Streaming video and audio for Apple II
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kris 7db5c1c444 Read video frame rate and encode a new frame when the cycle count
has ticked past the appropriate time.

- optimize the frame encoding a bit
- use int64 consistently to avoid casting

Fix a bug - when retiring an offset, also update our memory map with the
new content, oops

If we run out of changes to index, keep emitting stores for content
at page=32,offset=0 forever

Switch to a weighted D-L implementation so we can weight e.g. different
substitutions differently (e.g. weighting diffs to/from black pixels
differently than color errors)
2019-03-10 22:42:31 +00:00
audiotest/audiotest Optimize some more to fit in memory! 2019-03-10 21:57:05 +00:00
ethernet/ethernet Write symbol table to .dbg file when assembling player 2019-02-27 12:10:14 +00:00
simulator - Allow HGR ROM entry point 2019-02-27 22:46:53 +00:00
audio.py Read video frame rate and encode a new frame when the cycle count 2019-03-10 22:42:31 +00:00
frame_grabber.py Integrated audio + video player! 2019-03-07 23:07:24 +00:00
main.py Read video frame rate and encode a new frame when the cycle count 2019-03-10 22:42:31 +00:00
memory_map.py Refactor the various representations of screen memory (bitmap, (x,y) 2019-03-03 22:21:28 +00:00
movie.py Read video frame rate and encode a new frame when the cycle count 2019-03-10 22:42:31 +00:00
opcodes_test.py Update cycle timing from working ethernet player. 2019-02-23 23:38:14 +00:00
opcodes.py Construct opcodes and classes for all of the TICK_x_PAGE_y 2019-03-07 15:56:04 +00:00
scheduler.py Introduction more general notion of update priority used to increase 2019-03-04 23:09:00 +00:00
screen.py Refactor the various representations of screen memory (bitmap, (x,y) 2019-03-03 22:21:28 +00:00
server.py Send contents of out.bin file 2019-02-23 23:28:33 +00:00
symbol_table_test.py Write symbol table to .dbg file when assembling player 2019-02-27 12:10:14 +00:00
symbol_table.py Write symbol table to .dbg file when assembling player 2019-02-27 12:10:14 +00:00
video_test.py Refactor the various representations of screen memory (bitmap, (x,y) 2019-03-03 22:21:28 +00:00
video.py Read video frame rate and encode a new frame when the cycle count 2019-03-10 22:42:31 +00:00