"""RGB colour palettes to target for Apple II image conversions.""" import colour import numpy as np import image import palette_ntsc class Palette: RGB = {} SRGB = None CAM02UCS = {} DOTS = {} DOTS_TO_INDEX = {} DISTANCES_PATH = None # How many successive screen pixels are used to compute output pixel # palette index. PALETTE_DEPTH = None def __init__(self, load_distances=True): # if load_distances: # # CIE2000 colour distance matrix from 24-bit RGB tuple to 4-bit # # palette colour. # self.distances = np.memmap(self.DISTANCES_PATH, mode="r+", # dtype=np.uint8, shape=(16777216, # len(self.SRGB))) self.RGB = {} for k, v in self.SRGB.items(): self.RGB[k] = (np.clip(image.srgb_to_linear_array(v / 255), 0.0, 1.0) * 255).astype(np.uint8) self.CAM02UCS[k] = colour.convert( v / 255, "sRGB", "CAM16UCS").astype(np.float32) # print(self.CAM02UCS) # Maps palette values to screen dots. Note that these are the same as # the binary index values in reverse order. for i in range(1 << self.PALETTE_DEPTH): self.DOTS[i] = tuple( bool(i & (1 << j)) for j in range(self.PALETTE_DEPTH)) # Reverse mapping from screen dots to palette index. self.DOTS_TO_INDEX = {} for k, v in self.DOTS.items(): self.DOTS_TO_INDEX[v] = k # class ToHgrPalette(Palette): # """4-bit palette used as default by other DHGR image converters.""" # DISTANCES_PATH = "data/distances_tohgr.data" # PALETTE_DEPTH = 4 # # # Default tohgr/bmp2dhr palette # SRGB = { # 0: np.array((0, 0, 0)), # Black # 8: np.array((148, 12, 125)), # Magenta # 4: np.array((99, 77, 0)), # Brown # 12: np.array((249, 86, 29)), # Orange # 2: np.array((51, 111, 0)), # Dark green # 10: np.array((126, 126, 126)), # Grey2 # 6: np.array((67, 200, 0)), # Green # 14: np.array((221, 206, 23)), # Yellow # 1: np.array((32, 54, 212)), # Dark blue # 9: np.array((188, 55, 255)), # Violet # 5: np.array((126, 126, 126)), # Grey1 # 13: np.array((255, 129, 236)), # Pink # 3: np.array((7, 168, 225)), # Med blue # 11: np.array((158, 172, 255)), # Light blue # 7: np.array((93, 248, 133)), # Aqua # 15: np.array((255, 255, 255)), # White # } # # # class OpenEmulatorPalette(Palette): # """4-bit palette chosen to approximately match OpenEmulator output.""" # DISTANCES_PATH = "data/distances_openemulator.data" # PALETTE_DEPTH = 4 # # # OpenEmulator # SRGB = { # 0: np.array((0, 0, 0)), # Black # 8: np.array((203, 0, 121)), # Magenta # 4: np.array((99, 103, 0)), # Brown # 12: np.array((244, 78, 0)), # Orange # 2: np.array((0, 150, 0)), # Dark green # 10: np.array((130, 130, 130)), # Grey2 # 6: np.array((0, 235, 0)), # Green # 14: np.array((214, 218, 0)), # Yellow # 1: np.array((20, 0, 246)), # Dark blue # 9: np.array((230, 0, 244)), # Violet # 5: np.array((130, 130, 130)), # Grey1 # 13: np.array((244, 105, 235)), # Pink # 3: np.array((0, 174, 243)), # Med blue # 11: np.array((160, 156, 244)), # Light blue # 7: np.array((25, 243, 136)), # Aqua # 15: np.array((244, 247, 244)), # White # } # # # class VirtualIIPalette(Palette): # """4-bit palette exactly matching Virtual II emulator output.""" # DISTANCES_PATH = "data/distances_virtualii.data" # PALETTE_DEPTH = 4 # # SRGB = { # 0: np.array((0, 0, 0)), # Black # 8: np.array((231, 36, 66)), # Magenta # 4: np.array((154, 104, 0)), # Brown # 12: np.array((255, 124, 0)), # Orange # 2: np.array((0, 135, 45)), # Dark green # 10: np.array((104, 104, 104)), # Grey2 # 6: np.array((0, 222, 0)), # Green # 14: np.array((255, 252, 0)), # Yellow # 1: np.array((1, 30, 169)), # Dark blue # 9: np.array((230, 73, 228)), # Violet # 5: np.array((185, 185, 185)), # Grey1 # 13: np.array((255, 171, 153)), # Pink # 3: np.array((47, 69, 255)), # Med blue # 11: np.array((120, 187, 255)), # Light blue # 7: np.array((83, 250, 208)), # Aqua # 15: np.array((255, 255, 255)), # White # } class NTSCPalette(Palette): """8-bit NTSC palette computed by averaging chroma signal over 8 pixels.""" DISTANCES_PATH = 'data/distances_ntsc.data' PALETTE_DEPTH = 8 # Computed using ntsc_colours.py SRGB = palette_ntsc.SRGB PALETTES = { # 'openemulator': OpenEmulatorPalette, # 'virtualii': VirtualIIPalette, # 'tohgr': ToHgrPalette, 'ntsc': NTSCPalette } DEFAULT_PALETTE = 'ntsc'