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Fixed portraitNum bug (was relying on a specific Lawless Legends portrait)
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@ -69,7 +69,7 @@ byte skipEncounterCheck = FALSE
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word skyNum = 9
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word groundNum = 10
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byte portraitNum = POgunWoman1-1
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byte portraitNum = 1
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word triggerOriginX, triggerOriginY
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word triggerTbl
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