mirror of
https://github.com/KrisKennaway/ii-vision.git
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549752e112
Add a test case that the bmp2dhr output of input filenames containing '.' are handled correctly. Break out video.Mode into video_mode.VideoMode to resolve circular dependency.
218 lines
5.8 KiB
Python
218 lines
5.8 KiB
Python
"""Opcodes representing discrete operations of video player."""
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import enum
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from typing import Iterator, Tuple
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import symbol_table
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import video_mode
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from machine import Machine
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def _op_cmds():
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"""Construct names of player opcodes."""
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op_cmds = [
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"HEADER",
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"TERMINATE",
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"NOP",
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"ACK",
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]
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for tick in range(4, 68, 2):
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for page in range(32, 64):
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op_cmds.append("TICK_%d_PAGE_%d" % (tick, page))
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return op_cmds
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OpcodeCommand = enum.Enum("OpcodeCommand", _op_cmds())
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class Opcode:
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"""Base class for opcodes."""
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COMMAND = None # type: OpcodeCommand
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# Offset of start byte of player opcode implementation
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_START = None # type: int
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def __repr__(self):
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return "Opcode(%s)" % self.COMMAND.name
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def __eq__(self, other):
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if not isinstance(other, self.__class__):
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return False
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return self.__data_eq__(other)
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def __data_eq__(self, other):
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raise NotImplementedError
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@staticmethod
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def emit_command(opcode: "Opcode") -> Iterator[int]:
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# Emit address of opcode
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yield opcode._START >> 8
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yield opcode._START & 0xff
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def emit_data(self) -> Iterator[int]:
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return
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def apply(self, state: Machine):
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# TODO: we are no longer using this, but perhaps should be - it might
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# be easier to apply machine state changes (screen/memory
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# representations) via callback instead of tracking them individually.
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pass
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class Header(Opcode):
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"""Video header opcode."""
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COMMAND = OpcodeCommand.HEADER
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def __init__(self, mode: video_mode.VideoMode):
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self.video_mode = mode
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def __data_eq__(self, other):
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return self.video_mode == other.video_mode
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@staticmethod
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def emit_command(opcode: "Opcode") -> Iterator[int]:
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# This is special in that it does not explicitly vector to the next
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# opcode
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return
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def emit_data(self) -> Iterator[int]:
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# Pad bytes to same size as Tick opcode, to make it easier to schedule
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# ACK opcodes.
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yield 0xff
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yield 0xff
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yield 0xff
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yield 0xff
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yield 0xff
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yield 0xff
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yield self.video_mode.value
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class Nop(Opcode):
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"""NOP pad opcode that does nothing except vector to the next one."""
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COMMAND = OpcodeCommand.NOP
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def __data_eq__(self, other):
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return True
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class Terminate(Opcode):
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"""Terminates video playback."""
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COMMAND = OpcodeCommand.TERMINATE
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def __data_eq__(self, other):
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return True
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class Ack(Opcode):
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"""Instructs player to perform TCP stream + buffer management."""
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COMMAND = OpcodeCommand.ACK
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def __init__(self, aux_active: bool):
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self.aux_active = aux_active
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def emit_data(self) -> Iterator[int]:
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# Flip $C054 or $C055 soft-switches to steer subsequent writes to
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# MAIN/AUX screen memory
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yield 0x55 if self.aux_active else 0x54
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# Dummy byte to pad out TCP frame
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yield 0xff
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def __data_eq__(self, other):
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return self.aux_active == other.aux_active
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class BaseTick(Opcode):
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"""Base class for "fat" audio + video opcode.
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Each such opcode is specialized for a particular HiRes graphics page,
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and speaker duty cycle count. The opcode also stores the provided
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content byte at 4 offsets on this graphics page.
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"""
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def __init__(self, content: int, offsets: Tuple):
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self.content = content
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if len(offsets) != 4:
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raise ValueError("Wrong number of offsets: %d != 4" % len(offsets))
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self.offsets = offsets
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def __data_eq__(self, other):
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return self.content == other.content and self.offsets == other.offsets
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def emit_data(self):
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yield self.content # content
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yield from self.offsets
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def _make_tick_opcodes():
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# Dynamically construct classes for each of the tick opcodes.
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tick_opcodes = {}
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for _tick in range(4, 68, 2):
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for _page in range(32, 64):
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tick_opcodes[(_tick, _page)] = type(
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"Tick%dPage%d" % (_tick, _page),
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(BaseTick,),
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{
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"COMMAND": OpcodeCommand["TICK_%d_PAGE_%d" % (_tick, _page)]
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}
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)
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return tick_opcodes
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TICK_OPCODES = _make_tick_opcodes()
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def _parse_symbol_table():
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"""Read symbol table from video player debug file."""
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opcode_data = {}
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for name, data in symbol_table.SymbolTable(
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"player/iivision.dbg").parse().items():
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if name.startswith("\"op_"):
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op_name = name[4:-1]
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start_addr = int(data["val"], 16)
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opcode_data.setdefault(op_name, {})["start"] = start_addr
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opcode_addrs = []
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for op_name, addrs in opcode_data.items():
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for op in OpcodeCommand:
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if op.name.lower() != op_name:
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continue
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opcode_addrs.append((op, addrs["start"]))
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return sorted(opcode_addrs, key=lambda x: x[1])
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def _fill_opcode_addresses():
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"""Populate _START on opcodes from symbol table."""
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_OPCODE_ADDRS = _parse_symbol_table()
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_OPCODE_CLASSES = {
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OpcodeCommand.HEADER: Header,
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OpcodeCommand.TERMINATE: Terminate,
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OpcodeCommand.NOP: Nop,
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OpcodeCommand.ACK: Ack,
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}
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for _tick in range(4, 68, 2):
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for _page in range(32, 64):
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_tickop = OpcodeCommand["TICK_%d_PAGE_%d" % (_tick, _page)]
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_OPCODE_CLASSES[_tickop] = TICK_OPCODES[(_tick, _page)]
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for op, start in _OPCODE_ADDRS:
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cls = _OPCODE_CLASSES[op]
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cls._START = start
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for op, cls in _OPCODE_CLASSES.items():
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if not cls._START:
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raise ValueError(
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"Unable to find opcode address for %s in player debug symbols"
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% op
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)
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_fill_opcode_addresses()
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