dos33fsprogs/games/peasant_mini/cliff/climbing_sprites.s
2024-09-04 23:30:59 -04:00

119 lines
3.6 KiB
ArmAsm

climb_sprites_xsize:
.byte 3, 3, 3, 3 ; right ; 0
.byte 3, 3, 3, 3 ; left ; 4
.byte 3, 3, 3, 3 ; up ; 8
.byte 3, 3, 3, 3 ; down ; 12
flame_sprites_xsize:
.byte 2, 2, 2 ; right ; 16
.byte 2, 2, 2 ; left ; 19
.byte 2, 2, 2 ; up ; 22
.byte 2, 2, 2 ; down ; 25
fall_sprites_xsize:
.byte 3, 3, 3, 3 ; 28
splat_sprites_xsize:
.byte 3,3 ; ; 32
climb_sprites_ysize:
.byte 30, 30, 30, 30 ; right
.byte 30, 30, 30, 30 ; left
.byte 30, 30, 30, 30 ; up
.byte 30, 30, 30, 30 ; down
flame_sprites_ysize:
.byte 9, 9, 9 ; right
.byte 9, 9, 9 ; left
.byte 9, 9, 9 ; up
.byte 9, 9, 9 ; down
fall_sprites_ysize:
.byte 21,21,21,21
splat_sprites_ysize:
.byte 21,21
climb_sprites_data_l:
.byte <climb_r0_sprite,<climb_r1_sprite,<climb_r2_sprite
.byte <climb_r3_sprite
.byte <climb_l0_sprite,<climb_l1_sprite,<climb_l2_sprite
.byte <climb_l3_sprite
.byte <climb_u0_sprite,<climb_u1_sprite,<climb_u2_sprite
.byte <climb_u3_sprite
.byte <climb_u3_sprite,<climb_u2_sprite,<climb_u1_sprite
.byte <climb_u0_sprite
flame_sprites_data_l:
.byte <flame_r0_sprite,<flame_r1_sprite,<flame_r2_sprite
.byte <flame_l0_sprite,<flame_l1_sprite,<flame_l2_sprite
.byte <flame_u0_sprite,<flame_u1_sprite,<flame_u2_sprite
.byte <flame_d0_sprite,<flame_d1_sprite,<flame_d2_sprite
fall_sprites_data_l:
.byte <climb_f0_sprite,<climb_f1_sprite,<climb_f2_sprite
.byte <climb_f3_sprite
splat_sprites_data_l:
.byte <climb_s0_sprite,<climb_s1_sprite
climb_sprites_data_h:
.byte >climb_r0_sprite,>climb_r1_sprite,>climb_r2_sprite
.byte >climb_r3_sprite
.byte >climb_l0_sprite,>climb_l1_sprite,>climb_l2_sprite
.byte >climb_l3_sprite
.byte >climb_u0_sprite,>climb_u1_sprite,>climb_u2_sprite
.byte >climb_u3_sprite
.byte >climb_u3_sprite,>climb_u2_sprite,>climb_u1_sprite
.byte >climb_u0_sprite
flame_sprites_data_h:
.byte >flame_r0_sprite,>flame_r1_sprite,>flame_r2_sprite
.byte >flame_l0_sprite,>flame_l1_sprite,>flame_l2_sprite
.byte >flame_u0_sprite,>flame_u1_sprite,>flame_u2_sprite
.byte >flame_d0_sprite,>flame_d1_sprite,>flame_d2_sprite
fall_sprites_data_h:
.byte >climb_f0_sprite,>climb_f1_sprite,>climb_f2_sprite
.byte >climb_f3_sprite
splat_sprites_data_h:
.byte >climb_s0_sprite,>climb_s1_sprite
climb_mask_data_l:
.byte <climb_r0_mask,<climb_r1_mask,<climb_r2_mask
.byte <climb_r3_mask
.byte <climb_l0_mask,<climb_l1_mask,<climb_l2_mask
.byte <climb_l3_mask
.byte <climb_u0_mask,<climb_u1_mask,<climb_u2_mask
.byte <climb_u3_mask
.byte <climb_u3_mask,<climb_u2_mask,<climb_u1_mask
.byte <climb_u0_mask
flame_mask_data_l:
.byte <flame_r0_mask,<flame_r1_mask,<flame_r2_mask
.byte <flame_l0_mask,<flame_l1_mask,<flame_l2_mask
.byte <flame_u0_mask,<flame_u1_mask,<flame_u2_mask
.byte <flame_d0_mask,<flame_d1_mask,<flame_d2_mask
fall_mask_data_l:
.byte >climb_f0_mask,>climb_f1_mask,>climb_f2_mask
.byte >climb_f3_mask
splat_mask_data_l:
.byte >climb_s0_mask,>climb_s1_mask
climb_mask_data_h:
.byte >climb_r0_mask,>climb_r1_mask,>climb_r2_mask
.byte >climb_r3_mask
.byte >climb_l0_mask,>climb_l1_mask,>climb_l2_mask
.byte >climb_l3_mask
.byte >climb_u0_mask,>climb_u1_mask,>climb_u2_mask
.byte >climb_u3_mask
.byte >climb_u3_mask,>climb_u2_mask,>climb_u1_mask
.byte >climb_u0_mask
flame_mask_data_h:
.byte >flame_r0_mask,>flame_r1_mask,>flame_r2_mask
.byte >flame_l0_mask,>flame_r1_mask,>flame_l2_mask
.byte >flame_u0_mask,>flame_u1_mask,>flame_u2_mask
.byte >flame_d0_mask,>flame_d1_mask,>flame_d2_mask
fall_mask_data_h:
.byte <climb_f0_mask,<climb_f1_mask,<climb_f2_mask
.byte <climb_f3_mask
splat_mask_data_h:
.byte <climb_s0_mask,<climb_s1_mask
.include "sprites/climb_sprites.inc"
.include "sprites/flame_sprites.inc"