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Workaround for starting with one point before the player moves
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parent
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3
actors.s
3
actors.s
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@ -285,8 +285,9 @@ init_player nop
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sta player_lives,x
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sta player_lives,x
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lda #BONUS_LIFE
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lda #BONUS_LIFE
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sta player_next_target_score,x
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sta player_next_target_score,x
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lda #0
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lda #$99
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sta player_score_l
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sta player_score_l
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sta player_score_m
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sta player_score_h
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sta player_score_h
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rts
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rts
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