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Build as SYSTEM file and load at 0x800. Need to work out how to
avoid loading over screen page.
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@ -16,7 +16,7 @@ include make/head.mk
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# target, where in memory to put it, etc.
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# The name of your system or binary file to build goes here:
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PGM=audiotest
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PGM=audio
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# Uncomment the one you want below (the first one is the default):
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# MACHINE = apple2
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@ -24,10 +24,10 @@ PGM=audiotest
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# MACHINE = apple2-system
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# MACHINE = apple2-loader
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# MACHINE = apple2-reboot
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MACHINE = apple2enh
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# MACHINE = apple2enh
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# MACHINE = apple2enh-dos33
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# MACHINE = apple2enh-system
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# MACHINE = apple2enh-loader
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MACHINE = apple2enh-loader
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# MACHINE = apple2enh-reboot
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# Uncomment the appropriate project type. If your entry point is
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@ -39,7 +39,7 @@ PROJECT_TYPE = ca65
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# Uncomment and set this to your starting address in Apple II memory
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# if necessary:
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START_ADDR = 8000
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START_ADDR = 800
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# Set the default CPU to assemble for. You can change this in the
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# body of a .s file using control commands like ".PC02". Uncomment
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@ -8,7 +8,7 @@
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.include "apple2.inc"
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.org $8000
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.org $0800
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.proc main
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TICK = $c030
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