diff --git a/README.md b/README.md index f356872..15a57aa 100644 --- a/README.md +++ b/README.md @@ -11,25 +11,25 @@ The fdraw library provides fast rendering of points, lines, rectangles, and circles, as well as high-speed screen clears, for Apple II hi-res graphics. It can be used from Applesoft or 6502 assembly language. -Two disk images are available in the [fdraw-disks.zip](fdraw-disks) zip +Two disk images are available in the [fdraw-disks](fdraw-disks.zip) zip archive. `fdrawdemo.do` is a 140K disk image with the demos that will run on an Apple ][+ or later. `fdrawdev.po` is an 800K disk image with the source code, demos, and a few extras. A video of the demos running in the AppleWin emulator -[https://www.youtube.com/watch?v=z2RFGVoaROE](is available). +[is available](https://www.youtube.com/watch?v=z2RFGVoaROE). Learn more about how fdraw works in the -[docs/manual.md](library documentation). +[library documentation](docs/manual.md). -Learn about the demos in the [docs/demos.md](demo documentation). +Learn about the demos in the [demo documentation](docs/demos.md). Learn more about what possessed me to write a graphics library for the Apple II more than 20 years after the platform was discontinued in the -[docs/personal-notes.md](fadden's brain documentation). +[fadden's brain documentation](docs/personal-notes.md). The main bits of source code are accessible from git for easy viewing, -but the "official" home is on `fdrawdev.po`. +but the "official" home is the `fdrawdev.po` image. All code is copyright 2015 by Andy McFadden. All rights reserved. The source code is available under the Apache 2 license (a very friendly