dos33fsprogs/ksp
2016-05-31 12:49:57 -04:00
..
c ksp: c: initial drag and parachute support 2016-05-31 00:46:16 -04:00
qbasic
acmplx.bas ksp: add map view 2016-05-25 23:09:37 -04:00
contract.bas ksp: space! 2016-05-26 14:12:30 -04:00
flight.bas ksp: better space 2016-05-26 14:28:17 -04:00
globe.pcx ksp: add map view 2016-05-25 23:09:37 -04:00
ksp.bas ksp: move to new comments and optimize through end of VAB 2016-05-31 12:49:57 -04:00
ksp.dsk ksp: update with the latest versions of the files 2016-05-27 15:42:56 -04:00
launch.bas
launchpad.pcx ksp: space! 2016-05-26 14:12:30 -04:00
load_ksp.bas ksp: update with the latest versions of the files 2016-05-27 15:42:56 -04:00
loading.bas ksp: loading.bas: add version number 2016-05-26 12:06:42 -04:00
loading.pcx
Makefile ksp: update with the latest versions of the files 2016-05-27 15:42:56 -04:00
orbit_right.pcx ksp: add some more images 2016-05-26 01:38:23 -04:00
orbit_top.pcx ksp: better space 2016-05-26 14:28:17 -04:00
physics.bas ksp: add map view 2016-05-25 23:09:37 -04:00
README ksp: add a README 2016-05-27 15:54:41 -04:00
ship2.table ksp: more progress 2016-05-26 12:32:02 -04:00
ship_test.bas
ship.table
squad.pcx
title.pcx
TODO ksp: map mode mostly works 2016-05-26 23:54:19 -04:00
vab.bas ksp: minor fixes and variable collisions 2016-05-26 16:41:04 -04:00
vab.pcx

KSP 1.3.7 for Apple II.

This is a "port" of the awesome Kerbal Space Program to the Apple II.
Just for fun, I am in no way affiliated with Squad.

The game is written entirely in Applesoft BASIC.

Directions:
	The key bindings are similar to KSP.

	A,D   - STEER SHIP LEFT/RIGHT
	Z     - START ENGINES
	X     - CUT ENGINES
	SPACE - LAUNCH,STAGE
	M     - SWITCH TO/FROM ORBITAL VIEW
	<,>   - FAST FORWARD
	Q     - QUIT


Hardware required:
	Apple II and probably 64k of RAM

Thanks to:
+ Steve Wozniak for an awesome machine
+ Lyle Brennen and all my other physics teachers
+ My ever patient wife
+ kdenlive (although it crashes a lot)
+ linapple2 which works nicely
+ vokoscreen which I used to grab the screen grabs

No thanks to:
+ The Linux audio sound ALSA/pulseaudio people
  Seriously, I couldn't record decent audio from a microphone.
  I eventually had to give up and redub it with sound I recorded on a Mac
  (the same hardware even, I had to boot it out of Linux and back to OSX)


APPLE II FOREVER!

Vince Weaver
vince@deater.net
http://www.deater.net/weave/vmwprod/ksp
27 May 2016