dos33fsprogs/ootw/README

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Saw the amazing PICO-8 version of this:
https://liquidream.itch.io/another-world-survival
and thought the lo-res pallette might be just barely enough to do
it justice.
Of course you could just play on your IIgs, but what's the fun in that.
Up to tunnel1, using RLE:
35875 INTRO
using LZ4:
Memory map:
00 zero page
01 stack
02 ????
03 dos33 nibble table
04-07 GR page0
08-0b GR page1
0c-0f offscreen data ($c00 = disk load buffer)
10-13 offscreen data2
14-16 loader
17-bf program/data (42.25k)
c0-cf I/O
d0-ff ROM
Memory squeeze!
10,748 over all graphincs in
10,734 over remove extraneous blank bg image
8,658 over re-arrange memory map, 42k avail now
8,562 over move gr_make_quake out of common code
8,374 over remove extraneous code (mostly put_sprite_flipped)
5,469 over allow changing bg on fly in sequence
4,122 over modify cyan frames to be on fly
2,749 over do same for zappo routines
2,493 over squish disk loader vars to page 3