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Fixed comment.
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@ -113,7 +113,7 @@ Win32 communication peer for the test programs located in test/w5100_peer.c.
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2.3 TCP Stream Split
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A correct BSD TCP socket program never presumes to be able to read/write any
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amount of data. Rather it is always prepared to call recv()/send() as often as
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necessary receive/send the expected amount data in whatever chunks - and the
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necessary to receive/send the expected amount data in whatever chunks - and the
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very same holds true for any program using the W5100 TCP mode! But this already
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necessary complexity in the upper layers allows to handle W5100 memory buffer
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wraparounds transparently by artificially limiting the size of a read/write
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