dos33fsprogs/games/peasant/graphics_peasantry/Makefile
Vince Weaver b85da4bc1a peasant: convert to zx02 compression from lzsa
makes a noticable improvement in file sizes
2022-08-02 00:46:54 -04:00

523 lines
13 KiB
Makefile

PNG2RLE = ../../../utils/gr-utils/png2rle
PNG2GR = ../../../utils/gr-utils/png2gr
PNG2HGR = ../../../utils/hgr-utils/png2hgr
ZX02 = ~/research/6502_compression/zx02.git/build/zx02
B2D = ../../../utils/bmp2dhr/b2d
all: graphics_intro.inc \
graphics_peasant1.inc \
graphics_peasant2.inc \
graphics_peasant3.inc \
graphics_peasant4.inc \
priority_peasant1.inc \
priority_intro.inc \
priority_peasant2.inc \
priority_peasant3.inc \
priority_peasant4.inc
###
graphics_intro.inc: \
cottage.zx02 \
lake_e.zx02 \
lake_w.zx02 \
river.zx02 \
knight.zx02
echo "cottage_zx02: .incbin \"cottage.zx02\"" > graphics_intro.inc
echo "lake_w_zx02: .incbin \"lake_w.zx02\"" >> graphics_intro.inc
echo "lake_e_zx02: .incbin \"lake_e.zx02\"" >> graphics_intro.inc
echo "river_zx02: .incbin \"river.zx02\"" >> graphics_intro.inc
echo "knight_zx02: .incbin \"knight.zx02\"" >> graphics_intro.inc
###
graphics_peasant1.inc: \
gary.zx02 \
top_prints.zx02 \
wishing_well.zx02 \
leaning_tree.zx02 \
waterfall.zx02
echo "gary_zx02: .incbin \"gary.zx02\"" > graphics_peasant1.inc
echo "top_prints_zx02: .incbin \"top_prints.zx02\"" >> graphics_peasant1.inc
echo "wishing_well_zx02: .incbin \"wishing_well.zx02\"" >> graphics_peasant1.inc
echo "leaning_tree_zx02: .incbin \"leaning_tree.zx02\"" >> graphics_peasant1.inc
echo "waterfall_zx02: .incbin \"waterfall.zx02\"" >> graphics_peasant1.inc
###
graphics_peasant2.inc: \
haystack.zx02 \
puddle.zx02 \
archery.zx02 \
river.zx02 \
knight.zx02
echo "haystack_zx02: .incbin \"haystack.zx02\"" > graphics_peasant2.inc
echo "puddle_zx02: .incbin \"puddle.zx02\"" >> graphics_peasant2.inc
echo "archery_zx02: .incbin \"archery.zx02\"" >> graphics_peasant2.inc
echo "river_zx02: .incbin \"river.zx02\"" >> graphics_peasant2.inc
echo "knight_zx02: .incbin \"knight.zx02\"" >> graphics_peasant2.inc
###
graphics_peasant3.inc: \
jhonka.zx02 \
cottage.zx02 \
lake_e.zx02 \
lake_e_boat.zx02 \
lake_w.zx02 \
inn.zx02
echo "jhonka_zx02: .incbin \"jhonka.zx02\"" > graphics_peasant3.inc
echo "cottage_zx02: .incbin \"cottage.zx02\"" >> graphics_peasant3.inc
echo "lake_w_zx02: .incbin \"lake_w.zx02\"" >> graphics_peasant3.inc
echo "lake_e_zx02: .incbin \"lake_e.zx02\"" >> graphics_peasant3.inc
# echo "lake_e_zx02: .incbin \"lake_e_boat.zx02\"" >> graphics_peasant3.inc
# echo "lake_e_boat_zx02: .incbin \"lake_e_boat.zx02\"" >> graphics_peasant3.inc
echo "inn_zx02: .incbin \"inn.zx02\"" >> graphics_peasant3.inc
###
graphics_peasant4.inc: \
empty_hut.zx02 \
ned.zx02 \
bottom_prints.zx02 \
lady_cottage.zx02 \
crooked_tree.zx02
echo "empty_hut_zx02: .incbin \"empty_hut.zx02\"" > graphics_peasant4.inc
echo "ned_zx02: .incbin \"ned.zx02\"" >> graphics_peasant4.inc
echo "bottom_prints_zx02: .incbin \"bottom_prints.zx02\"" >> graphics_peasant4.inc
echo "lady_cottage_zx02: .incbin \"lady_cottage.zx02\"" >> graphics_peasant4.inc
echo "crooked_tree_zx02: .incbin \"crooked_tree.zx02\"" >> graphics_peasant4.inc
###########
priority_intro.inc: \
cottage_priority.zx02 \
lake_w_priority.zx02 lake_e_priority.zx02 \
river_priority.zx02 knight_priority.zx02
echo "cottage_priority_zx02: .incbin \"cottage_priority.zx02\"" > priority_intro.inc
echo "lake_w_priority_zx02: .incbin \"lake_w_priority.zx02\"" >> priority_intro.inc
echo "lake_e_priority_zx02: .incbin \"lake_e_priority.zx02\"" >> priority_intro.inc
echo "river_priority_zx02: .incbin \"river_priority.zx02\"" >> priority_intro.inc
echo "knight_priority_zx02: .incbin \"knight_priority.zx02\"" >> priority_intro.inc
priority_peasant1.inc: \
gary_priority.zx02 top_prints_priority.zx02 \
wishing_well_priority.zx02 leaning_tree_priority.zx02 \
waterfall_priority.zx02
echo "gary_priority_zx02: .incbin \"gary_priority.zx02\"" > priority_peasant1.inc
echo "top_prints_priority_zx02: .incbin \"top_prints_priority.zx02\"" >> priority_peasant1.inc
echo "wishing_well_priority_zx02: .incbin \"wishing_well_priority.zx02\"" >> priority_peasant1.inc
echo "leaning_tree_priority_zx02: .incbin \"leaning_tree_priority.zx02\"" >> priority_peasant1.inc
echo "waterfall_priority_zx02: .incbin \"waterfall_priority.zx02\"" >> priority_peasant1.inc
###
priority_peasant2.inc: \
haystack_priority.zx02 puddle_priority.zx02 \
archery_priority.zx02 \
river_priority.zx02 knight_priority.zx02
echo "haystack_priority_zx02: .incbin \"haystack_priority.zx02\"" > priority_peasant2.inc
echo "puddle_priority_zx02: .incbin \"puddle_priority.zx02\"" >> priority_peasant2.inc
echo "archery_priority_zx02: .incbin \"archery_priority.zx02\"" >> priority_peasant2.inc
echo "river_priority_zx02: .incbin \"river_priority.zx02\"" >> priority_peasant2.inc
echo "knight_priority_zx02: .incbin \"knight_priority.zx02\"" >> priority_peasant2.inc
###
priority_peasant3.inc: \
jhonka_priority.zx02 \
cottage_priority.zx02 \
lake_w_priority.zx02 lake_e_priority.zx02 inn_priority.zx02
echo "jhonka_priority_zx02: .incbin \"jhonka_priority.zx02\"" > priority_peasant3.inc
echo "cottage_priority_zx02: .incbin \"cottage_priority.zx02\"" >> priority_peasant3.inc
echo "lake_w_priority_zx02: .incbin \"lake_w_priority.zx02\"" >> priority_peasant3.inc
echo "lake_e_priority_zx02: .incbin \"lake_e_priority.zx02\"" >> priority_peasant3.inc
echo "inn_priority_zx02: .incbin \"inn_priority.zx02\"" >> priority_peasant3.inc
###
priority_peasant4.inc: \
empty_hut_priority.zx02 \
ned_priority.zx02 \
bottom_prints_priority.zx02 \
lady_cottage_priority.zx02 \
crooked_tree_priority.zx02
echo "empty_hut_priority_zx02: .incbin \"empty_hut_priority.zx02\"" > priority_peasant4.inc
echo "ned_priority_zx02: .incbin \"ned_priority.zx02\"" >> priority_peasant4.inc
echo "bottom_prints_priority_zx02: .incbin \"bottom_prints_priority.zx02\"" >> priority_peasant4.inc
echo "lady_cottage_priority_zx02: .incbin \"lady_cottage_priority.zx02\"" >> priority_peasant4.inc
echo "crooked_tree_priority_zx02: .incbin \"crooked_tree_priority.zx02\"" >> priority_peasant4.inc
###
archery.zx02: archery.hgr
$(ZX02) archery.hgr archery.zx02
archery.hgr: archery.png
$(PNG2HGR) archery.png > archery.hgr
###
bottom_prints.zx02: bottom_prints.hgr
$(ZX02) bottom_prints.hgr bottom_prints.zx02
bottom_prints.hgr: bottom_prints.png
$(PNG2HGR) bottom_prints.png > bottom_prints.hgr
###
cottage.zx02: cottage.hgr
$(ZX02) cottage.hgr cottage.zx02
cottage.hgr: cottage.png
$(PNG2HGR) cottage.png > cottage.hgr
###
crooked_tree.zx02: crooked_tree.hgr
$(ZX02) crooked_tree.hgr crooked_tree.zx02
crooked_tree.hgr: crooked_tree.png
$(PNG2HGR) crooked_tree.png > crooked_tree.hgr
###
empty_hut.zx02: empty_hut.hgr
$(ZX02) empty_hut.hgr empty_hut.zx02
empty_hut.hgr: empty_hut.png
$(PNG2HGR) empty_hut.png > empty_hut.hgr
###
gary.zx02: gary.hgr
$(ZX02) gary.hgr gary.zx02
gary.hgr: gary.png
$(PNG2HGR) gary.png > gary.hgr
###
haystack.zx02: haystack.hgr
$(ZX02) haystack.hgr haystack.zx02
haystack.hgr: haystack.png
$(PNG2HGR) haystack.png > haystack.hgr
###
jhonka.zx02: jhonka.hgr
$(ZX02) jhonka.hgr jhonka.zx02
jhonka.hgr: jhonka.png
$(PNG2HGR) jhonka.png > jhonka.hgr
###
knight.zx02: knight.hgr
$(ZX02) knight.hgr knight.zx02
knight.hgr: knight.png
$(PNG2HGR) knight.png > knight.hgr
###
lady_cottage.zx02: lady_cottage.hgr
$(ZX02) lady_cottage.hgr lady_cottage.zx02
lady_cottage.hgr: lady_cottage.png
$(PNG2HGR) lady_cottage.png > lady_cottage.hgr
###
lake_e.zx02: lake_e.hgr
$(ZX02) lake_e.hgr lake_e.zx02
lake_e.hgr: lake_e.png
$(PNG2HGR) lake_e.png > lake_e.hgr
###
lake_e_boat.zx02: lake_e_boat.hgr
$(ZX02) lake_e_boat.hgr lake_e_boat.zx02
lake_e_boat.hgr: lake_e_boat.png
$(PNG2HGR) lake_e_boat.png > lake_e_boat.hgr
###
lake_w.zx02: lake_w.hgr
$(ZX02) lake_w.hgr lake_w.zx02
lake_w.hgr: lake_w.png
$(PNG2HGR) lake_w.png > lake_w.hgr
###
leaning_tree.zx02: leaning_tree.hgr
$(ZX02) leaning_tree.hgr leaning_tree.zx02
leaning_tree.hgr: leaning_tree.png
$(PNG2HGR) leaning_tree.png > leaning_tree.hgr
###
ned.zx02: ned.hgr
$(ZX02) ned.hgr ned.zx02
ned.hgr: ned.png
$(PNG2HGR) ned.png > ned.hgr
###
puddle.zx02: puddle.hgr
$(ZX02) puddle.hgr puddle.zx02
puddle.hgr: puddle.png
$(PNG2HGR) puddle.png > puddle.hgr
###
river.zx02: river.hgr
$(ZX02) river.hgr river.zx02
river.hgr: river.png
$(PNG2HGR) river.png > river.hgr
###
top_prints.zx02: top_prints.hgr
$(ZX02) top_prints.hgr top_prints.zx02
top_prints.hgr: top_prints.png
$(PNG2HGR) top_prints.png > top_prints.hgr
###
waterfall.zx02: waterfall.hgr
$(ZX02) waterfall.hgr waterfall.zx02
waterfall.hgr: waterfall.png
$(PNG2HGR) waterfall.png > waterfall.hgr
###
wishing_well.zx02: wishing_well.hgr
$(ZX02) wishing_well.hgr wishing_well.zx02
wishing_well.hgr: wishing_well.png
$(PNG2HGR) wishing_well.png > wishing_well.hgr
###
inn.zx02: inn.hgr
$(ZX02) inn.hgr inn.zx02
inn.hgr: inn.png
$(PNG2HGR) inn.png > inn.hgr
###
todo.zx02: todo.hgr
$(ZX02) todo.hgr todo.zx02
todo.hgr: todo.png
$(PNG2HGR) todo.png > todo.hgr
###########################################
###########################################
###
archery_priority.zx02: archery_priority.hgr
$(ZX02) archery_priority.hgr archery_priority.zx02
archery_priority.hgr: archery_priority.png
$(PNG2GR) archery_priority.png archery_priority.hgr
###
bottom_prints_priority.zx02: bottom_prints_priority.hgr
$(ZX02) bottom_prints_priority.hgr bottom_prints_priority.zx02
bottom_prints_priority.hgr: bottom_prints_priority.png
$(PNG2GR) bottom_prints_priority.png bottom_prints_priority.hgr
###
cottage_priority.zx02: cottage_priority.hgr
$(ZX02) cottage_priority.hgr cottage_priority.zx02
cottage_priority.hgr: cottage_priority.png
$(PNG2GR) cottage_priority.png cottage_priority.hgr
###
crooked_tree_priority.zx02: crooked_tree_priority.hgr
$(ZX02) crooked_tree_priority.hgr crooked_tree_priority.zx02
crooked_tree_priority.hgr: crooked_tree_priority.png
$(PNG2GR) crooked_tree_priority.png crooked_tree_priority.hgr
###
empty_hut_priority.zx02: empty_hut_priority.hgr
$(ZX02) empty_hut_priority.hgr empty_hut_priority.zx02
empty_hut_priority.hgr: empty_hut_priority.png
$(PNG2GR) empty_hut_priority.png empty_hut_priority.hgr
###
gary_priority.zx02: gary_priority.hgr
$(ZX02) gary_priority.hgr gary_priority.zx02
gary_priority.hgr: gary_priority.png
$(PNG2GR) gary_priority.png gary_priority.hgr
###
haystack_priority.zx02: haystack_priority.hgr
$(ZX02) haystack_priority.hgr haystack_priority.zx02
haystack_priority.hgr: haystack_priority.png
$(PNG2GR) haystack_priority.png haystack_priority.hgr
###
inn_priority.zx02: inn_priority.hgr
$(ZX02) inn_priority.hgr inn_priority.zx02
inn_priority.hgr: inn_priority.png
$(PNG2GR) inn_priority.png inn_priority.hgr
###
jhonka_priority.zx02: jhonka_priority.hgr
$(ZX02) jhonka_priority.hgr jhonka_priority.zx02
jhonka_priority.hgr: jhonka_priority.png
$(PNG2GR) jhonka_priority.png jhonka_priority.hgr
###
lady_cottage_priority.zx02: lady_cottage_priority.hgr
$(ZX02) lady_cottage_priority.hgr lady_cottage_priority.zx02
lady_cottage_priority.hgr: lady_cottage_priority.png
$(PNG2GR) lady_cottage_priority.png lady_cottage_priority.hgr
###
leaning_tree_priority.zx02: leaning_tree_priority.hgr
$(ZX02) leaning_tree_priority.hgr leaning_tree_priority.zx02
leaning_tree_priority.hgr: leaning_tree_priority.png
$(PNG2GR) leaning_tree_priority.png leaning_tree_priority.hgr
###
ned_priority.zx02: ned_priority.hgr
$(ZX02) ned_priority.hgr ned_priority.zx02
ned_priority.hgr: ned_priority.png
$(PNG2GR) ned_priority.png ned_priority.hgr
###
puddle_priority.zx02: puddle_priority.hgr
$(ZX02) puddle_priority.hgr puddle_priority.zx02
puddle_priority.hgr: puddle_priority.png
$(PNG2GR) puddle_priority.png puddle_priority.hgr
###
river_priority.zx02: river_priority.hgr
$(ZX02) river_priority.hgr river_priority.zx02
river_priority.hgr: river_priority.png
$(PNG2GR) river_priority.png river_priority.hgr
###
knight_priority.zx02: knight_priority.hgr
$(ZX02) knight_priority.hgr knight_priority.zx02
knight_priority.hgr: knight_priority.png
$(PNG2GR) knight_priority.png knight_priority.hgr
###
lake_e_priority.zx02: lake_e_priority.hgr
$(ZX02) lake_e_priority.hgr lake_e_priority.zx02
lake_e_priority.hgr: lake_e_priority.png
$(PNG2GR) lake_e_priority.png lake_e_priority.hgr
###
lake_w_priority.zx02: lake_w_priority.hgr
$(ZX02) lake_w_priority.hgr lake_w_priority.zx02
lake_w_priority.hgr: lake_w_priority.png
$(PNG2GR) lake_w_priority.png lake_w_priority.hgr
####
todo_priority.zx02: todo_priority.gr
$(ZX02) todo_priority.gr todo_priority.zx02
todo_priority.gr: todo_priority.png
$(PNG2GR) todo_priority.png todo_priority.gr
###
top_prints_priority.zx02: top_prints_priority.hgr
$(ZX02) top_prints_priority.hgr top_prints_priority.zx02
top_prints_priority.hgr: top_prints_priority.png
$(PNG2GR) top_prints_priority.png top_prints_priority.hgr
####
waterfall_priority.zx02: waterfall_priority.gr
$(ZX02) waterfall_priority.gr waterfall_priority.zx02
waterfall_priority.gr: waterfall_priority.png
$(PNG2GR) waterfall_priority.png waterfall_priority.gr
####
wishing_well_priority.zx02: wishing_well_priority.hgr
$(ZX02) wishing_well_priority.hgr wishing_well_priority.zx02
wishing_well_priority.hgr: wishing_well_priority.png
$(PNG2GR) wishing_well_priority.png wishing_well_priority.hgr
###
clean:
rm -f *~ graphics_intro.inc \
graphics_peasant1.inc graphics_peasant2.inc \
graphics_peasant3.inc graphics_peasant4.inc \
priority_intro.inc \
priority_peasant1.inc priority_peasant2.inc \
priority_peasant3.inc priority_peasant4.inc \
*.zx02 *.gr *.hgr