Switch remaining palettes to be indexed by (n-bit pixel value, NTSC

phase) and update the comments to explain the encoding scheme.
This commit is contained in:
kris 2021-11-02 22:15:13 +00:00
parent 52bd35e875
commit d35cdbc877
1 changed files with 60 additions and 22 deletions

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@ -7,17 +7,40 @@ import palette_ntsc
class Palette:
SRGB = None
RGB = {}
CAM16UCS = {}
# How many successive screen pixels are used to compute output pixel
# How many successive screen pixels are used to compute output pixel
# palette index.
PALETTE_DEPTH = None
# These next three dictionaries are all indexed by a tuple of (n-bit pixel
# value, NTSC phase), where:
# n == PALETTE_DEPTH
# MSB of the pixel value represents the current pixel on/off state
# LSB of the pixel value is the on/off state of the pixel n-1 positions
# to the left of current
# NTSC phase = 0 .. 3 (= x position % 4)
#
# The choice of LSB --> MSB increasing from left to right across the
# screen matches the ordering used by the mapping of double hi-res memory
# to screen pixels.
#
# Dictionary values are the colour of the corresponding pixel in various
# colour spaces.
# Values are pixel colour in sRGB colour space. Palettes are defined in
# this colour space.
SRGB = None
# Values are pixel colour in (linear) RGB colour space. Dithering is
# performed in this colour space.
RGB = {}
# Values are pixel colour in CAM16-UCS colour space. This is used for
# computing perceptual differences between colour values when optimizing
# the image dithering.
CAM16UCS = {}
def __init__(self):
self.RGB = {}
# XXX RGB and CAM16UCS should be indexed by (pixels_nbit, phase)
for k, v in self.SRGB.items():
self.RGB[k] = (np.clip(image.srgb_to_linear_array(v / 255), 0.0,
1.0) * 255).astype(np.uint8)
@ -25,15 +48,30 @@ class Palette:
self.CAM16UCS[k] = colour.convert(
v / 255, "sRGB", "CAM16UCS").astype(np.float32)
def _pixel_phase_shifts(self, phase_0_rgb):
rgb_phases = {}
for pixels, rgb in phase_0_rgb.items():
rgb_phases[pixels, 0] = rgb
for phase in range(1, 4):
msb = pixels & (1 << (self.PALETTE_DEPTH - 1))
pixels <<= 1 | (msb >> (self.PALETTE_DEPTH - 1))
rgb_phases[pixels, phase] = rgb
return rgb_phases
@staticmethod
def _pixel_phase_shifts(phase_3_srgb):
"""Constructs dictionary of 4-bit pixel sequences for each NTSC phase.
Assumes PALETTE_DEPTH == 3
Args:
phase_3_rgb: dict mapping 4-bit pixel sequence to sRGB values,
for NTSC phase 3.
Returns:
dict mapping (shifted 4-bit pixel sequence, phase 0..3) to sRGB
values
"""
srgb_phases = {}
for pixels, srgb in phase_3_srgb.items():
srgb_phases[pixels, 3] = srgb
# Rotate to compute 4-bit pixel sequences that produce the same
# colour for NTSC phases 0..2
for phase in range(0, 3):
lsb = pixels & 1
pixels >>= 1
pixels |= lsb << 3
srgb_phases[pixels, phase] = srgb
return srgb_phases
def bitmap_to_idx(self, pixels: np.array) -> int:
"""Converts a bitmap of pixels into integer representation.
@ -51,7 +89,7 @@ class Palette:
# order to screen representation (i.e. LSB is the left-most
# screen pixel), so we need to flip the order
np.flip(pixels, axis=0)
)[0]
)[0] >> (8 - pixels.shape[0])
class ToHgrPalette(Palette):
@ -59,7 +97,7 @@ class ToHgrPalette(Palette):
PALETTE_DEPTH = 4
# Default tohgr/bmp2dhr palette
SRGB = {
SRGB = Palette._pixel_phase_shifts({
0: np.array((0, 0, 0)), # Black
8: np.array((148, 12, 125)), # Magenta
4: np.array((99, 77, 0)), # Brown
@ -76,7 +114,7 @@ class ToHgrPalette(Palette):
11: np.array((158, 172, 255)), # Light blue
7: np.array((93, 248, 133)), # Aqua
15: np.array((255, 255, 255)), # White
}
})
class OpenEmulatorPalette(Palette):
@ -84,7 +122,7 @@ class OpenEmulatorPalette(Palette):
PALETTE_DEPTH = 4
# OpenEmulator
SRGB = {
SRGB = Palette._pixel_phase_shifts({
0: np.array((0, 0, 0)), # Black
8: np.array((203, 0, 121)), # Magenta
4: np.array((99, 103, 0)), # Brown
@ -101,14 +139,14 @@ class OpenEmulatorPalette(Palette):
11: np.array((160, 156, 244)), # Light blue
7: np.array((25, 243, 136)), # Aqua
15: np.array((244, 247, 244)), # White
}
})
class VirtualIIPalette(Palette):
"""4-bit palette exactly matching Virtual II emulator output."""
PALETTE_DEPTH = 4
SRGB = {
SRGB = Palette._pixel_phase_shifts({
0: np.array((0, 0, 0)), # Black
8: np.array((231, 36, 66)), # Magenta
4: np.array((154, 104, 0)), # Brown
@ -125,7 +163,7 @@ class VirtualIIPalette(Palette):
11: np.array((120, 187, 255)), # Light blue
7: np.array((83, 250, 208)), # Aqua
15: np.array((255, 255, 255)), # White
}
})
class NTSCPalette(Palette):