dos33fsprogs/graphics/hgr/circles/arcs.s

142 lines
1.6 KiB
ArmAsm

; circles tiny -- Apple II Hires
; D0+ used by HGR routines
HGR_COLOR = $E4
HGR_PAGE = $E6
D = $F9
XX = $FA
YY = $FB
R = $FC
CX = $FD
CY = $FE
FRAME = $FF
; soft-switches
; ROM routines
HGR2 = $F3D8 ; set hires page2 and clear $4000-$5fff
HGR = $F3E2 ; set hires page1 and clear $2000-$3fff
HPLOT0 = $F457 ; plot at (Y,X), (A)
HCOLOR1 = $F6F0 ; set HGR_COLOR to value in X
COLORTBL = $F6F6
PLOT = $F800 ; PLOT AT Y,A (A colors output, Y preserved)
NEXTCOL = $F85F ; COLOR=COLOR+3
SETCOL = $F864 ; COLOR=A
SETGR = $FB40 ; set graphics and clear LO-RES screen
BELL2 = $FBE4
WAIT = $FCA8 ; delay 1/2(26+27A+5A^2) us
circles:
jsr HGR2
draw_next:
inc FRAME
ldy FRAME
; Random Color
; HCOLOR=1+RND(1)*7
lda $F000,Y
and #$7 ; mask to 0...7
tax
lda COLORTBL,X
sta HGR_COLOR
; CX
lda $F100,Y
and #$7f
sta CX
clc
adc #$40
; CY
lda $F100,Y
and #$7f
sta CY
clc
adc #$40
; R
lda $F100,Y
and #$3f
sta R
; A=40+RND(1)*200:B=40+RND(1)*100:Y=RND(1)*40
; 3X=0:D=3-2*Y:GOTO6
lda #0
sta XX
lda R
asl
sta YY
lda #3
sec
sbc YY
sta D
circle_loop:
; X=X+1
inc XX
; IF D>0 THEN Y=Y-1:D=D+4*(X-Y)+10
lda D
bmi else
dec YY
lda XX
sec
sbc YY
asl
asl
clc
adc D
adc #10
jmp store_D
else:
; ELSE D=D+4*X+6
lda XX
asl
asl
clc
adc D
adc #6
store_D:
sta D
; HPLOT CX+X,CY+Y
lda CX
clc
adc XX
tax
ldy #0
lda CY
clc
adc YY
jsr HPLOT0 ; plot at (Y,X), (A)
; HPLOT CX-X,CY+Y
; HPLOT CX+X,CY-Y
; HPLOT CX-X,CY-Y
; HPLOT CX+Y,CY+X
; HPLOT CX-Y,CY+X
; HPLOT CX+Y,CY-X
; HPLOT CX-Y,CY-X
; IFY>=XTHEN4
lda YY
cmp XX
bcs circle_loop
; GOTO1
bcc draw_next