Tools for manipulating Apple II dos33 filesystems
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2021-06-20 00:31:14 -04:00
asm_routines
basic hgr: boxes: fit on bot 2021-06-18 00:37:42 -04:00
combo_disk
compression
demos demos: outline: work around ca65 assembler issue 2021-06-01 14:57:44 -04:00
disk
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ethernet
games ootw: seems to not be crashing anymore??? 2021-05-03 12:03:10 -04:00
graphics hgr: vgi: finish first image 2021-06-20 00:31:14 -04:00
joystick
linker_scripts hgr: work on circles 2021-06-18 00:36:44 -04:00
music pt3_lib: make apple iic support conditional 2021-05-30 21:13:26 -04:00
textmode cursor: add appleiibot version 2021-06-01 08:54:48 -04:00
utils raytrace: initial code 2021-05-26 23:19:30 -04:00
vaporlock
CHANGES Add commands to change name of HELLO program 2012-09-21 00:51:25 -04:00
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TODO xmas2018: more work on this 2018-12-07 14:14:03 -05:00

DOS33fsprogs	-- v 0.9?
=========================

by Vince "deater" Weaver, vince _at_ deater.net

A somewhat increasingly innacurately named git repository containing
most of my Apple II work.

Originally this just contained the dos33 tools found under ./utils/dos33*
but now has a lot of other things.


+ asm_routines
	some common assembly language routines (many are out of date)

+ basic
	Applesoft BASIC and appleiibot code

+ combo_disk
	A script to generate a "combo" disk with lots of demos on it

+ compression
	code compression tests

+ demos
	all of my various demoscene demos

+ disk
	disk access code, mostly from qkumba

+ docs
	various text documents

+ ethernet
	code for accessing the Uthernet II, including a webserver in 
	Applesoft BASIC

+ games
	various games and demake games by me

+ graphics
	where I develop/test out graphics code

+ joystick
	where I develop/test out joystick code

+ linker_scripts
	common linker scripts for ca65 assembler

+ music
	mockingboard (ay-3-8910) demos/programs/routines
	including the pt3_lib software

+ textmode
	where I develop/test out textmode code

+ utils
	various useful utilities for developing Apple II code under Linux
	including graphics conversion routines and disk manipulation tools

+ vaporlock
	where I develop/test out race-the-beam, mid-screen switching,
	floating-bus and vaporlock code