dos33fsprogs/pt3_lib/pt3_test.s
2019-09-11 16:56:48 -04:00

220 lines
4.3 KiB
ArmAsm

;=================
; VMW PT3_LIB test
;=================
; template for using the pt3_lib
; zero page definitions
.include "zp.inc"
; some firmware locations
.include "hardware.inc"
; Location the files load at.
; If you change this, you need to update the Makefile
PT3_LOC = song
; the below will make for more compact code, at the expense
; of using $80 - $ff by our routines. You'll also need to
; grab the zp.inc file from the pt3_player code
; PT3_USE_ZERO_PAGE = 1
;=============================
; Setup
;=============================
pt3_setup:
jsr HOME
jsr TEXT
;===========================
; Check for Apple IIc
;===========================
; it does interrupts differently
lda $FBB3 ; IIe and newer is $06
cmp #6
beq apple_iie_or_newer
jmp done_apple_detect
apple_iie_or_newer:
lda $FBC0 ; 0 on a IIc
bne done_apple_detect
apple_iic:
; activate IIc mockingboard?
; this might only be necessary to allow detection
; I get the impression the Mockingboard 4c activates
; when you access any of the 6522 ports in Slot 4
lda #$ff
sta $C403
sta $C404
; bypass the firmware interrupt handler
; should we do this on IIe too? probably faster
sei ; disable interrupts
lda $c08b ; disable ROM (enable language card)
lda $c08b
lda #<interrupt_handler
sta $fffe
lda #>interrupt_handler
sta $ffff
lda #$EA ; nop out the "lda $45" in the irq hand
sta interrupt_smc
sta interrupt_smc+1
done_apple_detect:
;===============
; init variables
;===============
lda #0
sta DONE_PLAYING
sta LOOP
;=======================
; Detect mockingboard
;========================
; print detection message
ldy #0
print_mocking_message:
lda mocking_message,Y ; load loading message
beq done_mocking_message
ora #$80
jsr COUT
iny
jmp print_mocking_message
done_mocking_message:
jsr CROUT1
jsr mockingboard_detect_slot4 ; call detection routine
cpx #$1
beq mockingboard_found
ldy #0
print_not_message:
lda not_message,Y ; load loading message
beq forever_loop
ora #$80
jsr COUT
iny
jmp print_not_message
mockingboard_found:
ldy #0
print_found_message:
lda found_message,Y ; load loading message
beq done_found_message
ora #$80
jsr COUT
iny
jmp print_found_message
done_found_message:
;============================
; Init the Mockingboard
;============================
jsr mockingboard_init
jsr reset_ay_both
jsr clear_ay_both
;=========================
; Setup Interrupt Handler
;=========================
; Vector address goes to 0x3fe/0x3ff
; FIXME: should chain any existing handler
lda #<interrupt_handler
sta $03fe
lda #>interrupt_handler
sta $03ff
;============================
; Enable 50Hz clock on 6522
;============================
sei ; disable interrupts just in case
lda #$40 ; Continuous interrupts, don't touch PB7
sta $C40B ; ACR register
lda #$7F ; clear all interrupt flags
sta $C40E ; IER register (interrupt enable)
lda #$C0
sta $C40D ; IFR: 1100, enable interrupt on timer one oflow
sta $C40E ; IER: 1100, enable timer one interrupt
lda #$E7
sta $C404 ; write into low-order latch
lda #$4f
sta $C405 ; write into high-order latch,
; load both values into counter
; clear interrupt and start counting
; 4fe7 / 1e6 = .020s, 50Hz
;==================
; init song
;==================
jsr pt3_init_song
;============================
; Enable 6502 interrupts
;============================
start_interrupts:
cli ; clear interrupt mask
;============================
; Loop forever
;============================
forever_loop:
jmp forever_loop
;========================================
;========================================
; Helper routines below
;========================================
;========================================
;=========
; vars
;=========
;=========
;routines
;=========
.include "mockingboard_a.s"
.include "interrupt_handler.s"
.include "pt3_lib_core.s"
.include "pt3_lib_init.s"
;=========
; strings
;=========
mocking_message: .asciiz "LOOKING FOR MOCKINGBOARD IN SLOT #4"
not_message: .byte "NOT "
found_message: .asciiz "FOUND"
;=============
; include song
;=============
.align 256 ; must be on page boundary
; this can be fixed but some changes would have
; to be made throughout the player code
song:
.incbin "../pt3_player/music/EA.PT3"
;.incbin "../ootw/ootw_audio/ootw_outro.pt3"