Clean up a bit and accommodate palette depth in sliding pixel window

This commit is contained in:
kris 2021-11-02 12:29:30 +00:00
parent 24644658cb
commit 5675fac40d
1 changed files with 27 additions and 18 deletions

View File

@ -50,23 +50,23 @@ cdef int dither_bounds_yb(Dither *dither, int y_res, int y) nogil:
return yb
cdef inline unsigned char lookahead_pixels(
unsigned char last_pixel_nbit, unsigned int next_pixels, int lookahead) nogil:
"""Compute all possible n-bit palette values for upcoming pixels, given x coord and state of n pixels to the left.
cdef inline unsigned char shift_pixel_window(
unsigned char last_pixels,
unsigned int next_pixels,
unsigned char shift_right_by,
unsigned char window_width) nogil:
"""Right-shift a sliding window of n pixels to incorporate new pixels.
Args:
XXX
screen: python screen.Screen object
lookahead: how many pixels to lookahead
last_pixel_nbit: n-bit value representing n pixels to left of current position, which determine available
colours.
x: current x position
last_pixels: n-bit value representing n pixels from left up to current position (MSB = current pixel).
next_pixels: n-bit value representing n pixels to right of current position (LSB = pixel to right)
shift_right_by: how many pixels of next_pixels to shift into the sliding window
window_width: how many pixels to maintain in the sliding window (must be <= 8)
Returns: matrix of size (2**lookahead, lookahead) containing all 2**lookahead possible vectors of n-bit palette
values accessible at positions x .. x + lookahead
Returns: n-bit value representing shifted pixel window
"""
# XXX palette bit depth
return (last_pixel_nbit >> (lookahead+1)) | (next_pixels << (8 - (lookahead + 1)))
cdef unsigned char window_mask = 0xff >> (8 - window_width)
return ((last_pixels >> shift_right_by) | (next_pixels << (8 - shift_right_by))) & window_mask
# Look ahead a number of pixels and compute choice for next pixel with lowest total squared error after dithering.
@ -88,7 +88,7 @@ cdef inline unsigned char lookahead_pixels(
@cython.wraparound(False)
cdef int dither_lookahead(Dither* dither, float[:, :, ::1] palette_cam16, float[:, :, ::1] palette_rgb,
float[:, :, ::1] image_rgb, int x, int y, int lookahead, unsigned char last_pixels,
int x_res, float[:,::1] rgb_to_cam16ucs) nogil:
int x_res, float[:,::1] rgb_to_cam16ucs, unsigned char palette_depth) nogil:
cdef int i, j, k
cdef float[3] quant_error
cdef int best
@ -122,7 +122,8 @@ cdef int dither_lookahead(Dither* dither, float[:, :, ::1] palette_cam16, float[
xr = dither_bounds_xr(dither, xxr - x, j)
phase = (x + j) % 4
next_pixels = lookahead_pixels(last_pixels, next_pixels=i, lookahead=j)
next_pixels = shift_pixel_window(
last_pixels, next_pixels=i, shift_right_by=j+1, window_width=palette_depth)
# We don't update the input at position x (since we've already chosen
# fixed outputs), but we do propagate quantization errors to positions >x
@ -159,7 +160,7 @@ cdef inline float[::1] convert_rgb_to_cam16ucs(float[:, ::1] rgb_to_cam16ucs, fl
@cython.boundscheck(False)
@cython.wraparound(False)
cdef inline float colour_distance_squared(float[::1] colour1, float[::1] colour2) nogil:
return (colour1[0] - colour2[0])**2 + (colour1[1] - colour2[1])**2 + (colour1[2] - colour2[2])**2
return (colour1[0] - colour2[0]) ** 2 + (colour1[1] - colour2[1]) ** 2 + (colour1[2] - colour2[2]) ** 2
# Perform error diffusion to a single image row.
@ -293,6 +294,12 @@ def dither_image(screen, float[:, :, ::1] image_rgb, dither, int lookahead, unsi
for j in range(cdither.x_shape):
cdither.pattern[i * cdither.x_shape + j] = dither.PATTERN[i, j]
cdef unsigned char palette_depth = screen.palette.PALETTE_DEPTH
# The nbit image representation contains the trailing n dot values as an n-bit value with MSB representing the
# current pixel. This choice (cf LSB) is slightly awkward but matches the DHGR behaviour that bit positions in
# screen memory map LSB to MSB from L to R. The value of n is chosen by the palette depth, i.e. how many trailing
# dot positions are used to determine the colour of a given pixel.
cdef (unsigned char)[:, ::1] image_nbit = np.empty((image_rgb.shape[0], image_rgb.shape[1]), dtype=np.uint8)
for y in range(yres):
@ -308,9 +315,11 @@ def dither_image(screen, float[:, :, ::1] image_rgb, dither, int lookahead, unsi
# Apply error diffusion for each of these 2**N choices, and compute which produces the closest match
# to the source image over the succeeding N pixels
best_next_pixels = dither_lookahead(
&cdither, palette_cam16, palette_rgb, image_rgb, x, y, lookahead, output_pixel_nbit, xres, rgb_to_cam16ucs)
&cdither, palette_cam16, palette_rgb, image_rgb, x, y, lookahead, output_pixel_nbit, xres,
rgb_to_cam16ucs, palette_depth)
# Apply best choice for next 1 pixel
output_pixel_nbit = lookahead_pixels(output_pixel_nbit, best_next_pixels, lookahead=0)
output_pixel_nbit = shift_pixel_window(
output_pixel_nbit, best_next_pixels, shift_right_by=1, window_width=palette_depth)
#else:
# # Choose the closest colour among the available n-bit palette options
# palette_choices_nbit = screen.pixel_palette_options(output_pixel_nbit, x)