dos33fsprogs/graphics/gr/dots/dots.s

242 lines
2.8 KiB
ArmAsm

; dots
; based on Second Reality Dots code
; zero-page
GBASL = $26
GBASH = $27
MASK = $2E
COLOR = $30
DRAW_PAGE = $E0
OUTL = $FC
OUTH = $FD
INL = $FE
INH = $FF
; soft-switches
FULLGR = $C052
PAGE1 = $C054
PAGE2 = $C055
; ROM routines
PLOT = $F800 ;; PLOT AT Y,A
SETGR = $FB40
WAIT = $FCA8 ;; delay 1/2(26+27A+5A^2) us
dots:
jsr SETGR
bit FULLGR
init_vars:
lda #0
sta DRAW_PAGE
;===============================
; setup
lda #<dot_data
sta INL
lda #>dot_data
sta INH
main_loop:
; FIXME: draw once offscreen and do a fast copy
draw_background:
ldx #11
draw_sky_outer_loop:
lda gr_offsets_l,X
sta GBASL
lda gr_offsets_h,X
clc
adc DRAW_PAGE
sta GBASH
lda #0
ldy #39
draw_sky_inner_loop:
sta (GBASL),Y
dey
bpl draw_sky_inner_loop
dex
bpl draw_sky_outer_loop
ldx #23
draw_ground_outer_loop:
lda gr_offsets_l,X
sta GBASL
lda gr_offsets_h,X
clc
adc DRAW_PAGE
sta GBASH
lda #$55 ; grey
ldy #39
draw_ground_inner_loop:
sta (GBASL),Y
dey
bpl draw_ground_inner_loop
dex
cpx #11
bne draw_ground_outer_loop
jmp decode_loop
;===============================
decode_next:
inc INL
bne decode_loop
inc INH
decode_loop:
ldy #0
lda (INL),Y
cmp #$FF
bne check_shadow
jmp done
check_shadow:
cmp #$FE
bne check_balls
lda #$00
sta COLOR
beq done_frame
check_balls:
cmp #$FD
bne check_row
lda #$66
sta COLOR
bne decode_next
check_row:
tax
and #$C0
bne check_dot_both
; row value
txa
and #$1F
tax
lda gr_offsets_l,X
sta OUTL
lda gr_offsets_h,X
clc
adc DRAW_PAGE
sta OUTH
bne decode_next
check_dot_both:
cmp #$C0
bne check_dot_top
draw_dot_both:
txa
and #$3f
tay
lda COLOR
sta (OUTL),Y
jmp decode_next
;==================
check_dot_top:
cmp #$80
bne check_dot_bottom
draw_dot_top:
txa
and #$3f
tay
lda COLOR
and #$0F
sta MASK
lda (OUTL),Y
and #$F0
ora MASK
sta (OUTL),Y
jmp decode_next
check_dot_bottom:
draw_dot_bottom:
txa
and #$3f
tay
lda COLOR
and #$F0
sta MASK
lda (OUTL),Y
and #$0F
ora MASK
sta (OUTL),Y
jmp decode_next
done_frame:
inc INL
bne done_frame_noinc
inc INH
done_frame_noinc:
; switch pages
lda DRAW_PAGE
beq switch_to_draw_page2
bit PAGE2
lda #0
beq done_switch_page
switch_to_draw_page2:
bit PAGE1
lda #$4
done_switch_page:
sta DRAW_PAGE
; delay 143000us
; delay 1/2(26+27A+5A^2) us
; ~236
lda #236
jsr WAIT
jmp draw_background
done:
jmp done
gr_offsets_h:
.byte >$400,>$480,>$500,>$580,>$600,>$680,>$700,>$780
.byte >$428,>$4a8,>$528,>$5a8,>$628,>$6a8,>$728,>$7a8
.byte >$450,>$4d0,>$550,>$5d0,>$650,>$6d0,>$750,>$7d0
gr_offsets_l:
.byte <$400,<$480,<$500,<$580,<$600,<$680,<$700,<$780
.byte <$428,<$4a8,<$528,<$5a8,<$628,<$6a8,<$728,<$7a8
.byte <$450,<$4d0,<$550,<$5d0,<$650,<$6d0,<$750,<$7d0
dot_data:
.incbin "out2.128.7fps",0,36000