Tools for manipulating Apple II dos33 filesystems
Go to file
2022-03-30 17:13:31 -04:00
asm_routines
basic hgr: particle, make basic bot version 2022-03-12 14:16:13 -05:00
combo_disk
compression
demos games: lemm: music sorta working 2022-03-05 23:25:44 -05:00
disk
docs
empty_disk
ethernet
games lemm: add another song 2022-03-30 17:13:31 -04:00
graphics lemm: bottom menu sorta working 2022-03-14 22:57:33 -04:00
joystick graphics: working on the graphics dir 2021-01-05 18:33:30 -05:00
linker_scripts lemm: separate level1 file working 2022-03-17 13:56:03 -04:00
logo
music sound: try for tiny sound 2022-03-26 00:53:35 -04:00
textmode
utils vertical_scroller: trying some size optimization 2022-03-02 01:32:10 -05:00
vaporlock
CHANGES Add commands to change name of HELLO program 2012-09-21 00:51:25 -04:00
LICENSE add a license since people were asking 2021-01-06 00:37:24 -05:00
Makefile
Makefile.inc
README
TODO

DOS33fsprogs	-- v 0.9?
=========================

by Vince "deater" Weaver, vince _at_ deater.net

A somewhat increasingly innacurately named git repository containing
most of my Apple II work.

Originally this just contained the dos33 tools found under ./utils/dos33*
but now has a lot of other things.


+ asm_routines
	some common assembly language routines (many are out of date)

+ basic
	Applesoft BASIC and appleiibot code

+ combo_disk
	A script to generate a "combo" disk with lots of demos on it

+ compression
	code compression tests

+ demos
	all of my various demoscene demos

+ disk
	disk access code, mostly from qkumba

+ docs
	various text documents

+ ethernet
	code for accessing the Uthernet II, including a webserver in 
	Applesoft BASIC

+ games
	various games and demake games by me

+ graphics
	where I develop/test out graphics code

+ joystick
	where I develop/test out joystick code

+ linker_scripts
	common linker scripts for ca65 assembler

+ music
	mockingboard (ay-3-8910) demos/programs/routines
	including the pt3_lib software

+ textmode
	where I develop/test out textmode code

+ utils
	various useful utilities for developing Apple II code under Linux
	including graphics conversion routines and disk manipulation tools

+ vaporlock
	where I develop/test out race-the-beam, mid-screen switching,
	floating-bus and vaporlock code