dos33fsprogs/demos/l/xdraw_wave_16/xdraw_wave.s
2022-01-23 22:39:54 -05:00

59 lines
1.1 KiB
ArmAsm

; Xdraw Wave
; repeatedly draws an image from an Apple II shape table
; this time we rotate a bit
; we also go for a bit of sound
; loads at $E7 which sets the HGR_SCALE zero-page value for free
; zero page locations
; ROM calls
HGR2 = $F3D8
HPOSN = $F411
XDRAW0 = $F65D
.zeropage
.globalzp rot_smc
xdraw_wave:
jsr HGR2 ; Hi-res, full screen ; 3
; Y=0, A=0 after this call
; we load at $E7 which is HGR_SCALE, so HGR_SCALE gets
; the value of the above JSR instruction ($20)
; A and Y are 0 here.
; X is left behind by the boot process?
tax
jsr HPOSN ; set screen position to X= (y,x) Y=(a)
; saves X,Y,A to zero page
; after Y= orig X/7
; A and X are ??
tiny_loop:
; values for shape table
; Y X
; 00 E7 = neat
; 00 EB = OK
; 00 EF = good
; F0 01 = cool, let's go with it
; ldx #$01 ; point to bottom byte of shape address
ldy #$f0 ; point to top byte of shape address
; ROT in A
; this will be 0 2nd time through loop, arbitrary otherwise
lda #5 ; ROT=0
jsr XDRAW0 ; XDRAW 1 AT X,Y
; Both A and X are 0 at exit
; Z flag set on exit
; Y varies
beq tiny_loop ; bra