mirror of
https://github.com/deater/dos33fsprogs.git
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.. | ||
audio | ||
graphics_mist | ||
graphics_title | ||
graphics_title_hgr | ||
audio.s | ||
clock_bridge_puzzle.s | ||
common_defines.inc | ||
common_sprites.inc | ||
decompress_fast_v2.s | ||
draw_pointer.s | ||
end_level.s | ||
generate_common.c | ||
gr_fast_clear.s | ||
gr_offsets.s | ||
handle_pages.s | ||
hardware.inc | ||
hgr_14x14_sprite.s | ||
init_state.s | ||
interrupt_handler.s | ||
joystick.s | ||
keyboard.s | ||
lc_detect.s | ||
leveldata_mist.inc | ||
leveldata_title.inc | ||
link_book_mist_dock.s | ||
linking_noise.s | ||
loadstore.s | ||
log_table.s | ||
Makefile | ||
marker_switch.s | ||
mist_island.s | ||
mist_puzzles.s | ||
mist_title.s | ||
pt3_lib_core.s | ||
pt3_lib_detect_model.s | ||
pt3_lib_init.s | ||
pt3_lib_irq_handler.s | ||
pt3_lib_mockingboard_detect.s | ||
pt3_lib_mockingboard_setup.s | ||
qboot_sector.s | ||
qboot_stage2.s | ||
qboot.inc | ||
qkumba_popwr.s | ||
qload.s | ||
README.MEMMAP | ||
save1.s | ||
save2.s | ||
save3.s | ||
save4.s | ||
save5.s | ||
simple_sounds.s | ||
text_print.s | ||
text_title.s | ||
TODO | ||
vgi_circles.s | ||
vgi_clearscreen.s | ||
vgi_common.s | ||
vgi_lines.s | ||
vgi_rectangle.s | ||
vgi_triangles.s | ||
wait_a_bit.s | ||
zp.inc |
$00 - zero page $01 - stack $02 - disk lookup table $03 - disk lookup ($300-$369) $04-$07 - text page1 $08-$0B - (danger, text page2) initial boot sector $8 - current background data, temp savegame workplace ($8/$9/$A) $0C-$0D - QBOOT stage2 (disk routines) $0E-$1F - QLOAD, common routines $20-$3f - HIRES page1 $40-$?? - gameplay/data/code all loaded here $BE - hires lookup $BF - hires lookup $C0-$CF - I/O $D0-$FF - ROM (bankswitch with language card, sound effect here too)