_COARSE_TONE EQU $75
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NOISE EQU $76
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ENABLE EQU $77
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A_VOLUME EQU $78
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B_VOLUME EQU $79
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C_VOLUME EQU $7A
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ENVELOPE_FINE EQU $7B
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ENVELOPE_COARSE EQU $7C
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ENVELOPE_SHAPE EQU $7D
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COPY_OFFSET EQU $7E
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DECODER_STATE EQU $7F
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;SPACEY_I EQU $70
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;SPACEY_F EQU $71
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;CY_I EQU $72
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;CY_F EQU $73
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;TEMP_I EQU $74
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;TEMP_F EQU $75
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;DISTANCE_I EQU $76
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;DISTANCE_F EQU $77
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;SPACEZ_I EQU $78
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;SPACEZ_F EQU $79
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;DRAW_SPLASH EQU $7A
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;SPEED EQU $7B
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;SPLASH_COUNT EQU $7C
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;OVER_LAND EQU $7D
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;NUM1L EQU $7E
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;NUM1H EQU $7F
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CHUNKSIZE EQU $80
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LZ4_DONE EQU $81
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DECODE_ERROR EQU $82
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A_COLOR EQU $83
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B_COLOR EQU $84
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C_COLOR EQU $85
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COPY_TIME EQU $86
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DECOMPRESS_TIME EQU $87
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TIME_TAKEN EQU $88
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SCREEN_Y EQU $89
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WHICH_FILE EQU $8A
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;NUM2L EQU $80
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;NUM2H EQU $81
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;RESULT EQU $82 ; 83,84,85
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;NEGATE EQU $86 ; UNUSED?
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;LAST_SPACEX_I EQU $87
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;LAST_SPACEY_I EQU $88
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;LAST_MAP_COLOR EQU $89
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;DRAW_SKY EQU $8A
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COLOR_MASK EQU $8B
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RASTERBARS_ON EQU $8C
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;KEY_COUNT EQU $8C
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;KEY_OFFSET EQU $8D
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;DRAW_BLUE_SKY EQU $8E
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RANDOM_POINTER EQU $8F
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FRAME_COUNT EQU $90
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MB_VALUE EQU $91
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;MB_CHUNK EQU $92
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MB_ADDRL EQU $91
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MB_ADDRH EQU $92
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DONE_PLAYING EQU $93
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;MB_FRAME_DIFF EQU $94
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MB_CHUNK_OFFSET EQU $94
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;LZSS_RL EQU $95
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;LZSS_RH EQU $96
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;LZSS_COUNT EQU $97
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;LZSS_MASK EQU $98
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;LZSS_ENDL EQU $99
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;LZSS_ENDH EQU $9A
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;MB_FRAME_DIFF2 EQU $9F
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; More zero-page addresses
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; we try not to conflict with anything DOS, MONITOR or BASIC related
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;COLOR1 EQU $E0
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COLOR2 EQU $E1
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;MATCH EQU $E2
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XX EQU $E3
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;YY EQU $E4
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;SHIPY EQU $E4
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;YADD EQU $E5
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;LOOP EQU $E6
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;MEMPTRL EQU $E7
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;MEMPTRH EQU $E8
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;NAMEL EQU $E9
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;NAMEH EQU $EA
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;NAMEX EQU $EB
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;CHAR EQU $EC
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DISP_PAGE EQU $ED
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DRAW_PAGE EQU $EE
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;FIRST EQU $F0
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LASTKEY EQU $F1
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;PADDLE_STATUS EQU $F2
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;XPOS EQU $F3
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;YPOS EQU $F4
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namlo = $f6
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namhi = $f7
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step = $f8 ; state for stepper motor
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tmptrk = $f9 ; temporary copy of current track
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phase = $fa ; current phase for /seek
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TEMP EQU $FA
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;RUN EQU $FA
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;TEMP2 EQU $FB
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TEMPY EQU $FB
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INL EQU $FC
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INH EQU $FD
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OUTL EQU $FE
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OUTH EQU $FF
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KEYPRESS EQU $C000
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KEYRESET EQU $C010
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;; SOFT SWITCHES
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CLR80COL EQU $C000 ; PAGE0/PAGE1 normal
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SET80COL EQU $C001 ; PAGE0/PAGE1 switches PAGE0 in Aux instead
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EIGHTYCOL EQU $C00D
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SPEAKER EQU $C030
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SET_GR EQU $C050
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SET_TEXT EQU $C051
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FULLGR EQU $C052
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TEXTGR EQU $C053
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PAGE0 EQU $C054
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PAGE1 EQU $C055
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LORES EQU $C056 ; Enable LORES graphics
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HIRES EQU $C057 ; Enable HIRES graphics
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AN3 EQU $C05E ; Annunciator 3
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PADDLE_BUTTON0 EQU $C061
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PADDL0 EQU $C064
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PTRIG EQU $C070
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;; BASIC ROUTINES
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NORMAL EQU $F273
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;; MONITOR ROUTINES
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HLINE EQU $F819 ;; HLINE Y,$2C at A
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VLINE EQU $F828 ;; VLINE A,$2D at Y
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CLRSCR EQU $F832 ;; Clear low-res screen
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CLRTOP EQU $F836 ;; clear only top of low-res screen
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SETCOL EQU $F864 ;; COLOR=A
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TEXT EQU $FB36
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TABV EQU $FB5B ;; VTAB to A
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BASCALC EQU $FBC1 ;;
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VTAB EQU $FC22 ;; VTAB to CV
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HOME EQU $FC58 ;; Clear the text screen
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WAIT EQU $FCA8 ;; delay 1/2(26+27A+5A^2) us
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SETINV EQU $FE80 ;; INVERSE
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SETNORM EQU $FE84 ;; NORMAL
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COUT EQU $FDED ;; output A to screen
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COUT1 EQU $FDF0 ;; output A to screen
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COLOR_BLACK EQU 0
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COLOR_RED EQU 1
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COLOR_DARKBLUE EQU 2
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COLOR_PURPLE EQU 3
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COLOR_DARKGREEN EQU 4
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COLOR_GREY EQU 5
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COLOR_MEDIUMBLUE EQU 6
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COLOR_LIGHTBLUE EQU 7
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COLOR_BROWN EQU 8
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COLOR_ORANGE EQU 9
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COLOR_GREY2 EQU 10
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COLOR_PINK EQU 11
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COLOR_LIGHTGREEN EQU 12
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COLOR_YELLOW EQU 13
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COLOR_AQUA EQU 14
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COLOR_WHITE EQU 15
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COLOR_BOTH_BLACK EQU $00
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COLOR_BOTH_RED EQU $11
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COLOR_BOTH_DARKBLUE EQU $22
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COLOR_BOTH_DARKGREEN EQU $44
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COLOR_BOTH_GREY EQU $55
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COLOR_BOTH_MEDIUMBLUE EQU $66
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COLOR_BOTH_LIGHTBLUE EQU $77
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COLOR_BOTH_BROWN EQU $88
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COLOR_BOTH_ORANGE EQU $99
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COLOR_BOTH_PINK EQU $BB
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COLOR_BOTH_LIGHTGREEN EQU $CC
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COLOR_BOTH_YELLOW EQU $DD
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COLOR_BOTH_AQUA EQU $EE
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COLOR_BOTH_WHITE EQU $FF
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AUX_BOTH_MEDIUMBLUE EQU $33 ; 0011 0011
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AUX_BOTH_GREY EQU $AA ; 1010 1010
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