mirror of
https://github.com/deater/dos33fsprogs.git
synced 2025-02-23 05:29:03 +00:00
59 lines
795 B
Plaintext
59 lines
795 B
Plaintext
door
|
|
~~~~
|
|
door animation
|
|
sad noise wehn not have key
|
|
key in inventory
|
|
key pickup noise
|
|
NO BONUS message
|
|
back to title screen
|
|
are you sure message on quit
|
|
|
|
|
|
sound:
|
|
~~~~~~
|
|
click on jump
|
|
click on bump head
|
|
fancier PC-style sounds
|
|
|
|
movement:
|
|
~~~~~~~~~
|
|
* collision detection up (hit head on jump)
|
|
* when land from jump, stop walking
|
|
walking right into objects, stand back one more (maybe and to mask?)
|
|
* can keep walking in collision, just don't move
|
|
|
|
level1:
|
|
~~~~~~~
|
|
exit door, blue pillar, red key (all in basement?)
|
|
|
|
|
|
tiles
|
|
~~~~~
|
|
animated tiles? alternate frame?
|
|
|
|
laser
|
|
~~~~~
|
|
hit enemies
|
|
hit tiles
|
|
|
|
levels:
|
|
~~~~~~~
|
|
mystery level 2
|
|
|
|
status:
|
|
~~~~~~~
|
|
keep score, inventory
|
|
|
|
sprites:
|
|
~~~~~~~~
|
|
When land, kicks up dust
|
|
|
|
enemies:
|
|
~~~~~~~~
|
|
Little robot
|
|
green crawly
|
|
|
|
items:
|
|
~~~~~~
|
|
red/blue key inverse-R
|