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.. | ||
apple2_font.h | ||
bounce.c | ||
fade.c | ||
fixed_point.c | ||
gr_fast_clear.c | ||
gr-sim.c | ||
gr-sim.h | ||
kaleido.c | ||
lookup_tables.c | ||
Makefile | ||
mode7_demo.c | ||
rainbow.c | ||
rasterbars_fixed.c | ||
rasterbars.c | ||
README | ||
sparkle.c | ||
starfield_fixed.c | ||
starfield.c | ||
text_demo.c | ||
text.c | ||
tfv_backgrounds.c | ||
tfv_backgrounds.h | ||
tfv_battle.c | ||
tfv_citymap.c | ||
tfv_flying_6502.c | ||
tfv_flying_fixed.c | ||
tfv_flying_float.c | ||
tfv_flying.c | ||
tfv_info.c | ||
tfv_multiply.c | ||
tfv_opener.c | ||
tfv_sprites.c | ||
tfv_sprites.h | ||
tfv_textentry.c | ||
tfv_title.c | ||
tfv_utils.c | ||
tfv_utils.h | ||
tfv_worldmap.c | ||
tfv_zp.h | ||
tfv.c |
Apple II low-res graphics simulator in SDL Useful to prototype games, etc., before committing to 6502 assembly.