mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-12-28 09:30:41 +00:00
1052 lines
22 KiB
ArmAsm
1052 lines
22 KiB
ArmAsm
;==================
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;==================
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; erase lemmings
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;==================
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;==================
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erase_lemming:
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ldy #0
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sty CURRENT_LEMMING
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erase_lemming_loop:
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ldy CURRENT_LEMMING
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lda lemming_out,Y
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beq done_erase_lemming
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; don't erase blockers?
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lda lemming_status,Y
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cmp #LEMMING_STOPPING
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beq done_erase_lemming
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lda lemming_y,Y
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sec
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sbc #6
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sta SAVED_Y1
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clc
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adc #15
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sta SAVED_Y2
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lda lemming_x,Y
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tax
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inx
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jsr hgr_partial_restore
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done_erase_lemming:
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inc CURRENT_LEMMING
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lda CURRENT_LEMMING
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cmp #MAX_LEMMINGS
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bne erase_lemming_loop
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rts
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;=========================
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;=========================
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; draw lemming
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;=========================
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;=========================
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draw_lemming:
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ldy #0
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sty CURRENT_LEMMING
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draw_lemming_loop:
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ldy CURRENT_LEMMING
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lda lemming_out,Y ; if lemming not out, skip
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beq done_draw_lemming
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;===============================
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; draw countdown if applicable
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do_draw_countdown:
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lda lemming_exploding,Y ; see if exploding
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beq do_draw_lemming ; if not skip ahead
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; sprites are 5,4,3,2,1
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tya
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tax
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inc lemming_exploding_frame,X
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; decrement first because
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; =0 means no exploding
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; also to make sure 5 appears a whole second, skip first second
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ldx lemming_exploding,Y
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dex
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dex
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bmi do_draw_lemming
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lda countdown_sprites_l,X ; look up number sprite
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sta INL
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lda countdown_sprites_h,X
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sta INH
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ldx lemming_x,Y ; draw 6 pixels above head
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stx XPOS
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lda lemming_y,Y
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sec
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sbc #6
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sta YPOS
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jsr hgr_draw_sprite_autoshift
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do_draw_lemming:
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; set up jump table
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ldy CURRENT_LEMMING
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lda lemming_status,Y
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tax
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lda draw_lemming_jump_h,X
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pha
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lda draw_lemming_jump_l,X
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pha
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rts ; jump to it
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draw_lemming_common:
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sta YPOS
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jsr hgr_draw_sprite_or_autoshift
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done_draw_lemming:
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inc CURRENT_LEMMING
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lda CURRENT_LEMMING
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cmp #MAX_LEMMINGS
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bne draw_lemming_loop
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really_done_draw_lemming:
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rts
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draw_lemming_jump_l:
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.byte <(draw_falling_sprite-1)
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.byte <(draw_walking_sprite-1)
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.byte <(draw_digging_sprite-1)
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.byte <(draw_exploding_sprite-1)
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.byte <(draw_particles-1)
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.byte <(draw_splatting_sprite-1)
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.byte <(draw_floating_sprite-1)
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.byte <(draw_climbing_sprite-1)
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.byte <(draw_bashing_sprite-1)
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.byte <(draw_stopping_sprite-1)
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.byte <(draw_mining_sprite-1)
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.byte <(draw_building_sprite-1)
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.byte <(draw_shrugging_sprite-1)
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.byte <(draw_pullup_sprite-1)
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draw_lemming_jump_h:
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.byte >(draw_falling_sprite-1)
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.byte >(draw_walking_sprite-1)
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.byte >(draw_digging_sprite-1)
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.byte >(draw_exploding_sprite-1)
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.byte >(draw_particles-1)
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.byte >(draw_splatting_sprite-1)
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.byte >(draw_floating_sprite-1)
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.byte >(draw_climbing_sprite-1)
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.byte >(draw_bashing_sprite-1)
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.byte >(draw_stopping_sprite-1)
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.byte >(draw_mining_sprite-1)
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.byte >(draw_building_sprite-1)
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.byte >(draw_shrugging_sprite-1)
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.byte >(draw_pullup_sprite-1)
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;=========================
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;=========================
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; draw walking
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;=========================
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;=========================
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draw_walking_sprite:
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lda lemming_frame,Y
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and #$7
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tax
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lda lemming_direction,Y
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bpl draw_walking_right
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draw_walking_left:
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lda lwalk_sprite_l,X
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sta INL
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lda lwalk_sprite_h,X
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jmp draw_walking_common
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draw_walking_right:
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lda rwalk_sprite_l,X
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sta INL
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lda rwalk_sprite_h,X
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draw_walking_common:
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sta INH
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ldx lemming_x,Y
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stx XPOS
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lda lemming_y,Y
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jmp draw_lemming_common
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;=========================
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;=========================
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; draw climbing
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;=========================
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;=========================
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draw_climbing_sprite:
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lda lemming_frame,Y
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and #$7
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tax
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lda lemming_direction,Y
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bpl draw_climbing_right
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draw_climbing_left:
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lda lclimb_sprite_l,X
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sta INL
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lda lclimb_sprite_h,X
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jmp draw_climbing_common
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draw_climbing_right:
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lda rclimb_sprite_l,X
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sta INL
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lda rclimb_sprite_h,X
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draw_climbing_common:
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sta INH
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ldx lemming_x,Y
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stx XPOS
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lda lemming_y,Y
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jmp draw_lemming_common
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;=========================
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;=========================
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; draw bashing
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;=========================
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;=========================
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draw_bashing_sprite:
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lda lemming_frame,Y
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and #$7
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tax
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lda lemming_direction,Y
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bpl draw_bashing_right
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draw_bashing_left:
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lda lbash_sprite_l,X
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sta INL
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lda lbash_sprite_h,X
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jmp draw_bashing_common
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draw_bashing_right:
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lda rbash_sprite_l,X
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sta INL
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lda rbash_sprite_h,X
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draw_bashing_common:
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sta INH
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ldx lemming_x,Y
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stx XPOS
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lda lemming_y,Y
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jmp draw_lemming_common
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;=========================
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;=========================
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; draw mining
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;=========================
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;=========================
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draw_mining_sprite:
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lda lemming_frame,Y
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and #$7
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tax
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lda lemming_direction,Y
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bpl draw_mining_right
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draw_mining_left:
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lda lmine_sprite_l,X
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sta INL
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lda lmine_sprite_h,X
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jmp draw_mining_common
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draw_mining_right:
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lda rmine_sprite_l,X
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sta INL
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lda rmine_sprite_h,X
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draw_mining_common:
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sta INH
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ldx lemming_x,Y
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stx XPOS
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lda lemming_y,Y
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; jmp draw_lemming_common
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; special case, don't OR so we aren't embedded in dirt
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sta YPOS
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jsr hgr_draw_sprite_autoshift
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jmp done_draw_lemming
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;=========================
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;=========================
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; draw building
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;=========================
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;=========================
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draw_building_sprite:
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lda lemming_frame,Y
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and #$7
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tax
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lda lemming_direction,Y
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bpl draw_building_right
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draw_building_left:
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lda lbuild_sprite_l,X
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sta INL
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lda lbuild_sprite_h,X
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jmp draw_building_common
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draw_building_right:
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lda rbuild_sprite_l,X
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sta INL
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lda rbuild_sprite_h,X
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draw_building_common:
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sta INH
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ldx lemming_x,Y
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stx XPOS
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lda lemming_y,Y
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jmp draw_lemming_common
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;=========================
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;=========================
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; draw shrugging
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;=========================
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;=========================
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draw_shrugging_sprite:
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lda lemming_frame,Y
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and #$7
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tax
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lda lemming_direction,Y
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bpl draw_shrugging_right
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draw_shrugging_left:
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lda lshrug_sprite_l,X
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sta INL
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lda lshrug_sprite_h,X
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jmp draw_shrugging_common
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draw_shrugging_right:
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lda rshrug_sprite_l,X
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sta INL
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lda rshrug_sprite_h,X
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draw_shrugging_common:
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sta INH
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ldx lemming_x,Y
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stx XPOS
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lda lemming_y,Y
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clc
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adc #1 ; offset by 1 for some reason
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; guess I could update the sprites
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jmp draw_lemming_common
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;=========================
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;=========================
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; draw pullup
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;=========================
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;=========================
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draw_pullup_sprite:
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lda lemming_frame,Y
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and #$7
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tax
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lda lemming_direction,Y
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bpl draw_pullup_right
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draw_pullup_left:
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lda lpullup_sprite_l,X
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sta INL
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lda lpullup_sprite_h,X
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jmp draw_pullup_common
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draw_pullup_right:
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lda rpullup_sprite_l,X
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sta INL
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lda rpullup_sprite_h,X
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draw_pullup_common:
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sta INH
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ldx lemming_x,Y
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stx XPOS
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lda lemming_y,Y
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jmp draw_lemming_common
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;=========================
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;=========================
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; draw floating
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;=========================
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;=========================
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draw_floating_sprite:
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lda lemming_frame,Y
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cmp #4
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bcc umbrella_opening ; blt
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; if <4 then draw first 4
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; frames
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and #3 ; otherwise repeat frames
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clc ; 4..7
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adc #4
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umbrella_opening:
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tax
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lda umbrella_sprite_l,X
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sta INL
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lda umbrella_sprite_h,X
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sta INH
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ldx lemming_x,Y
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stx XPOS
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lda lemming_y,Y
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sec
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sbc #4
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jmp draw_lemming_common
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;=========================
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;=========================
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; draw falling
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;=========================
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;=========================
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draw_falling_sprite:
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lda lemming_frame,Y
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and #$3
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tax
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lda lemming_direction,Y
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bpl draw_falling_right
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draw_falling_left:
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lda lfall_sprite_l,X
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sta INL
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lda lfall_sprite_h,X
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jmp draw_falling_common
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draw_falling_right:
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lda rfall_sprite_l,X
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sta INL
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lda rfall_sprite_h,X
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draw_falling_common:
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sta INH
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ldx lemming_x,Y
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stx XPOS
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lda lemming_y,Y
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jmp draw_lemming_common
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;=========================
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;=========================
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; draw exploding
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;=========================
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;=========================
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draw_exploding_sprite:
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lda lemming_frame,Y
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cmp #$10
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; bcc exploding_animation
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beq draw_explosion
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bcs start_particles
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jmp exploding_animation
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start_particles:
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lda #0
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sta lemming_frame,Y
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jsr init_particles
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; erase explosion
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ldy CURRENT_LEMMING
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lda lemming_y,Y
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sec
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sbc #16
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sta SAVED_Y1
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clc
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adc #32
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sta SAVED_Y2
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lda lemming_x,Y
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sec
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sbc #1
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tax
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inx
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inx
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inx
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jsr hgr_partial_restore
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; start particles
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ldy CURRENT_LEMMING
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lda #LEMMING_PARTICLES
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sta lemming_status,Y
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jmp done_draw_lemming
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draw_explosion:
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; first erase pit in background art
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ldx #0
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stx HGR_COLOR
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; (X,A) to (X,A+Y) where X is xcoord/7
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jsr hgr_box_page_toggle
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ldy CURRENT_LEMMING
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lda lemming_x,Y
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tax
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lda lemming_y,Y
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ldy #11
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jsr hgr_box
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ldy CURRENT_LEMMING
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lda lemming_x,Y
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tax
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inx
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lda lemming_y,Y
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ldy #8
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jsr hgr_box
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ldy CURRENT_LEMMING
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lda lemming_x,Y
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tax
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dex
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lda lemming_y,Y
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ldy #8
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jsr hgr_box
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jsr hgr_box_page_toggle
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ldy CURRENT_LEMMING
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lda lemming_x,Y
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tax
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lda lemming_y,Y
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ldy #11
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jsr hgr_box
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|
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ldy CURRENT_LEMMING
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lda lemming_x,Y
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tax
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inx
|
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lda lemming_y,Y
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ldy #8
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jsr hgr_box
|
|
|
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ldy CURRENT_LEMMING
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lda lemming_x,Y
|
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tax
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dex
|
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lda lemming_y,Y
|
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ldy #8
|
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jsr hgr_box
|
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|
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jsr click_speaker
|
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|
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ldy #0
|
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lda #<explosion_sprite
|
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sta INL
|
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lda #>explosion_sprite
|
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sta INH
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|
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ldy CURRENT_LEMMING
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ldx lemming_x,Y
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dex
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stx XPOS
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lda lemming_y,Y
|
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sec
|
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sbc #5
|
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|
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jmp done_handle_exploding
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|
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exploding_animation:
|
|
; and #$f
|
|
tax
|
|
|
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lda exploding_sprite_l,X
|
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sta INL
|
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lda exploding_sprite_h,X
|
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sta INH
|
|
|
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ldx lemming_x,Y
|
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stx XPOS
|
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lda lemming_y,Y
|
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|
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done_handle_exploding:
|
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jmp draw_lemming_common
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|
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; sta YPOS
|
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|
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; jsr hgr_draw_sprite_autoshift
|
|
|
|
; jmp done_draw_lemming
|
|
|
|
;====================
|
|
;====================
|
|
; draw splatting
|
|
;====================
|
|
;====================
|
|
draw_splatting_sprite:
|
|
|
|
lda lemming_frame,Y
|
|
cmp #$8
|
|
beq done_splatting
|
|
|
|
draw_splatting:
|
|
jsr click_speaker
|
|
|
|
tax
|
|
|
|
lda splatting_sprite_l,X
|
|
sta INL
|
|
lda splatting_sprite_h,X
|
|
sta INH
|
|
|
|
ldx lemming_x,Y
|
|
stx XPOS
|
|
lda lemming_y,Y
|
|
sta YPOS
|
|
|
|
jsr hgr_draw_sprite_autoshift
|
|
|
|
jmp done_draw_lemming
|
|
|
|
done_splatting:
|
|
clc
|
|
jsr remove_lemming ; FIXME: tail call
|
|
|
|
jmp done_draw_lemming
|
|
|
|
|
|
;====================
|
|
;====================
|
|
; draw stopping
|
|
;====================
|
|
;====================
|
|
|
|
draw_stopping_sprite:
|
|
|
|
lda lemming_frame,Y
|
|
and #$f
|
|
tax
|
|
|
|
lda stopper_sprite_l,X
|
|
sta INL
|
|
lda stopper_sprite_h,X
|
|
sta INH
|
|
|
|
ldx lemming_x,Y
|
|
stx XPOS
|
|
lda lemming_y,Y
|
|
|
|
; jmp draw_lemming_common
|
|
|
|
; special case, don't or so we hide background spike
|
|
sta YPOS
|
|
|
|
jsr hgr_draw_sprite_autoshift
|
|
|
|
jmp done_draw_lemming
|
|
|
|
; sta YPOS
|
|
|
|
; jsr hgr_draw_sprite_autoshift
|
|
|
|
; jmp done_draw_lemming
|
|
|
|
|
|
|
|
;====================
|
|
;====================
|
|
; draw particles
|
|
;====================
|
|
;====================
|
|
|
|
draw_particles:
|
|
|
|
jsr hgr_draw_particles
|
|
|
|
ldy CURRENT_LEMMING
|
|
|
|
lda lemming_frame,Y
|
|
cmp #16
|
|
bne still_going
|
|
|
|
; TODO: partway through make lemming not out?
|
|
|
|
lda #0
|
|
sta lemming_out,Y
|
|
|
|
clc ; mark as not exiting via door
|
|
jsr remove_lemming ; remove the lemming
|
|
|
|
still_going:
|
|
|
|
not_done_particle:
|
|
jmp done_draw_lemming
|
|
|
|
|
|
|
|
;======================
|
|
;======================
|
|
; digging
|
|
;======================
|
|
;======================
|
|
|
|
draw_digging_sprite:
|
|
|
|
lda lemming_frame,Y
|
|
and #$7
|
|
tax
|
|
|
|
lda dig_sprite_l,X
|
|
sta INL
|
|
lda dig_sprite_h,X
|
|
sta INH
|
|
|
|
ldx lemming_x,Y
|
|
stx XPOS
|
|
lda lemming_y,Y
|
|
sec
|
|
sbc #2
|
|
|
|
jmp draw_lemming_common
|
|
|
|
|
|
|
|
;===============
|
|
; sprite tables
|
|
;===============
|
|
|
|
|
|
|
|
lfall_sprite_l:
|
|
.byte <lemming_lfall1_sprite,<lemming_lfall2_sprite
|
|
.byte <lemming_lfall3_sprite,<lemming_lfall4_sprite
|
|
lfall_sprite_h:
|
|
.byte >lemming_lfall1_sprite,>lemming_lfall2_sprite
|
|
.byte >lemming_lfall3_sprite,>lemming_lfall4_sprite
|
|
|
|
rfall_sprite_l:
|
|
.byte <lemming_rfall1_sprite,<lemming_rfall2_sprite
|
|
.byte <lemming_rfall3_sprite,<lemming_rfall4_sprite
|
|
rfall_sprite_h:
|
|
.byte >lemming_rfall1_sprite,>lemming_rfall2_sprite
|
|
.byte >lemming_rfall3_sprite,>lemming_rfall4_sprite
|
|
|
|
|
|
dig_sprite_l:
|
|
.byte <lemming_dig1_sprite,<lemming_dig2_sprite
|
|
.byte <lemming_dig3_sprite,<lemming_dig4_sprite
|
|
.byte <lemming_dig5_sprite,<lemming_dig6_sprite
|
|
.byte <lemming_dig7_sprite,<lemming_dig8_sprite
|
|
dig_sprite_h:
|
|
.byte >lemming_dig1_sprite,>lemming_dig2_sprite
|
|
.byte >lemming_dig3_sprite,>lemming_dig4_sprite
|
|
.byte >lemming_dig5_sprite,>lemming_dig6_sprite
|
|
.byte >lemming_dig7_sprite,>lemming_dig8_sprite
|
|
|
|
rwalk_sprite_l:
|
|
.byte <lemming_rwalk1_sprite,<lemming_rwalk2_sprite
|
|
.byte <lemming_rwalk3_sprite,<lemming_rwalk4_sprite
|
|
.byte <lemming_rwalk5_sprite,<lemming_rwalk6_sprite
|
|
.byte <lemming_rwalk7_sprite,<lemming_rwalk8_sprite
|
|
rwalk_sprite_h:
|
|
.byte >lemming_rwalk1_sprite,>lemming_rwalk2_sprite
|
|
.byte >lemming_rwalk3_sprite,>lemming_rwalk4_sprite
|
|
.byte >lemming_rwalk5_sprite,>lemming_rwalk6_sprite
|
|
.byte >lemming_rwalk7_sprite,>lemming_rwalk8_sprite
|
|
|
|
lwalk_sprite_l:
|
|
.byte <lemming_lwalk1_sprite,<lemming_lwalk2_sprite
|
|
.byte <lemming_lwalk3_sprite,<lemming_lwalk4_sprite
|
|
.byte <lemming_lwalk5_sprite,<lemming_lwalk6_sprite
|
|
.byte <lemming_lwalk7_sprite,<lemming_lwalk8_sprite
|
|
lwalk_sprite_h:
|
|
.byte >lemming_lwalk1_sprite,>lemming_lwalk2_sprite
|
|
.byte >lemming_lwalk3_sprite,>lemming_lwalk4_sprite
|
|
.byte >lemming_lwalk5_sprite,>lemming_lwalk6_sprite
|
|
.byte >lemming_lwalk7_sprite,>lemming_lwalk8_sprite
|
|
|
|
exploding_sprite_l:
|
|
.byte <lemming_explode1_sprite,<lemming_explode1_sprite
|
|
.byte <lemming_explode2_sprite,<lemming_explode3_sprite
|
|
.byte <lemming_explode4_sprite,<lemming_explode5_sprite
|
|
.byte <lemming_explode6_sprite,<lemming_explode7_sprite
|
|
.byte <lemming_explode8_sprite,<lemming_explode7_sprite
|
|
.byte <lemming_explode9_sprite,<lemming_explode8_sprite
|
|
.byte <lemming_explode9_sprite,<lemming_explode8_sprite
|
|
.byte <lemming_explode9_sprite,<lemming_explode8_sprite
|
|
|
|
exploding_sprite_h:
|
|
.byte >lemming_explode1_sprite,>lemming_explode1_sprite
|
|
.byte >lemming_explode2_sprite,>lemming_explode3_sprite
|
|
.byte >lemming_explode4_sprite,>lemming_explode5_sprite
|
|
.byte >lemming_explode6_sprite,>lemming_explode7_sprite
|
|
.byte >lemming_explode8_sprite,>lemming_explode7_sprite
|
|
.byte >lemming_explode9_sprite,>lemming_explode8_sprite
|
|
.byte >lemming_explode9_sprite,>lemming_explode8_sprite
|
|
.byte >lemming_explode9_sprite,>lemming_explode8_sprite
|
|
|
|
|
|
; 787989898
|
|
; clcrlrlrle
|
|
|
|
countdown_sprites_l:
|
|
.byte <countdown5_sprite,<countdown4_sprite,<countdown3_sprite
|
|
.byte <countdown2_sprite,<countdown1_sprite
|
|
|
|
countdown_sprites_h:
|
|
.byte >countdown5_sprite,>countdown4_sprite,>countdown3_sprite
|
|
.byte >countdown2_sprite,>countdown1_sprite
|
|
|
|
|
|
splatting_sprite_l:
|
|
.byte <lemming_splat1_sprite,<lemming_splat2_sprite
|
|
.byte <lemming_splat3_sprite,<lemming_splat4_sprite
|
|
.byte <lemming_splat5_sprite,<lemming_splat6_sprite
|
|
.byte <lemming_splat7_sprite,<lemming_splat8_sprite
|
|
|
|
splatting_sprite_h:
|
|
.byte >lemming_splat1_sprite,>lemming_splat2_sprite
|
|
.byte >lemming_splat3_sprite,>lemming_splat4_sprite
|
|
.byte >lemming_splat5_sprite,>lemming_splat6_sprite
|
|
.byte >lemming_splat7_sprite,>lemming_splat8_sprite
|
|
|
|
umbrella_sprite_l:
|
|
.byte <lemming_umbrella1_sprite,<lemming_umbrella2_sprite
|
|
.byte <lemming_umbrella3_sprite,<lemming_umbrella4_sprite
|
|
.byte <lemming_umbrella5_sprite,<lemming_umbrella6_sprite
|
|
.byte <lemming_umbrella7_sprite,<lemming_umbrella8_sprite
|
|
|
|
umbrella_sprite_h:
|
|
.byte >lemming_umbrella1_sprite,>lemming_umbrella2_sprite
|
|
.byte >lemming_umbrella3_sprite,>lemming_umbrella4_sprite
|
|
.byte >lemming_umbrella5_sprite,>lemming_umbrella6_sprite
|
|
.byte >lemming_umbrella7_sprite,>lemming_umbrella8_sprite
|
|
|
|
stopper_sprite_l:
|
|
.byte <lemming_stopper1_sprite,<lemming_stopper2_sprite
|
|
.byte <lemming_stopper3_sprite,<lemming_stopper4_sprite
|
|
.byte <lemming_stopper5_sprite,<lemming_stopper6_sprite
|
|
.byte <lemming_stopper7_sprite,<lemming_stopper7_sprite
|
|
.byte <lemming_stopper9_sprite,<lemming_stopper10_sprite
|
|
.byte <lemming_stopper11_sprite,<lemming_stopper12_sprite
|
|
.byte <lemming_stopper13_sprite,<lemming_stopper14_sprite
|
|
.byte <lemming_stopper7_sprite,<lemming_stopper7_sprite
|
|
|
|
stopper_sprite_h:
|
|
.byte >lemming_stopper1_sprite,>lemming_stopper2_sprite
|
|
.byte >lemming_stopper3_sprite,>lemming_stopper4_sprite
|
|
.byte >lemming_stopper5_sprite,>lemming_stopper6_sprite
|
|
.byte >lemming_stopper7_sprite,>lemming_stopper7_sprite
|
|
.byte >lemming_stopper9_sprite,>lemming_stopper10_sprite
|
|
.byte >lemming_stopper11_sprite,>lemming_stopper12_sprite
|
|
.byte >lemming_stopper13_sprite,>lemming_stopper14_sprite
|
|
.byte >lemming_stopper7_sprite,>lemming_stopper7_sprite
|
|
|
|
|
|
rclimb_sprite_l:
|
|
.byte <lemming_rclimb1_sprite,<lemming_rclimb2_sprite
|
|
.byte <lemming_rclimb3_sprite,<lemming_rclimb4_sprite
|
|
.byte <lemming_rclimb5_sprite,<lemming_rclimb6_sprite
|
|
.byte <lemming_rclimb7_sprite,<lemming_rclimb8_sprite
|
|
rclimb_sprite_h:
|
|
.byte >lemming_rclimb1_sprite,>lemming_rclimb2_sprite
|
|
.byte >lemming_rclimb3_sprite,>lemming_rclimb4_sprite
|
|
.byte >lemming_rclimb5_sprite,>lemming_rclimb6_sprite
|
|
.byte >lemming_rclimb7_sprite,>lemming_rclimb8_sprite
|
|
|
|
lclimb_sprite_l:
|
|
.byte <lemming_lclimb1_sprite,<lemming_lclimb2_sprite
|
|
.byte <lemming_lclimb3_sprite,<lemming_lclimb4_sprite
|
|
.byte <lemming_lclimb5_sprite,<lemming_lclimb6_sprite
|
|
.byte <lemming_lclimb7_sprite,<lemming_lclimb8_sprite
|
|
lclimb_sprite_h:
|
|
.byte >lemming_lclimb1_sprite,>lemming_lclimb2_sprite
|
|
.byte >lemming_lclimb3_sprite,>lemming_lclimb4_sprite
|
|
.byte >lemming_lclimb5_sprite,>lemming_lclimb6_sprite
|
|
.byte >lemming_lclimb7_sprite,>lemming_lclimb8_sprite
|
|
|
|
|
|
rbash_sprite_l:
|
|
.byte <lemming_rbasher1_sprite,<lemming_rbasher2_sprite
|
|
.byte <lemming_rbasher3_sprite,<lemming_rbasher4_sprite
|
|
.byte <lemming_rbasher5_sprite,<lemming_rbasher6_sprite
|
|
.byte <lemming_rbasher7_sprite,<lemming_rbasher8_sprite
|
|
rbash_sprite_h:
|
|
.byte >lemming_rbasher1_sprite,>lemming_rbasher2_sprite
|
|
.byte >lemming_rbasher3_sprite,>lemming_rbasher4_sprite
|
|
.byte >lemming_rbasher5_sprite,>lemming_rbasher6_sprite
|
|
.byte >lemming_rbasher7_sprite,>lemming_rbasher8_sprite
|
|
|
|
lbash_sprite_l:
|
|
.byte <lemming_lbasher1_sprite,<lemming_lbasher2_sprite
|
|
.byte <lemming_lbasher3_sprite,<lemming_lbasher4_sprite
|
|
.byte <lemming_lbasher5_sprite,<lemming_lbasher6_sprite
|
|
.byte <lemming_lbasher7_sprite,<lemming_lbasher8_sprite
|
|
lbash_sprite_h:
|
|
.byte >lemming_lbasher1_sprite,>lemming_lbasher2_sprite
|
|
.byte >lemming_lbasher3_sprite,>lemming_lbasher4_sprite
|
|
.byte >lemming_lbasher5_sprite,>lemming_lbasher6_sprite
|
|
.byte >lemming_lbasher7_sprite,>lemming_lbasher8_sprite
|
|
|
|
|
|
rmine_sprite_l:
|
|
.byte <lemming_rmine1_sprite,<lemming_rmine2_sprite
|
|
.byte <lemming_rmine3_sprite,<lemming_rmine4_sprite
|
|
.byte <lemming_rmine5_sprite,<lemming_rmine6_sprite
|
|
.byte <lemming_rmine7_sprite,<lemming_rmine8_sprite
|
|
rmine_sprite_h:
|
|
.byte >lemming_rmine1_sprite,>lemming_rmine2_sprite
|
|
.byte >lemming_rmine3_sprite,>lemming_rmine4_sprite
|
|
.byte >lemming_rmine5_sprite,>lemming_rmine6_sprite
|
|
.byte >lemming_rmine7_sprite,>lemming_rmine8_sprite
|
|
|
|
lmine_sprite_l:
|
|
.byte <lemming_lmine1_sprite,<lemming_lmine2_sprite
|
|
.byte <lemming_lmine3_sprite,<lemming_lmine4_sprite
|
|
.byte <lemming_lmine5_sprite,<lemming_lmine6_sprite
|
|
.byte <lemming_lmine7_sprite,<lemming_lmine8_sprite
|
|
lmine_sprite_h:
|
|
.byte >lemming_lmine1_sprite,>lemming_lmine2_sprite
|
|
.byte >lemming_lmine3_sprite,>lemming_lmine4_sprite
|
|
.byte >lemming_lmine5_sprite,>lemming_lmine6_sprite
|
|
.byte >lemming_lmine7_sprite,>lemming_lmine8_sprite
|
|
|
|
|
|
rbuild_sprite_l:
|
|
.byte <lemming_rbuild1_sprite,<lemming_rbuild2_sprite
|
|
.byte <lemming_rbuild3_sprite,<lemming_rbuild4_sprite
|
|
.byte <lemming_rbuild5_sprite,<lemming_rbuild6_sprite
|
|
.byte <lemming_rbuild7_sprite,<lemming_rbuild8_sprite
|
|
rbuild_sprite_h:
|
|
.byte >lemming_rbuild1_sprite,>lemming_rbuild2_sprite
|
|
.byte >lemming_rbuild3_sprite,>lemming_rbuild4_sprite
|
|
.byte >lemming_rbuild5_sprite,>lemming_rbuild6_sprite
|
|
.byte >lemming_rbuild7_sprite,>lemming_rbuild8_sprite
|
|
|
|
lbuild_sprite_l:
|
|
.byte <lemming_lbuild1_sprite,<lemming_lbuild2_sprite
|
|
.byte <lemming_lbuild3_sprite,<lemming_lbuild4_sprite
|
|
.byte <lemming_lbuild5_sprite,<lemming_lbuild6_sprite
|
|
.byte <lemming_lbuild7_sprite,<lemming_lbuild8_sprite
|
|
lbuild_sprite_h:
|
|
.byte >lemming_lbuild1_sprite,>lemming_lbuild2_sprite
|
|
.byte >lemming_lbuild3_sprite,>lemming_lbuild4_sprite
|
|
.byte >lemming_lbuild5_sprite,>lemming_lbuild6_sprite
|
|
.byte >lemming_lbuild7_sprite,>lemming_lbuild8_sprite
|
|
|
|
|
|
rpullup_sprite_l:
|
|
.byte <lemming_rpullup1_sprite,<lemming_rpullup2_sprite
|
|
.byte <lemming_rpullup3_sprite,<lemming_rpullup4_sprite
|
|
.byte <lemming_rpullup5_sprite,<lemming_rpullup6_sprite
|
|
.byte <lemming_rpullup7_sprite,<lemming_rpullup8_sprite
|
|
rpullup_sprite_h:
|
|
.byte >lemming_rpullup1_sprite,>lemming_rpullup2_sprite
|
|
.byte >lemming_rpullup3_sprite,>lemming_rpullup4_sprite
|
|
.byte >lemming_rpullup5_sprite,>lemming_rpullup6_sprite
|
|
.byte >lemming_rpullup7_sprite,>lemming_rpullup8_sprite
|
|
|
|
lpullup_sprite_l:
|
|
.byte <lemming_lpullup1_sprite,<lemming_lpullup2_sprite
|
|
.byte <lemming_lpullup3_sprite,<lemming_lpullup4_sprite
|
|
.byte <lemming_lpullup5_sprite,<lemming_lpullup6_sprite
|
|
.byte <lemming_lpullup7_sprite,<lemming_lpullup8_sprite
|
|
lpullup_sprite_h:
|
|
.byte >lemming_lpullup1_sprite,>lemming_lpullup2_sprite
|
|
.byte >lemming_lpullup3_sprite,>lemming_lpullup4_sprite
|
|
.byte >lemming_lpullup5_sprite,>lemming_lpullup6_sprite
|
|
.byte >lemming_lpullup7_sprite,>lemming_lpullup8_sprite
|
|
|
|
|
|
rshrug_sprite_l:
|
|
.byte <lemming_rshrug1_sprite,<lemming_rshrug2_sprite
|
|
.byte <lemming_shrug3_sprite,<lemming_shrug4_sprite
|
|
.byte <lemming_shrug5_sprite,<lemming_shrug6_sprite
|
|
.byte <lemming_shrug7_sprite,<lemming_shrug8_sprite
|
|
rshrug_sprite_h:
|
|
.byte >lemming_rshrug1_sprite,>lemming_rshrug2_sprite
|
|
.byte >lemming_shrug3_sprite,>lemming_shrug4_sprite
|
|
.byte >lemming_shrug5_sprite,>lemming_shrug6_sprite
|
|
.byte >lemming_shrug7_sprite,>lemming_shrug8_sprite
|
|
|
|
lshrug_sprite_l:
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.byte <lemming_lshrug1_sprite,<lemming_lshrug2_sprite
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.byte <lemming_shrug3_sprite,<lemming_shrug4_sprite
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.byte <lemming_shrug5_sprite,<lemming_shrug6_sprite
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.byte <lemming_shrug7_sprite,<lemming_shrug8_sprite
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lshrug_sprite_h:
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.byte >lemming_lshrug1_sprite,>lemming_lshrug2_sprite
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.byte >lemming_shrug3_sprite,>lemming_shrug4_sprite
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.byte >lemming_shrug5_sprite,>lemming_shrug6_sprite
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.byte >lemming_shrug7_sprite,>lemming_shrug8_sprite
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