dos33fsprogs/graphics/gr/thinking/thinking_boxes.s

129 lines
1.7 KiB
ArmAsm

; nyan
; by Vince `deater` Weaver <vince@deater.net> / dSr
; zero page
H2 = $2C
COLOR = $30
X0 = $F0
XX = $F1
FRAME = $F2
Y1 = $F3
; soft-switches
FULLGR = $C052
; ROM routines
PLOT = $F800 ;; PLOT AT Y,A
PLOT1 = $F80E ;; PLOT at (GBASL),Y (need MASK to be $0f or $f0)
HLINE = $F819 ;; HLINE Y,$2C at A
SETCOL = $F864 ;; COLOR=A
SETGR = $FB40 ;; init lores and clear screen
WAIT = $FCA8 ;; delay 1/2(26+27A+5A^2) us
;1DEFFNP(X)=PEEK(2054+I*5+X)-32:
;GR:POKE49234,0:
;FORI=0TO29:COLOR=FNP(0):FORY=FNP(3)TOFNP(4)
;:HLINFNP(1),FNP(2)ATY:NEXTY,I:GETA
;================================
; Clear screen and setup graphics
;================================
boxes:
jsr SETGR ; set lo-res 40x40 mode
draw_box_loop:
; get color/Y0
jsr load_byte
tax ; Y0 is in X
tya ; check for end
bmi end
jsr load_byte ; Y1
sta Y1
jsr load_byte ; X0
sta X0
tya
lsr
lsr
sta COLOR
jsr load_byte ; X1
sta H2
tya
and #$C0
ora COLOR
lsr
lsr
lsr
lsr
jsr SETCOL
inner_loop:
;; HLINE Y,H2 at A
;; X left alone, carry set on exit
;; H2 left alone
;; Y and A trashed
ldy X0
txa
jsr HLINE
cpx Y1
inx
bcc inner_loop
bcs draw_box_loop
end:
jmp end
;=========================
; load byte routine
;=========================
load_byte:
inc load_byte_smc+1 ; assume we are always < 256 bytes
; so no need to wrap
load_byte_smc:
lda box_data-1
tay
and #$3f
rts
; 4 6 6 6 6
box_data:
.byte $00,$27,$40,$27
.byte $02,$25,$81,$26
.byte $04,$23,$C2,$25
.byte $06,$21,$03,$64
.byte $08,$1F,$44,$63
.byte $0A,$1D,$85,$62
.byte $0C,$1B,$C6,$61
.byte $0E,$19,$07,$A0
.byte $10,$17,$48,$1F
.byte $12,$15,$89,$1E
.byte $12,$15,$89,$1E
.byte $12,$15,$89,$1E
.byte $FF