mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-07-03 16:29:56 +00:00
197f9b9e2b
was already in qload though I hadn't realized it, so use it saves 150 bytes or so per effect
95 lines
1.3 KiB
ArmAsm
95 lines
1.3 KiB
ArmAsm
; Gorilla scroll
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; o/~ I'm happy, I'm feeling glad ... o/~
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;
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; by deater (Vince Weaver) <vince@deater.net>
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.include "../zp.inc"
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.include "../hardware.inc"
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.include "../qload.inc"
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.include "../music.inc"
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mod7_table = $1c00
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div7_table = $1d00
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hposn_low = $1e00
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hposn_high = $1f00
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gorilla_start:
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;=====================
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; initializations
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;=====================
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;===================
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; Load graphics
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;===================
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lda #0
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jsr hgr_page1_clearscreen
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jsr hgr_page2_clearscreen
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; switch to HIRES (previous screen was lores)
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bit SET_GR
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bit HIRES
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bit FULLGR
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bit PAGE2
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; load image offscreen $6000
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lda #<gorilla_data
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sta zx_src_l+1
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lda #>gorilla_data
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sta zx_src_h+1
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lda #$60
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jsr zx02_full_decomp
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lda #0
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sta COUNT
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sta DRAW_PAGE
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lda #$60
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jsr hgr_copy
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bit PAGE1
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gorilla_wait:
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lda #29
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jsr wait_for_pattern
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bcc gorilla_wait
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; TODO: TV_shutoff effect
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; lda #0
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; jsr hgr_page1_clearscreen
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jsr tv_effect
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gorilla_wait2:
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lda #30
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jsr wait_for_pattern
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bcc gorilla_wait2
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gorilla_done:
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rts
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.align $100
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.include "../wait_keypress.s"
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; .include "../zx02_optim.s"
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; .include "../hgr_table.s"
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.include "../hgr_clear_screen.s"
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.include "../hgr_copy_fast.s"
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.include "tv_effect.s"
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.include "../irq_wait.s"
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gorilla_data:
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.incbin "graphics/mntscrl3.hgr.zx02"
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