Tools for manipulating Apple II dos33 filesystems
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asm_routines
basic basicbot: add twister 2023-12-09 12:50:51 -05:00
combo_disk
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demos driven: more work on scroll 2024-11-12 17:10:48 -05:00
disk prorwts: sort of figured out what proboothd is doing 2024-07-15 16:31:49 -04:00
docs
empty_disk appleiibot: add elite 2022-09-06 00:30:11 -04:00
ethernet
fac fac: more opt 2023-09-07 01:59:31 -04:00
games peasant: properly hook up new outer level 2024-10-22 23:56:00 -04:00
graphics wipes: add a few more 2024-11-12 01:39:10 -05:00
joystick
keyboard keyboard: add some sample keyboard code 2024-04-09 00:02:19 -04:00
linker_scripts wipes: did get one sort of working 2024-10-31 01:10:09 -04:00
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music peasant: working on sound effects 2024-10-10 00:39:45 -04:00
random peasant: rebalance climbing 2024-10-10 16:31:51 -04:00
textmode
utils driven: fix font generation for sub-pixel 2024-11-05 15:49:03 -05:00
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DOS33fsprogs	-- v 0.9?
=========================

by Vince "deater" Weaver, vince _at_ deater.net

A somewhat increasingly innacurately named git repository containing
most of my Apple II work.

Originally this just contained the dos33 tools found under ./utils/dos33*
but now has a lot of other things.


+ asm_routines
	some common assembly language routines (many are out of date)

+ basic
	Applesoft BASIC and appleiibot code

+ combo_disk
	A script to generate a "combo" disk with lots of demos on it

+ compression
	code compression tests

+ demos
	all of my various demoscene demos

+ disk
	disk access code, mostly from qkumba

+ docs
	various text documents

+ ethernet
	code for accessing the Uthernet II, including a webserver in 
	Applesoft BASIC

+ games
	various games and demake games by me

+ graphics
	where I develop/test out graphics code

+ joystick
	where I develop/test out joystick code

+ linker_scripts
	common linker scripts for ca65 assembler

+ music
	mockingboard (ay-3-8910) demos/programs/routines
	including the pt3_lib software

+ textmode
	where I develop/test out textmode code

+ utils
	various useful utilities for developing Apple II code under Linux
	including graphics conversion routines and disk manipulation tools

+ vaporlock
	where I develop/test out race-the-beam, mid-screen switching,
	floating-bus and vaporlock code