..
audio
mist: add audio clips
2020-03-02 11:49:55 -05:00
books
mist: dentist: constellations are displayed
2020-07-05 18:05:20 -04:00
graphics_arbor
mist: split off top level of channelwood to NIBEL
2020-06-28 00:07:58 -04:00
graphics_cabin
mist: cabin: can rotate the valve
2020-07-15 22:55:11 -04:00
graphics_channel
mist: channel: adjust elevator1 and steps based on status
2020-06-25 17:17:46 -04:00
graphics_dentist
mist: dentist: hook up marker switch
2020-07-11 13:45:29 -04:00
graphics_dni
mist: octagon: work towards final state at end of game
2020-07-12 23:17:12 -04:00
graphics_generator
mist: split generator room to own level
2020-07-08 13:53:46 -04:00
graphics_meche
mist: compile on fresh checkout
2020-07-08 14:19:37 -04:00
graphics_mist
mist: fix ocean color
2020-07-12 00:46:18 -04:00
graphics_nibel
mist: nibel: can get to half-page
2020-07-02 00:27:59 -04:00
graphics_octagon
mist: octagon: work towards final state at end of game
2020-07-12 23:17:12 -04:00
graphics_selena
mist: selenetic: add some missing bunker backgrounds
2020-05-29 20:58:00 -04:00
graphics_ship
mist: ship: forgot Makefile
2020-07-12 14:58:44 -04:00
graphics_sprite
mist: fix some bugs found when recording playthrough
2020-03-23 17:01:43 -04:00
graphics_stoney
mist: forgot to update stoney Makefile
2020-07-14 18:51:07 -04:00
graphics_title
mist: compile on fresh checkout
2020-07-08 14:19:37 -04:00
graphics_viewer
mist: viewer: can use the controls
2020-03-27 16:43:54 -04:00
old /graphics_dun
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
arbor_switches.s
mist: compile on fresh checkout
2020-07-08 14:19:37 -04:00
arbor.s
mist: arbor: can walk to switch
2020-06-22 01:21:09 -04:00
audio.s
mist: add audio clips
2020-03-02 11:49:55 -05:00
brother_books.s
mist: turn off debugging (auto-increment of red/blue page)
2020-05-22 02:46:53 -04:00
cabin_boiler_puzzle.s
mist: cabin: can light boiler now
2020-07-15 23:52:50 -04:00
cabin.s
mist: cabin: can light boiler now
2020-07-15 23:52:50 -04:00
channel_switches.s
mist: channel: adjust elevator1 and steps based on status
2020-06-25 17:17:46 -04:00
channel.s
mist: compile on fresh checkout
2020-07-08 14:19:37 -04:00
clock_bridge_puzzle.s
mist: hook up switch by the tree cabin
2020-07-11 19:43:09 -04:00
clock_sprites.inc
mist: inside clock puzzle
2020-03-07 15:21:16 -05:00
common_defines.inc
mist: cabin: now properly hooks up tree
2020-07-15 19:12:23 -04:00
common_routines.inc
mist: loader: ask for proper disk# when loading
2020-07-15 10:15:02 -04:00
common_sprites.inc
mist: sprites: add match and key sprites
2020-07-14 18:42:47 -04:00
decompress_fast_v2.s
mist: properly have channelwood/cabin separated
2020-06-16 14:55:45 -04:00
default_save.s
mist: cabin: now properly hooks up tree
2020-07-15 19:12:23 -04:00
dentist_panel.s
mist: dentist: feature complete?
2020-07-05 22:17:39 -04:00
dentist.s
mist: dentist: hook up marker switch
2020-07-11 13:45:29 -04:00
dni_ending.s
mist: implement the marker switches in MIST
2020-07-11 12:12:10 -04:00
dni.s
mist: can lose the game
2020-07-10 12:34:38 -04:00
draw_pointer.s
mist: cabin: more work on getting the boiler working
2020-07-15 13:08:33 -04:00
empty.dsk
end_level.s
mist: fix it to load properly
2020-03-08 14:11:11 -04:00
generate_common.c
mist: dentist: cleanup approach, work on time
2020-07-03 12:23:18 -04:00
generator_puzzle.s
mist: hook up generator level
2020-07-08 14:43:54 -04:00
generator.s
mist: hook up generator level
2020-07-08 14:43:54 -04:00
gr_copy.s
gr_fast_clear.s
mist: nibel: viewer in blue room
2020-06-30 19:18:53 -04:00
gr_offsets.s
gr_pageflip.s
gr_plotpoint.s
mist: dentist: constellations are displayed
2020-07-05 18:05:20 -04:00
gr_putsprite_crop.s
mist: on split screen cut off the pointer at the edge of screen
2020-03-11 09:46:53 -04:00
gr_putsprite_raw.s
mist: dentist: cleanup approach, work on time
2020-07-03 12:23:18 -04:00
graphics_sizes.txt
mist: can enter/leave the octagon again
2020-03-19 21:07:21 -04:00
handle_pages.s
mist: sprites: add match and key sprites
2020-07-14 18:42:47 -04:00
hardware.inc
hello_disk2.bas
mist: add hello program for side2
2020-06-16 13:35:19 -04:00
hello.bas
mist: release 0.91, why not
2020-07-10 12:36:08 -04:00
init_state.s
mist: can now get the white page
2020-07-12 00:45:49 -04:00
keyboard.s
mist: start adding for load-game support
2020-06-19 15:46:28 -04:00
letter_cat.s
mist: clear background to black before printing messages
2020-06-19 16:35:54 -04:00
leveldata_arbor.inc
mist: split off top level of channelwood to NIBEL
2020-06-28 00:07:58 -04:00
leveldata_cabin.inc
mist: cabin: can light boiler now
2020-07-15 23:52:50 -04:00
leveldata_channel.inc
mist: channel: adjust elevator1 and steps based on status
2020-06-25 17:17:46 -04:00
leveldata_dentist.inc
mist: dentist: hook up marker switch
2020-07-11 13:45:29 -04:00
leveldata_dni.inc
mist: octagon: work towards final state at end of game
2020-07-12 23:17:12 -04:00
leveldata_generator.inc
mist: hook up generator level
2020-07-08 14:43:54 -04:00
leveldata_meche.inc
mist: meche: can now pick up red/blue pages
2020-03-23 16:11:14 -04:00
leveldata_mist.inc
mist: can now get the white page
2020-07-12 00:45:49 -04:00
leveldata_nibel.inc
mist: nibel: can get to half-page
2020-07-02 00:27:59 -04:00
leveldata_octagon.inc
mist: can now get the white page
2020-07-12 00:45:49 -04:00
leveldata_selena.inc
mist: selenetic: add some missing bunker backgrounds
2020-05-29 20:58:00 -04:00
leveldata_ship.inc
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
leveldata_stoney.inc
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
leveldata_title.inc
mist: move initial entry screen to title
2020-03-19 13:55:29 -04:00
leveldata_viewer.inc
mist: viewer: button does something
2020-03-27 17:07:16 -04:00
link_book_channel.s
mist: cabin: can link to channelwood again
2020-06-16 15:00:20 -04:00
link_book_meche.s
mist: give names to all the raw constants for rooms
2020-03-19 17:25:20 -04:00
link_book_mist_dock.s
mist: update to version 0.85
2020-05-29 22:05:28 -04:00
link_book_mist.s
mist: stoney: fix back-to-mist glitch
2020-04-21 22:16:42 -04:00
link_book_stoney.s
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
loader.s
mist: loader: ask for proper disk# when loading
2020-07-15 10:15:02 -04:00
loadstore.s
mist: clear background to black before printing messages
2020-06-19 16:35:54 -04:00
Makefile
mist: cabin: can rotate the valve
2020-07-15 22:55:11 -04:00
marker_switch.s
mist: can now get the white page
2020-07-12 00:45:49 -04:00
meche_rotation.s
mist: sprites: add match and key sprites
2020-07-14 18:42:47 -04:00
meche.s
mist: meche: use the common page grabbing code
2020-07-14 18:26:22 -04:00
mist_puzzles.s
mist: can now get the white page
2020-07-12 00:45:49 -04:00
mist_side2.dsk
mist: release 0.91, why not
2020-07-10 12:36:08 -04:00
mist_side3.dsk
mist: release 0.91, why not
2020-07-10 12:36:08 -04:00
mist_title.s
mist: start adding for load-game support
2020-06-19 15:46:28 -04:00
mist.dsk
mist: release 0.91, why not
2020-07-10 12:36:08 -04:00
mist.s
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
nibel_switches.s
mist: nibel: can get to half-page
2020-07-02 00:27:59 -04:00
nibel.s
mist: nibel: can get the red page
2020-07-01 17:30:57 -04:00
NOTES
mist: make catherine letter a background like other letters in the game
2020-07-03 23:06:11 -04:00
number_sprites.inc
mist: cabin/viewer, split out the number sprites for common use
2020-07-14 00:03:01 -04:00
octagon_bookshelf.s
mist: working on the grid book
2020-06-25 13:49:58 -04:00
octagon_fireplace.s
mist: octagon: red/blue books now exploded by Atrus
2020-07-12 23:46:31 -04:00
octagon_rotation.s
mist: octagon: fix bug where map not properly displaying active switches
2020-07-11 20:17:16 -04:00
octagon.s
mist: octagon: work towards final state at end of game
2020-07-12 23:17:12 -04:00
organ_puzzle.s
mist: update to version 0.85
2020-05-29 22:05:28 -04:00
page_sprites.inc
mist: can pick up pages in the octagon
2020-05-20 00:41:44 -04:00
README
mist: some more missing files
2020-07-08 14:15:11 -04:00
selena.s
mist: move common routines into loader
2020-06-16 13:30:45 -04:00
ship.s
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
speaker_beeps.s
mist: you can play the organ now
2020-03-14 11:57:09 -04:00
stoney_puzzles.s
mist: can open safe
2020-07-14 14:56:50 -04:00
stoney.s
mist: can open safe
2020-07-14 14:56:50 -04:00
text_print.s
mist: can read letter now
2020-03-02 15:46:04 -05:00
TODO
mist: sprites: add match and key sprites
2020-07-14 18:42:47 -04:00
viewer_controls.s
mist: cabin/viewer, split out the number sprites for common use
2020-07-14 00:03:01 -04:00
viewer.s
mist: cabin/viewer, split out the number sprites for common use
2020-07-14 00:03:01 -04:00
zp.inc
mist: cabin: now properly hooks up tree
2020-07-15 19:12:23 -04:00